Ready your pack, grab your walking stick and step into a world of mystery and legend. Craft a unique character and immerse yourself in the enchanted lands of Braided Shore. Set your own goals and adventure alone or together with Travellers you meet on the road in this serene TMORPG.
Recent Reviews:
Very Positive (119) - 90% of the 119 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (638) - 80% of the 638 user reviews for this game are positive.
Release Date:
Oct 11, 2021
Developer:
Publisher:

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

TRAVELLERS BE WARNED!
Book of Travels is not a conventional RPG. Your characters are not immortal and adventuring requires planning and preparation. Hints and secrets are everywhere – make sure to have a pen and paper ready!

Book of Travels is in Early Access because it's a living project and dependent on the community to thrive. Much like a gamemaster in a pen and paper roleplaying campaign, we will shape the experience to accommodate, surprise or challenge players.

The game is not up to par with full release quality. We’re counting on you, our community, to help to feel out and balance the experience. Everyone at Might and Delight is committed to doing our part to stabilize, deepen and improve the game. Together, we can create a wondrous online RPG that walks its own path.”

Approximately how long will this game be in Early Access?

“We plan to be in Early Access for around 2 years. A period we call “Chapter Zero”.

Full release will mark the start of “Chapter One”. It will be available once the game world is a lot, lot bigger and we have added the features, stories and changes we envision the final game to have. The game must become “smoother” with better feedback and flow for us to deem it ready for full release.

However, Chapter One is just the beginning. Our goal is to expand the game world, add continents and civilisations, new features and single player campaigns. All depending on where we choose to steer the course, together.”

How is the full version planned to differ from the Early Access version?

“Full release is a state of quality and stability, but it will also mark a huge difference in the amount of content. We will add everything from new areas, features, playable forms to small convenience tweaks, all available to read about in the Steam Announcement Our Early Access Journey – The Details (or scroll down to view an abbreviated version under “About this game”).”

What is the current state of the Early Access version?

“Currently the game includes the core gameplay elements but it needs further stability and polish. Most of all we believe the experience needs more “things to do” and many more areas to explore. We hope that players can see our ambition and to feel the direction that we are headed towards in the current game.”

Will the game be priced differently during and after Early Access?

“Yes. Since this is an MMO type game without any subscription cost, we plan to gradually raise the price when we do large updates to the game. We also aim to offer various paid DLCs along the way that you can pick up if you wish to support us (they will not give bonuses or have gameplay advantages).”

How are you planning on involving the Community in your development process?

“Book of Travels was born as a Kickstarter project and our roots and dedication to our community is everything. We plan on having an active dialogue at all times via our Discord Server and the Steam forums. We also take different forms of input from the community via an in-game menu that ends up on our public Trello board.”
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About This Game

Join Book of Travels and become part of a unique social roleplaying experience that doesn’t hold your hand. Inspired by genre classics, this is a serene adventure that sets you adrift in a fairytale world... it’s also an invitation to roleplay without the restraints of linear missions and plotlines.



Feel at liberty to travel the free wilds and vivid cities of the Braided Shore peninsula. Wander deep into the layers of this hand-drawn world, stumble upon its hidden places or unravel one of its many mysteries. There is no overarching goal and no real beginning or end, but for mortal characters the stakes can be high.

To explore all the stops, please see Our Early Access Journey Announcement.

Braided Shore is a vast and intricate world, but meetings with other players are few and far between so your chance encounters will be something special. Choose to collaborate together or to survive alone, either way, you’ll be part of the birth of an exciting new online community, one where many stories will be told.

But take note: This is a game for wayfinders and wanderers and it won’t plan out your route. Instead it will trust you to play in your own style and to shape your own journey. Whichever way you choose to travel, you’ll soon be adding your own chapters to Book of Travels.



