Cave to Kingdom is a cross platform 3D online medieval management & strategy game, featuring a single persistent universe with player driven economy, war, and taxes.
全部评测:
多半差评 (511) - 此游戏的 511 篇用户评测中有 33% 为好评。
发行日期:
2018 年 8 月 6 日
开发商:
发行商:
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抢先体验游戏

立刻获取体验权限然后开始游戏,并随着游戏的发展参与其中。

注意:该抢先体验的游戏内容尚不完整且也许会发生变化。如果您目前不是特别想玩这款游戏,那么您应该等待一段时间来观察游戏的开发进度。了解更多

开发者的话:

为何要采用抢先体验这种模式?

“The game (including its persistent universe) has been released on our platform and is being played for more than a year. As for a MMO game, we plan to continuously add new content and incorporate player feedback throughout its life, but some important elements are still needed in order to balance the economy even in its current state.

In particular, for some of the in-game items, there are only producers, or only consumers, leading to global market imbalances and requiring price interventions from us. For example, there is no producing building for shields (blacksmith makes only swords for now), and the prices tend to grow constantly until we reset them, affecting any long term strategic planning that a player may employ.

We want to keep the game in Early Access until we close the economic loops for the currently available in-game items (see bellow for a list of features). The result should be a fully balanced supply / demand player driven economy, which sits at the core of Cave to Kingdom's concept.

After exiting Early Access we will continue to add more content as mentioned, but we will release producers & consumers at the same time, in order to keep the game balanced at all times.”

这款游戏的抢先体验状态大约持续多久?

“We will bring the game out of early access when we will close the economic loop for building materials and for war equipment. This should happen before or during Q2 of 2020.”

计划中的完整版本和抢先体验版本到底有多少不同?

  • Blacksmith upgrades to produce Shields, Chain Mail, etc.
  • Mine building to produce Iron Ore and consume Logs
  • Foundry building to produce Steel Bars out of Iron Ore and Charcoal
  • Damage & Auto-Repair feature to buildings
  • Vehicle based transportation system
  • Integration with Steam APIs, including in-app payments & leaderboards

抢先体验版本的现状如何?

“The game is fully playable and contains all the features that are mentioned in the description, and more. We do lack proper documentation for now, as our main communication channel has been through release announcements and change logs.”

在抢先体验期间和结束之后,游戏价格会有所不同吗?

“In-app prices will not change due to exiting Early Access on Steam. Our general policy has been to gradually decrease building license prices as we released more buildings, and we plan to continue using it.”

在开发过程中,你们是如何计划让玩家社区参与进来的?

“We will very carefully consider all feedback received from Steam users. Although we do have our own website and forums, our moderators will also interact with the players on the Steam Community pages.”
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注意: Cave to Kingdom 已在 Steam 停售。
 
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关于这款游戏

Cave to Kingdom is a cross platform 3D online medieval management & strategy game, featuring a single Persistent Universe with player driven economy, war, and taxes. The game plays very slowly, requiring only a few minutes each day.

City Building


At the start of the game you pick a location on the World Map for your hometown.

You can then construct buildings such as houses, farms, thresher, bakery, blacksmith, barracks, archery, and others, in order to grow your production and population. Following your orders, your citizens and soldiers will strive to complete their tasks even when you are offline.

You can instantly sell your product on the world market and influence the prices, but for all items you produce, you'll have to pay a tax to your hometown's Baron, Count, King, and Emperor, as a percentage of their market value.

Buy or produce war equipment, use it to train citizens into soldiers in the Barracks or the Archery, form armies, and send them to fight on the World Map.

World Map


Cave to Kingdom features a World Map, with over 4 million cities with real coordinates, split into 7800 Provinces.

You can use your army or form a military alliance with other players' armies in order to conquer Cities and Provinces, and create or conquer other Kingdoms and Empires.

Your armies can be freely relocated to any city from the political realm you belong to, and attacks can only be issued in the vicinity of your own realm, generating a multitude of territorial or subversive strategic possibilities.

The taxes collected from all players that have as hometown a particular city never go to a single recipient, but are split evenly among the 4 Rulers:

  • Baron - ruler of the City
  • Count - ruler of the Province the city belongs to
  • King - ruler of the Kingdom (formed by joining at least 2 provinces)
  • Emperor - ruler of the Empire (formed by joining at least 2 kingdoms)

You have countless ways of developing your Kingdom, and you can choose your path, both in terms of production chains or military strategy.

Compare your skills with people from all over the world and prove your worth!

系统需求

Windows
SteamOS + Linux
    最低配置:
    • 需要 64 位处理器和操作系统
    • 操作系统 *: Windows 7 (SP1+) 64bit
    • 处理器: x64 with SSE2 support
    • 内存: 2 GB RAM
    • DirectX 版本: 10
    • 网络: 宽带互联网连接
    • 存储空间: 需要 2 GB 可用空间
    推荐配置:
    • 需要 64 位处理器和操作系统
    • 操作系统: Windows 10 64bit
    • 处理器: x64 with SSE2 support
    • 内存: 4 GB RAM
    • DirectX 版本: 12
    • 网络: 宽带互联网连接
    • 存储空间: 需要 3 GB 可用空间
* 2024 年 1 月 1 日(PT)起,Steam 客户端将仅支持 Windows 10 及更新版本。
    最低配置:
    • 操作系统: Ubuntu 16.04
    • 处理器: x64 with SSE2 support
    • 内存: 2 GB RAM
    • 显卡: OpenGL 3.2+
    • 存储空间: 需要 2 GB 可用空间
    推荐配置:
    • 操作系统: Ubuntu 18.04
    • 处理器: x64 with SSE2 support
    • 内存: 4 GB RAM
    • 显卡: Vulkan
    • 网络: 宽带互联网连接
    • 存储空间: 需要 3 GB 可用空间

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