Bakemono is an anime themed VR mech simulator.
Todas as análises:
Positivas (14) - 85% das 14 análises de utilizadores sobre este jogo são positivas.
Data de lançamento:
4 mai. 2020
Developer:
Editora:

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Produto com Acesso Antecipado

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Nota: Este jogo com Acesso Antecipado poderá ou não sofrer alterações ao longo do seu desenvolvimento. Se não estás confiante no jogo no seu estado atual, então poderás querer esperar para ver se o jogo evolui mais um pouco. Fica a saber mais.

O que os criadores do jogo têm a dizer:

Porquê Acesso Antecipado?

"I believe that the best way to develop the game is with the help of players.

With player feedback, I intend to improve the game and add new features throughout its Early Access, I will evolve the game from a combat sandbox into a fully featured animated campaign.

I take all feedback, opinions, critical thoughts seriously, so please don’t hesitate to contact me. This is all I do."

Aproximadamente durante quanto tempo vai este produto estar em Acesso Antecipado?

"Early Access will last between 6 months to 2 years depending of the success of the game, which will impact the scope.

The game will be worked on every day the next 14 months regardless of success."

Qual vai ser a diferença entre a versão final e a versão de Acesso Antecipado?

"“Features planned in the full version are:

- Player inventory
- Buying / unlocking equipment
- Skills tree
- New content (weapons, maps, armors)
- New enemy types
- Enhanced AI
- Flying Enemy Mech AI
- Full Modding (maps, weapons and custom scripting if possible)
- Hand animated and voiced cutscenes ( English + Japanese )
- 10 Bosses ( More if Possible )
- Full Campaign
- Customizable Mechs and More Player Mechs
- Avatar customization
- Additional Weapon Types
- Funnels

- Improved Menu System
- QOL Improvements

However, I will be listening carefully to the community and the content of the final release could change depending on feedback and suggestions.”"

Qual é o estado atual da versão de Acesso Antecipado?

"The current version is polished, bugs are minimal, and core combat and interaction mechanics are already in place.

I could sell game as an arena shooter as is but this is not the way.

My philosophy is always quality over quantity, so the game is already enjoyable with the current combat build.

Current features:

- Unique VR combat: Fly, shoot, and wallrun in any direction
- Space, Atmospheric Flight, and Ground Combat
- 9+ Maps
- 10 enemy archetype (Melee Mechs, Assault Mechs, Mage Mechs, Capital Ships, Recon Ships, Dreadnaught Classes, Fighter Ships, Sea Ships, Tanks, Turrets) and many to come!
- Excellent Gunplay that works in air
- Flying, Shooting, 6DOF, Melee Combat
- Wall Running
- Free locomotion
- Laser Sword Dismemberment
- Multi Missle Lock On
- Laser Shield"

O jogo vai ter preços diferentes durante e depois do Acesso Antecipado?

"Price will increase as content is added and milestones are met during Early Access."

Como estão a planear incluir a comunidade durante o processo de desenvolvimento?

"I want to create the most amazing mech VR combat game possible, so feedback and input from the community is mandatory.
Anyone who has ever watched mech themed anime knows the style of play I am going for.
Full Macross / Gundam Mech vs Mech combat.

The community is what will make Bakemono the best it can be, and I intend to use Steam, Reddit, and Discord as the central places for exchanging ideas and taking feedback.

It is my opinion that modding greatly add value to a game and is a necessity on Steam, extending lifespan and adding variety in ways a developer sometimes cannot, so it is my intent to make the game as openly moddable as possible.
I plan to add support for custom maps, new weapons and even the possibility for modders to add new game modes."
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Bakemono is an anime themed VR mech action adventure. Shoot, Wallrun, and fly while having full control over both hands and weapons.



The game’s campaign is centered around a battle for the Solar System, in which The United Mars Federation betrays the treaty of 4712 – NSE ( New Solar Era), initiate a terrorist attack on The Sky Dominion Corporation and The Terrestrial Royal Empire.

The United Mars Federation has banded together with the current Raider Pirate Tribes and Rogue Military Factions to form an unstoppable force and wish to unseat The Terrestrial Royal Empire as the primary ruling body in the solar system and by proxy The Sky Dominion Corporation. Circumstances have forced The Terrestrial Royal Empire to use the original seven BTB Units: code-named “Bakemono Initiative”. These legendary mechs are the only weapons capable of defending the Earth.

Not wanting a full-scale conflict or the destructive power of the seven original legendary BTB Units: to be unleashed that would drag all of humankind into another war. Sky Dominion Corporation hires the infamous “Arc Babies” of the Arc Space Union Colonies. Battle harden during the “Raider Route War” and infamous brutality of taking back Sigma Station from rogue Military Pirate Factions.

Completely rebuilt game ( 3x's ) from player feedback and performance. New
Menu, New Tutorial, New Calibration System, New Levels, New Enemy Pilots.



Honestly I took for granted how many advanced features there are in the game, and how anyone but the most advanced VR players would intuitively understand some of the underlying control systems and movement tricks available in the game. The majority of the feedback from the players was that the tutorial was too hard. I redesigned it many times and made over 30 illustrated cards and added them to the brand new tutorial



Fight in large open areas with multiple avenues of approach to the objectives. Land, Sea, Air, Urban, and Zero G environments are available for hardcore pilots to traverse and master. Levels were rebuilt to accommodate the wall runs which will later be added to the combo and scoring system itself similar to rails in THPS.

Descrição de conteúdo adulto

Descrição do conteúdo fornecida pelos developers:

Adult Themes, Depictions of Smoking, Fantasy Violence

Requisitos do Sistema

    Mínimos:
    • Sistema Operativo: Windows 10
    • Processador: quad-core 3.0ghz minimum
    • Memória: 8 GB de RAM
    • Placa gráfica: GTX 1070 / 980 for Rift CV1+Touch, Original Vive at 90hz, and RiftS at 80hz
    • DirectX: Versão 11
    • Rede: Ligação à Internet de banda larga
    • Espaço no disco: Requer 24 GB de espaço livre
    • Placa de som: Creative Sound Blaster Z
    • Compatibilidade com R.V.: SteamVR or Oculus PC. Standing Only
    Recomendados:
    • Sistema Operativo: Windows 10
    • Processador: Intel i7 7700k or greater, 3.3ghz+
    • Memória: 16 GB RAM GB de RAM
    • Placa gráfica: GTX 1080 / 2060 super or greater for Rift CV1+Touch, Original Vive 90hz, and RiftS 80hz
    • DirectX: Versão 11
    • Rede: Ligação à Internet de banda larga
    • Espaço no disco: Requer 28 GB de espaço livre
    • Placa de som: Asus Sound Card Essence STX 11

O que os curadores dizem

5 curadores analisaram este produto. Clica aqui para veres as análises.

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