Physics sandbox game that uses a graphics card as a supercomputer. Change the laws of physics, design mechanisms, create A-Life worlds and inhabit them with living beings, experiment with evolution and AI.
All Reviews:
Positive (43) - 88% of the 43 user reviews for this game are positive.
Release Date:
Jun 5, 2020
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Publisher:
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“SST is a classic indie game.

I have been developing the project for many years. The first version appeared back in 2012.

The project has been rewritten several times from scratch. The code is based on fairly deep research in the field of particle physics simulation and optimization of calculations for real-time execution.

Now I am finally ready to make a small part of the game open for Early Access. I want to form an active community, which is necessary to support further development.”

Approximately how long will this game be in Early Access?

“The game will remain in Early Access for about 2 years.”

How is the full version planned to differ from the Early Access version?

“About 90% of the most interesting ideas are yet to be implemented. The pace of the featuring will depend on the community support.

- the capabilities of the graphical user interface will be extended
- new materials and constructor functions will be constantly added, such as electricity, light, radio waves, construction of mechanisms
- a genetic laboratory will be added, allowing the creation of the custom life forms, that can be trained with neural networks and populated into the virtual worlds
- the distant goal of this project is to create a universal constructor, that would enable players to create their own simulations, using the built-in programming language”

What is the current state of the Early Access version?

“Currently, two simulations are available:

* Planet - allows you to experiment with various substances and materials, including the ability to create your own materials

* Protobiome - a simulator of evolution. A virtual world, containing light, water, growing plants, and inhabited by evolving virtual organisms

The game is in the deep Early Access state:

- it may be unstable.
- it may also completely fail to run on your system.
- the game saves may become incompatible due to a new update being released.

Please try the free demo version before purchasing Early Access.”

Will the game be priced differently during and after Early Access?

“Yes, the price of the game will gradually increase, in accordance with the new game features being released.”

How are you planning on involving the Community in your development process?

“SST is a simulation constructor, so the development of the project is entirely based on the interaction with the community.

The features, that are most popular and interesting among the players, will be developed with a higher priority.

Join the SST community on the STEAM group
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About This Game

You probably heard the theory that we live inside a computer simulation.

I wanted to create a big sandbox game in which you can create your own simulations, change the laws of physics, design mechanisms, create A-Life worlds and inhabit them with living beings, experiment with evolution and AI.

SST is a particle simulator that uses a graphics card as a supercomputer to calculate physics. The more powerful the graphics card, the greater the gameplay!

The building block of all worlds is an atom. Atoms can have links, thus producing spatial structures.

The physical properties of materials can vary over a wide range, allowing the simulation of gases, liquids, soft and solid bodies, various chemical processes and states of matter.

Perhaps even creating a virtual life!

For example, the “Protobiome” simulation is a living virtual world with light, water, earth, growing plants and dwelling creatures, guided by evolutionary genetics.

ATTENTION!

The game is in the deep Early Access state. It may be unstable. It may also completely fail to run on your system.

The game had initially been developed for NVIDIA cards. Therefore, the project works most optimally and efficiently on modern NVIDIA GPUs using CUDA. However, I'm willing to support the widest possible range of gaming systems. This is why the game also has an OpenCL port, so it can run on most AMD graphics cards as well.

It is really important that you have a recent version of the video driver installed. In case of problems running the game, first of all, please, try to update the video card driver!

I HIGHLY RECOMMEND to try the free demo version of the game before buying the Early Access version. This will let you make sure the game works well on your system!

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7
    • Processor: Core i3
    • Memory: 2 GB RAM
    • Graphics: NVIDIA/AMD with OpenCL 1.2 support, 1+ GB VRAM
    • Storage: 1 GB available space
    • Additional Notes: UPDATE GPU DRIVERS!
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10
    • Processor: Core i5
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GPU with CUDA support, 4+ GB VRAM
    • Storage: 1 GB available space
    • Additional Notes: UPDATE GPU DRIVERS!

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