Rat Racer is a physics-based car simulation where everything is calculated in real time by Nvidia PhysX engine. All tracks are "virtual sandboxes" where you can drive everywhere and do anything what your car physics allows.
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출시일:
2020년 3월 12일
개발자:
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참고: 앞서 해보기 게임은 완성된 게임이 아니며 개발이 진행됨에 따라 크게 바뀔 수 있습니다. 게임의 현재 상태가 흥미롭지 않게 느껴진다면, 개발이 더 진행될 때까지 기다려 보세요. 앞서 해보기에 대해 자세히 알아보세요.

개발자의 한마디:

왜 앞서 해보기를 하나요?

“We've built a physical driving model which is receiving good reviews on Steam. We would like to improve this engine based on gamers comments and finish all remaining race tracks adding new features with each update.”

이 게임의 앞서 해보기 기간은 얼마인가요?

“About 2-3 years, it's the amount of time that we need to finish all remaining tracks.”

정식 버전은 앞서 해보기 버전과 어떻게 달라지나요?

“The final version will contain 8 tracks and 8 cars with more refined physics algorithms, based on user input. Possible game modes are: "Cooperate", "Deliver The Package", "Save The Rat", "Chase".”

지금 앞서 해보기 버전은 어떤 상태인가요?

“Right now is a tech demo with physical model of drive, 2 racetracks, 1 track in betatesting, one type of car. The current game modes are "Player vs. Player" and "Player vs. Ai". Two analog gamepads are also supported (Xbox)”

앞서 해보기 동안과 앞서 해보기 이후의 게임 가격이 다르게 매겨지나요?

“Yes, the full game will contain 8 racetracks and 8 cars with several game modes, so the price will be increased accordingly.”

개발 과정에 어떻게 커뮤니티를 참여시킬 계획이신가요?

“We would like to get more feedback from gamers, so then we can polish the model of drive and remaining tracks. You can join to our temporary discussion on Reddit: ”
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Rat Racer 구매

 
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게임 정보


Rat Racer is a physics-based car simulation. This is not a typical arcade game - everything is calculated in real time by the Nvidia PhysX engine, so the drive model is more difficult to learn at the beginning, but it gives you much more satisfaction when you master it over time.



All tracks are "virtual sandboxes" where you can drive everywhere and do anything what your car physics allows. All collisions, jumps, spins are unique due to real time physics and such environment.


How to start:

The game is hard - on the first try don't push the throttle to the max - just go as slow as possible throughout the first lap to feel the car reactions and then gradually speed up on next laps. Watch out for the driver - if you drive too aggressively it may fall out of the car due to stronger forces. Also, if you didn't care about the engine it can sometimes catch fire - in both cases you have to wait a few seconds.



Due to physical nature of the game it's easy to stuck somewhere - in such case don't move for few seconds - you will be respawned.



There are many random things which make the racing different every time - AI can sometimes miss the checkpoints so you never know who will win. Car engines can have a failures. The boxes on the road are filled with random stuff - you never knows if it's safe to collide with. The drone-like camera sometimes look at weird angles so you cannot clearly see your position. Some of the track locations are covered by obstructions so you need to use your intuition when your car is not visible for few seconds. There are no bounds on track so beware of the edges - or force your opponent to drive there!


Tips and tricks:

  • When you are in air release your throttle - the landing will be safer
  • When your car jumps with slight rotation - align your front wheels with flying direction to land safely
  • When your car spins - tame every ground contact by handbrake - it may help to loose velocity and may prevent your driver from falling out of the car
  • Some of the cars are using freewheel - it's technology from older cars like Saab or Trabant where car does not use engine to brake - that means when you release your throttle the car is still going until you press brake!

We plan to release this game with 8 race tracks and 8 cars. There will be also Early Acces release which will contain 1 car and 1 track.

Have fun & be stronk!

시스템 요구 사항

    최소:
    • 64비트 프로세서와 운영 체제가 필요합니다
    • 운영 체제: Windows 10 x64
    • 프로세서: Intel i5-3360M or similar
    • 메모리: 4 GB RAM
    • 그래픽: Integrated Intel HD 4000 or better
    • DirectX: 버전 11
    • 저장공간: 400 MB 사용 가능 공간
    • 사운드카드: Any
    • 추가 사항: The game should run on most computers but it would be good to have dedicated 3D graphics. The oldest tested setup was '2012 laptop with Intel i5-3360M / integrated Intel HD4000 Graphics - 1280x720 40FPS
    권장:
    • 64비트 프로세서와 운영 체제가 필요합니다
    • 운영 체제: Windows 10 x64
    • 프로세서: Most of the current processors like i3, i5
    • 메모리: 8 GB RAM
    • 그래픽: Integrated Intel Iris 655 or better
    • DirectX: 버전 11
    • 저장공간: 1 GB 사용 가능 공간
    • 사운드카드: Any
    • 추가 사항: GeForce 1050 ~ 200 FPS, GeForce 1070 ~ 400 FPS, Radeon RX 5700 ~ 500 FPS, Intel Iris 655 ~ 60 FPS

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