Slipping into a junk food‑induced coma during a late‑night movie marathon, you wake up as an astronaut stranded in a galaxy overrun by living junk food! Play solo or co‑op online with up to 3 friends (4 players max) to battle hordes of junk food and Souls‑like bosses as you fight to escape alive!

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Binnenkort in vroegtijdige toegang

De ontwikkelaars brengen dit spel uit terwijl er nog aan gewerkt wordt en gebruiken de feedback van spelers bij de ontwikkeling.

Opmerking: Spellen in vroegtijdige toegang zijn nog niet voltooid en kunnen nog veranderen. Als je niet staat te springen om dit spel in de huidige staat te spelen, kun je beter afwachten hoe het spel zich verder ontwikkelt. Meer informatie

Wat de ontwikkelaars zeggen:

Waarom vroegtijdige toegang?

'I'm a solo developer who's spent the past two years building Snack Invaders, focusing on nailing the core mechanics for a stable, fun, and fully playable experience from start to finish. Early Access lets me bring players into the loop right now to help shape the game's future. Your feedback will be crucial for balancing and expanding systems like weapons, level design, difficulty, bosses, free cosmetics (no microtransactions!), and challenges—polishing what's already here and guiding what's next.'

Hoelang blijft dit spel ongeveer in vroegtijdige toegang?

'As a solo developer, I estimate Snack Invaders will remain in Early Access for 6-12 months. This gives me time to iterate on player feedback for balancing weapons, level design, difficulty curves, bosses, free cosmetics, and challenges—while adding polish and any new content that emerges from community input. I'll post regular updates via Steam News and Discord, aiming for full release once the game feels complete and feedback-driven improvements are in place. The exact timeline may shift slightly based on the volume and nature of suggestions, but I'm committed to steady progress.'

Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang?

'I plan for the full version of Snack Invaders to be significantly larger and more polished than the Early Access build. Specifically, I intend to add:

-Many more levels and Bosses, expanding the variety of environments and snack-themed biomes

-Additional weapons and power-ups with unique mechanics and upgrades

-New boss fights and mini-boss encounters

-More challenging difficulty modes and endless/survival variants

-A larger selection of free cosmetic unlocks (hats, masks, suits, curses, effects, etc. — still no microtransactions!)

-More challenges for players to unlock

-Performance optimizations, controller support improvements, and quality-of-life features based on player feedback

-Steam achievements, leaderboards, and cloud saves

Throughout Early Access I will continue polishing the core gameplay, balance, visuals, audio, and UI until everything feels just right. The final scope and exact features will be shaped heavily by community feedback — if players love (or hate!) something, I will adjust accordingly.'

Wat is de huidige staat van de versie met vroegtijdige toegang?

'The Early Access version of Snack Invaders is fully playable from beginning to end with a complete core gameplay loop. Right now you can expect:

-Around 6–8 hours of content across multiple stages, biomes, game modes, and boss arenas. (More if you are a completionist that loves a difficult challenge and plays on the hardest difficulty.

-Campaign mode with ~9 levels (not counting boss arenas)

-Over 10+ Souls-Like boss fights with unique patterns, phases, and arenas

-Boss Rush Mode where you can test your skills against each boss leading up the the final boss fight

-Sugar Free Mode where you can play any level at any time, the way you want. (Great for practicing levels and boss fights)

-Wave Based Survival levels where you hold out against endless, escalating waves of snack invaders in fortified arenas—upgrade on the fly and survive as long as you can!

-Shrinking Zone Survival levels where you fight relentless waves inside a dynamic, contracting safe zone that moves and tightens!

-Side-scroller Platformer levels where you run, jump, and crouch through treacherous snack-filled levels—pure, precise platforming to conquer every obstacle!

-3D Space Combat levels where you launch your fighter ship for free-flight dogfights and epic space battles!

-Over 30+ weapons to fight the relentless waves of snacks invaders with (Not even counting the upgraded versions of the weapons)

-Multiple difficulty settings for players who like a challenge and those who prefer a more laid back approach.

