Design your Event Sites, Book Artists, Build your Career as a Promotor and Produce your own Festivals!
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Release Date:
Jun 3, 2024
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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We want to use Early Access to see if players like the way the game is heading, what features we should prioritize, and what people enjoy about Festival Simulation games. Depending on the success of the Early Access release, we also hope to be able to work with more creatives to add more content to the game.”

Approximately how long will this game be in Early Access?

“We hope to be release the full game by fall 2024, so we aim to be remain in Early Access for about 6 months, which could change, based on player engagement and provided feedback.”

How is the full version planned to differ from the Early Access version?

“We want the full version of the game to have a lot more content, including more placeable objects, performances, music and more, larger maps. Also, we want to use player feedback to improve and extended character simulation, models and animations. Finally, we want to include more detailed control panels, including charts, and to include translations and an improved tutorial so everyone can enjoy our game!”

What is the current state of the Early Access version?

“The game is stable and playable, and all basic game features as listed on the store page have been implemented. Extensive graphics, visual effects and lush environments are present in the game, but are still being optimized and might be very demanding for certain systems.”

Will the game be priced differently during and after Early Access?

“We plan to gradually raise the price as we ship new content and features, taking feedback and reviews from our community into account.”

How are you planning on involving the Community in your development process?

“We would like to involve anyone interested in our game to give their feedback and ideas through our Discord or the in-game Feedback Form.”
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About This Game

Design your Event Sites, Book Artists, Build your Career as a Promotor and Produce your own Festivals in Festivals - Headliners.

Construct your Site

Build the festival site of your dreams with dozens of stages, food stalls, bars, and hundreds of decorations, billboards and lights. Put up fences and lay down paths to guide your guests in the right direction across your venue and include signing to manage any crowding. Use generators and power lines to form a temporary power grid. And most important of all, keep your fans safe.

Setup your Lineup

Every festival needs entertainment! Book bands, DJs and other talent to entertain your visitors, design awesome shows, include special effects, and make it a night your guests will never forget. And add fireworks. Lots and lots of fireworks.

As your career progresses, you make more connections, and get the option to book some very popular artists and acts for your events. Take good care of them, they'll draw in huge crowds!

Be ready for D-Day

Start load-in early enough to be ready on time, but not too early or you'll spend too much on rental. Don't start too late, because you'll never know what might happen. The event industry always has some "interesting" surprises for you along the way. Stay on schedule!

Staff Management

A festival is only as successful as the staff running it. They are your most vital asset, treat them accordingly. Hire staff in advance, so you know you have the best people on your team. Provide training and coaching to ensure they'll stay with you for years.

During the event, provide them with good catering and plenty of breaks. As always, safety is important, so make sure everyone is wearing earplugs!

Finance

While hosting festivals is the most fun job in the world, money still has the be made to pay the bills. Not everyone is doing this for fun. You have to be careful not to overspent. As most festivals don't make any profit in their first 3 events, don't be to hard on yourself, but if you're still in the red by year 4, you might want to consider a different profession. Also, not everyone is to be trusted. Watch out to make sure you're not lured into anything illegal.

First-person / Third person

Of course you'll want to witness the spectacle first-hand. As your the head of the event, your AAA card grants you access to every nook and cranny of the venue. Walk around among guests in first-person view, take control of the FOH booth where the lights are controlled, or join the talent on stage to wave at the crowd!

Progress

  • 2019: Initial work
  • 2020: Work on background systems
  • 2021: Get frontend ready for (beta) testing by end of year
  • 2022: Complete gameplay and test extensively
  • 2024: (Early) Release
  • 2025: Initial DLC'S

Tester Needed!

We're currently actively looking for testers! Sign up for the Playtest using the button at the top of this page and you'll be invited once we're ready for you!

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10
    • Processor: i7
    • Memory: 12 GB RAM
    • Graphics: Dedicated GPU, minimum 3070 or better
    • DirectX: Version 11
    • Storage: 3 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10
    • Processor: i7
    • Memory: 16384 MB RAM
    • DirectX: Version 11
    • Storage: 3 GB available space

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