A set of tools that run in VR while you play a game: Cam Circle shows the real world in a circle in front of you. Activate it by double tapping the headset or by pressing both grip buttons. Boundary++ is a warning system showing your walls and ceiling. Boxes warn you for impacts with real objects.
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極度好評 (59) - 59 篇使用者評論中有 86% 給予此遊戲好評。
發行日期:
2019 年 12 月 17 日
開發人員:
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搶先體驗遊戲

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備註:處於搶先體驗狀態的遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣, 建議您等待本遊戲開發至下一階段時再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「As a solo developer I understand it is important to gather feedback from other users before full release.
The app has already grown from just the Warning Boxes with impact prediction feature into a set of different tools that run while you play a game. During this development time a lot of valuable feedback was received from users, both on Reddit, by email and on the Steam forums.

There are a few new features left that will be developed over the coming months and there's a list of improvements to be made based on user feedback. For example, when changing some settings of the Warning Boxes you have to do that using the Settings Editor in Windows. This will move to VR and many features will be implemented that users have asked for (such as keeping a box level when positioning it).

If you have ideas about current or future features, please share!

Finally, I will continue to improve usability and clarity based on community feedback while still in Early Access.」

這款遊戲的搶先體驗時間大約會持續多久?

Stop Sign VR Tools will remain in Early Access for a few more months.」

正式版預計會與搶先體驗版有何不同?

「The full version will have the features currently available, but it will be more polished and several user suggestions will be implemented. One more big feature will be added as well.
If you have a good idea or if you want a setting tweaked, don't hesitate to reach out!」

搶先體驗版目前的開發進度如何?

「The current version already consists of several useful tools:
  • Cam Circle: A circle of reality using the headset cameras, using easy shortcuts and fast activation.
  • Boundary++: A fully functioning but less immersion breaking warning grid system for walls and ceiling.
  • Warning Boxes: Virtual boxes around your real equipment will warn you of possible impacts using a prediction algorithm. This helps to avoid hitting your TV, ceiling fan, etc.
  • A Heads-Up Display that will show up when you are moving backwards into a wall or other boundary.
  • A fix for a problem WMR owners can experience when using Index controllers to play seated games (the 'grey screen fix').

遊戲售價在搶先體驗期間前後會有所變動嗎?

「The intention is to keep the same low price for the features described. But depending on how many large new features will be added, the price may rise.」

在開發過程中,您打算如何與社群互動?

「Feedback and input from the community is very welcome.
I intend to use Steam and Reddit as the central places for exchanging ideas and gathering feedback.
If you want to reach out by email, please do so at earlyaccess@realityinside.ltd.」
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關於此遊戲

Stop Sign VR Tools has grown into a set of tools that run while you play a SteamVR game. Each tool can be enabled and configured separately. Currently, there are four main tools and a few extras:

Cam Circle uses the headset cameras to show a live view of the real world in a circle in front of you. It has easy shortcuts and activates almost instantly. You can activate Cam Circle by double tapping the headset, or by pressing both grip buttons at the same time. Cam Circle is very useful for quick looks outside the headset and for picking up the controllers after putting on the headset. You can even set it to automatically activate when you put on the headset.
If you use an Index or Vive Pro, Cam Circle can show the pass-through video in 3D. On a Vive it's monoscopic (2D). Cam Circle is not (yet) available for WMR or Oculus headsets.

Boundary++ is a new warning grid system that will show up when you approach your walls and ceiling. It works with native SteamVR headsets, Windows Mixed Reality (WMR) headsets, Oculus PC connected headsets and 'Mixed VR' sets (e.g. a WMR headset with Valve Index controllers). It will automatically import the WMR boundaries or Oculus Guardian (when using a Rift-S).
Boundary++ will not light up the whole play area, but it will only show where you are actually near your boundaries. It can be used together with the default SteamVR chaperone, or just by itself.

Warning Boxes are virtual boxes that you place around your valuable real equipment, such as TVs, ceiling fans, room lighting and so on. They help you avoid hitting real stuff in and around your VR play area.
While you are playing a game a prediction algorithm warns you of possible impacts using sound, images and haptic feedback.
The boxes will fade out when you move away from them. The fade-out and full-visibility distances can be configured for each box separately.
If you can't find your boxes because they're faded out, press the system button and look around.

The HUD is a Heads-Up Display that will show up when you are moving backwards into a wall or other boundary object, such as a Warning Box.

Extras and other info:
  • A box can be configured to show content by other overlay apps. E.g. a box can show the fpsVR overlay on one of its sides, or it can show the content of a Desktop+ overlay.
  • Do you use a Mixed VR set and experience grey screens with seated games? This app has a fix for that problem. You can find it on the Boundary++ settings page on the SteamVR dashboard.
  • All basic settings are accessible on the SteamVR dashboard pages for Stop Sign VR. Next to the basic settings there are many things that can be configured and fine-tuned using the separate Settings Editor program in Windows (not in VR). Also use this Settings Editor to add more virtual boxes, delete or edit them. You can start the Settings Editor from the Windows System Tray, next to the clock in the bottom right corner of your desktop.
  • The Stop Sign VR Tools runtime is 100% coded in C++ and optimized to spend very little CPU/GPU cycles. It does not harm the performance of other VR software.
  • The alert sounds are spatialized by Steam Audio's HRTF-based binaural rendering so you will hear where the closest wall or object is, even if you can't see it.

系統需求

    最低配備:
    • 需要 64 位元的處理器及作業系統
    • 作業系統 *: Windows 7
    • 處理器: Core i5
    • 記憶體: 2048 MB 記憶體
    • 顯示卡: GTX 960
    • DirectX: 版本:11
    • 儲存空間: 16 MB 可用空間
    • VR 支援: SteamVR
    建議配備:
    • 需要 64 位元的處理器及作業系統
    • 作業系統: Windows 10
    • 處理器: Core i5 or better
    • 記憶體: 2048 MB 記憶體
    • 顯示卡: GTX 960 or better
    • DirectX: 版本:11
    • 儲存空間: 16 MB 可用空間
* 自 2024 年 1 月 1 日(PT)起,Steam 用戶端僅支援 Windows 10 及更新版本。

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