First-person colony simulation where strategy meets survival in a demanding, medieval wilderness. Construct gridless settlements, establish production chains, and manage the needs, desires, and work morale of your villagers to ensure their survival through the harsh realities of nature and disease.

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Game ini belum tersedia di Steam

Rencana Tanggal Rilis: 2026

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Tentang Game Ini

Defy the odds in this harsh and brutal environment. Scavenge resources, cook food, craft goods and prepare medicines to ensure you, and your growing community thrives. In a world of famine and hardship, of disease and death, become a hero, keeping your villagers happy and healthy, whatever the cost.

Raze the forests. Clear cut the timber. Process the materials. Every resource matters. And every resource can be depleted. Manage your environments wisely, don’t use today, what you may need tomorrow.  

Freely place the layout of buildings, furniture and workbenches. Designing a village has never been more customizable. You choose where, and what to build. For the first time, you decide who occupies which dwelling. Assign your villagers tasks and housing in a fully responsive world as you seek to maximize your yields. 

Search for lost and scattered souls in the wild, bring them into your settlement, and help them build a new life. Each person you rescue has their own traits, needs, and personality. Grow your village in your redemption quest from exile to exalted hero. 
Danger awaits in the many different landscapes. From the ravages of the moor, to the terrors of the forest. With everything wanting only to survive, navigate the world with caution. Brave the hardships. The higher the risk, the higher the reward.

Sow the seeds, till the fields and reap the fruits of your labor. Prepare for the winter by stocking up on supplies. You have to prepare nutritious meals and craft healing medicines to keep famine and sickness at bay.

Core Mechanics:

  • Gridless, Organic Architecture: Complete freedom of design. Place, rotate, and construct buildings and internal workbenches anywhere, adapting seamlessly to hills and uneven terrain without the restrictions of a grid system.

  • Individual Villager Needs: Every rescued settler features unique traits and daily needs. Carefully assign roles based on their physical health, mood, and personality, shaping a living, breathing community rather than managing a robotic workforce. Keep their work morale up by providing better furniture, and amenities. 

  • Medical Survival (The Gravedo System): Illness is a constant, systemic threat. Defeat sickness not with instant-heal potions, but through a deliberate diagnostic process—gathering herbs, utilizing the mortar, and crafting specific tinctures to keep your workforce healthy and resilient.

  • Logistical Tactility: Experience a true physical economy. Resources do not magically teleport to a global inventory; they must be visually harvested, stored in physical containers, and transported via handcarts across your settlement.

  • Finite Ecosystems: The wilderness provides, but it can be exhausted. Clear-cutting forests and depleting local resources forces strategic expansion and the creation of longer, more complex supply lines to sustain your industry.

  • Atmospheric Immersion: Powered by Unreal Engine 5, experience the tactile grit of a medieval world where the changing of seasons directly dictates your survival strategy, agricultural yields, and infrastructure integrity.

Persyaratan Sistem

    Minimum:
    • OS: Windows 10 & 11 x64
    • Prosesor: Intel Core i7-6700k or AMD Ryzen 3 1200X
    • Memori: 8 GB RAM
    • Grafis: Nvidia GTX 1060 6GB or equivalent
    • DirectX: Versi 11
    • Penyimpanan: 20 GB ruang tersedia
    • Kartu suara: Yes
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