-Lots of free cosmetics to unlock (no microtransactions ever)

-Challenges to complete with cosmetic rewards

-Full keyboard/mouse support

Partial Controller Support (works in game, still working on menus)

The game is stable, thoroughly play-tested internally, and already a lot of fun in its current state. Some areas are still being polished (UI, minor visual effects, audio mixing, etc.), but bugs should be rare and the experience feels complete and enjoyable from start to finish.'

Zal het spel anders geprijsd worden tijdens en na vroegtijdige toegang?

'Currently I plan to keep the same price during Early Access and after the full release. If I add a significant amount of new content or features that substantially increases the game’s value, I may reconsider and slightly raise the price at 1.0 — but for now, the price you see is the price the game will stay at.'

Hoe zijn jullie van plan de community te betrekken bij het ontwikkelproces?

'As a solo developer, community feedback is absolutely essential to making Snack Invaders the best it can be — your input will directly shape balancing, new content, and polish decisions whether it be through the Steam community page or the Discord server.'
Meer informatie

Deelnemen aan Snack Invaders Playtest

Vraag toegang aan om een bericht te ontvangen wanneer de ontwikkelaar klaar is voor meer deelnemers.
Dit spel is nog niet beschikbaar op Steam

Geplande uitgavedatum: 2026

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Over dit spel

Slipping into a junk food‑induced coma during a late‑night movie marathon, you wake up as an astronaut stranded in a galaxy overrun by living junk food! Play solo or co‑op online with up to 3 friends (4 players max) to battle hordes of junk food and Souls‑like bosses as you fight to escape alive!

  • A full Campaign with  over 9 delectable food-themed levels – battle through chaotic pizza towers, tangled spaghetti & meatball mountains, and gigantic sweet-toothed dreamscapes with lollipop forests and gummy bear thickets! (plus dedicated boss arenas)

  • 10+ Souls-like bosses with unique move sets, multiple phases, and spectacular arenas that demand perfect teamwork

  • Boss Rush Mode – face every titan back-to-back and prove you’ve truly mastered them

  • Sugar Free Mode – freely replay any level or boss whenever you want, perfect for practice or messing around

  • Wave-Based Survival – hold out against endless escalating hordes of snacks

  • Shrinking Zone Survival – battle inside a dynamic, ever-tightening safe zone that keeps you moving

  • Precision Side-Scroller Platformer levels packed with deadly obstacles and pure skill-based platforming

  • Full 3D Space Combat – hop into fighter ships for free-flight dogfights and explosive space battles

  • 30+ outrageously varied weapons (each with killer upgrades), enchanted gummy gauntlets, flash-freeze ice beams that shatter enemies instantly, to overcharged crystal rayguns that vaporize entire waves in seconds!

  • 4-Player Online Coop

  • Seamless 1st/3rd person camera switching

  • Multiple difficulty settings – from chill to absolutely brutal

  • No microtransactions – ever

  • Tons of free cosmetics and outfits to unlock through gameplay and challenges

  • Challenge system with exclusive cosmetic rewards

Grab your friends, lock and load, and show these sugary psychos why humanity doesn’t go down easy. The snackpocalypse ends here!

Systeemeisen

    Minimum:
    • Vereist een 64-bitsprocessor en -besturingssysteem
    • Besturingssysteem: Windows 10 64-Bit
    • Processor: AMD Ryzen 5 2600 or Intel Core i5-9400F
    • Geheugen: 16 GB RAM
    • Grafische kaart: NVIDIA GeForce GTX 1060 6 GB or AMD Radeon RX 580 8 GB
    • DirectX: Versie 11
    • Netwerk: Breedband-internetverbinding
    • Opslagruimte: 8 GB beschikbare ruimte
    Aanbevolen:
    • Vereist een 64-bitsprocessor en -besturingssysteem
    • Besturingssysteem: Windows 10/11 64-bit
    • Processor: AMD Ryzen 5 5500 or Intel Core i5-11400F
    • Geheugen: 16 GB RAM
    • Grafische kaart: NVIDIA GeForce GTX 1070 Ti or AMD Radeon RX 6700
    • DirectX: Versie 11
    • Netwerk: Breedband-internetverbinding
    • Opslagruimte: 8 GB beschikbare ruimte
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