Ephemeral Tale is a classically inspired RPG for the modern age, featuring hand-crafted dungeons, classic JRPG-style combat, and a loot-driven progression system.
All Reviews:
Positive (10) - 100% of the 10 user reviews for this game are positive.
Release Date:
Jan 14, 2020
Developer:
Publisher:

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

Early Access allows us the flexibility of finding out if what we love about Ephemeral Tale is what you love about Ephemeral Tale. There are a slew of benefits to this approach, as well:
  • We can find and fix any critical bugs and issues that we've missed thus far
  • Early Access allows us to learn in a controlled environment what kind of content the community prefers (dungeons? quests? story? loot?)
  • Are the bosses too spicy? We can turn down the heat. Loot chance too high/low? We can adjust it.
  • By knowing what you like/dislike about Ephemeral Tale, we can address those concerns directly.

A common strategy for retail businesses is the idea of a soft-open: figure out what works, what doesn't, solve those issues, and then move towards the official opening. With Ephemeral Tale, the goal is similar.”

Approximately how long will this game be in Early Access?

“We plan on being in Early Access for anywhere from 1-2 more months (we entered it in January of 2020), with a goal of releasing out of Early Access in February/March of 2021.

We feel that the core foundation of Ephemeral Tale is the gameplay loop of Explore -> Fight -> Loot. That sense of progression from deepening your characters stat sheet through items and abilities is the driving force behind our design. With that said, we've spent the last two years developing the game in a bubble: we've designed something that we like, but that doesn't mean that it will have enough loot for your buddy to dig through. Maybe you want more enemies to chew up and spit out, or some cool new vistas to gaze at-- knowing what we need to focus on to make you guys happy is the key goal.”

How is the full version planned to differ from the Early Access version?

“Our major goals as we move towards transitioning out of Early Access are to improve the presentation and balance of the game. We also have more long term goals for post-release support.

We're currently committed to releasing regular patches (generally on Tuesdays), with the usual suspects of changes (bug fixes, inconsistencies, content here and there, etc.), and a more substantial patch every few weeks that will add new features, revamped content, or anything that's too significant to fit in the time span of our normal patch schedule.”

What is the current state of the Early Access version?

“The current state of Early Access is a fully-playable build of Ephemeral Tale. Front-to-Back. Over the course of Early Access, we plan on deepening that experience in a multitude of ways, but you will have a fully playable game with a beginning, middle, and end from Day 1. A play-through of the core content can be completed in 4-6 hours, with side content adding an additional 1-3 hours.

What does that mean? 30+ unique enemy types, 60+ unique items, 7 main dungeons (with two optional dungeons), and a handful of bosses. Everything you see on the store page here is fully accessible content.

And sure, someone who buys it at the full release will have more playable content than you did, but it's really like comparing a slice of pie to.. well, two slices of pie.

So far, in Early Access we've had:
  • Over 40 minor patches, 6 major patches
  • New story content
  • 50+ new items
  • Several new zones
  • New enemies
  • New boss encounters
  • New quests
  • New NPCs
  • New features
  • Major system overhauls

And we've still got our eyes on a lot more in the future!”

Will the game be priced differently during and after Early Access?

“The price of Ephemeral Tale is not expected to increase any further during development.”

How are you planning on involving the Community in your development process?

“We plan on involving our community in whatever way they wish to be involved in the development process-- dislike one of our bosses and have an idea? We're listening. Would an item be better if it did this thing instead of that thing? We're not opposed to it. Have an idea for a zone, NPC, or quest? Don't rule it out, baby. We love your passion, and we love that you want to help us make this the best game that it can be.

We've already been able to drastically overhaul major systems due to community feedback, including our combat system, gear system, animations, and even adding entire quests. We've added a whole slew of stuff (seriously, there's a list in the "Current State" section above) thanks to feedback from our amazing community. But we can only make the game better with more feedback, and more players!

You'll be able to reach us on Twitter (@DawdlingDogltd), chat with us on Discord, email us, or better yet: the Steam discussion boards! Being able to have discourse within the community is a huge plus to something like the Steam discussion boards, so feel free to leave any ideas, remarks, or concerns you have about anything involving Ephemeral Tale!”
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About This Game

An inevitable end. An unstoppable beginning.
Where another story ends, yours is just getting started.



Ephemeral Tale is a classically inspired RPG for the modern age, featuring hand-crafted dungeons, classic JRPG-style combat, and a loot-driven progression system.



  • EXPLORE - Traverse through hand-crafted environments in search of those who hold the power to rewrite fate. As you tackle the game's diverse dungeons, you'll discover clues that will reveal the secrets of this forgotten land.
  • LOOT - Collect powerful, randomized gear and build your own style of play! With over 50 pieces of unique loot, there's always something new to try.
  • COMBAT - Engage in challenging combat that can be approached in many different ways. Find and personalize the build that works for you while you fight exciting enemies and challenging bosses alike!
...AND MORE - Fight an undead T-Rex. Befriend a dog. Pet a grackle?

Ephemeral Tale includes a range of accessibility options, from control schemes (including keyboard, controller, and touch input) as well as colorblind settings and difficulty options, empowering you to play however you decide you want (or need) to.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7
    • Processor: Dual-Core Processor
    • Memory: 1 GB RAM
    • Graphics: Anything w/ OpenGL support
    • DirectX: Version 9.0
    • Storage: 400 MB available space
    • Additional Notes: If your graphics card could be in pre-school, you might have graphical glitches.
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10
    • Processor: Any Quad-Core Processor
    • Memory: 4 GB RAM
    • Graphics: Anything w/ OpenGL support
    • Storage: 400 MB available space

What Curators Say

12 Curators have reviewed this product. Click here to see them.

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