  • Authentic roleplaying and individual playstyles
    Pick one of 20+ Forms in a detailed character creation sheet that focuses on personality and identity rather than stats and classes. The game allows you to play in a style that matches your character and to set your own personal goals. Are you a danger-seeking adventurer, a stoic practitioner of magic binding, or a carefree tea drinking gambler?
  • Boundless narrative that won’t hold your hand
    Your travels will present you with countless randomly occurring events making your story unique and each session different from the last. Peel back the layers of diverse plotlines and discover an immensely deep fairytale world.
  • TMO – Tiny Multiplayer Online
    Other players are few, but your paths will cross – it’s up to you to choose to travel together or go it alone. Find vehicles to reach far flung places or just amble through woods together. The absence of guilds and social structures makes your temporary fellowships unique and memorable.
  • A beautiful world of uncertainty
    An intricate and unique world that draws inspiration from old-world fairytales, Eastern mythologies and early industrial eras. Tons of intricate events chains that unlock items, characters, deep world secrets, and hidden gameplay features and tricks.
  • Communicate using symbols
    Learn to use a unique set of symbols to communicate with other players. Unlock new symbols as you encounter new features and places (e.g. you’ll gain the symbol for “city” only after you’ve visited a city). The limitation in communication lays the foundation for a rich and friendly multiplayer experience.
  • Innovative RPG systems
    Define your character by unlocking and mastering 300+ abilities, magical skills and passive feats that will have a huge impact on your character and open up different experiences of the game. Gain experience in numerous ways: by exploring, being courteous, gathering and trading. Battles can be rewarding, but you will learn more in defeat than in victory.
  • The world is a hand painted diorama
    Experience a unique game view perspective ‘painted’ in a richly detailed artstyle. Click to walk like old school RPGs but in scenes with 3-dimensional depth.
  • Committing to the world – together
    Might and Delight studio is fully committed to making this online world grow and live for a long long time – together with you. Much like a dungeon master we will hint about new mysterious scenarios, but it will be up to you, the players, to let us know what we should explore next. Additionally, we’ll add new levels, constantly making the vast world even bigger, adding new playable characters and of course thousands of storylines and events. Stories will change and evolve and eras of new narratives will follow.

Quotes:

Book Of Travels' online cRPG world may be the cure for my break-up with MMOs
I believe [creative director Jakob Tuchten] understands, and maybe relates to, why I've broken up with MMOs, which is why I have faith (and even ten hours in, it is still faith) that Book Of Travels is the match I'd been waiting for.

Rock Paper Shotgun

Book of Travels Preview: Building Folklore In Multiplayer
Book of Travels creates a unique take on the multiplayer experience, with an atmospheric and beautiful game made for smaller groups of players.

Screen Rant

Feels like a Shakespearean sonnet written in code – a love letter to a genre that's become diluted with vapid quests, superficial choices and ostentatious combat.
Edge magazine

Awards

Massively OP’s 2019 Awards: Most Anticipated MMO.
”Book of Travels, the only game on Kickstarter I backed all year. I was dead serious when I said I wanted to play something weird and unique, something that pushes the boundaries of what MMOs are supposed to be, and it helps that it’s super pretty too.” – Brianna Royce
”Book of Travels was the game that stole my heart in 2019 with its Kickstarter campaign and wildly different and creative premise. A serene MMO? Sure, I’m up for that!” – Justin Olivetti
Massively OP’s 2020 Awards: Most Anticipated MMO.

System Requirements

Windows
macOS
SteamOS + Linux
    Minimum:
    • OS: Windows 7
    • Processor: Intel Core i3, Ryzen 3
    • Memory: 8 GB RAM
    • Graphics: Nvidia GTX 780, Radeon RX 550
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Storage: 6 GB available space
    Recommended:
    • OS: Windows 10
    • Processor: Intel Core i5, Ryzen 5
    • Memory: 12 GB RAM
    • Graphics: NVIDIA 970 GTX, Radeon RX 580
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Storage: 6 GB available space
    Minimum:
    • OS: Mac OS X Catalina, or newer.
    • Processor: Intel Core i3
    • Memory: 8 GB RAM
    • Graphics: Radeon Pro 5500M 8GB
    • Network: Broadband Internet connection
    • Storage: 6 GB available space
    Recommended:
    • OS: Mac OS X Catalina, or newer.
    • Processor: Intel Core i7
    • Memory: 12 GB RAM
    • Graphics: Radeon Pro 5500 XT 8GB
    • Network: Broadband Internet connection
    • Storage: 6 GB available space
    Minimum:
    • OS: Ubuntu 18.04 LTS 64-bit or newer
    • Processor: Intel Core i3, Ryzen 3
    • Memory: 8 GB RAM
    • Graphics: Nvidia GTX 780, Radeon RX 550
    • Network: Broadband Internet connection
    • Storage: 6 GB available space
    • Sound Card: OpenAL Compatible Sound Card
    Recommended:
    • OS: Ubuntu 18.04 LTS 64-bit or newer
    • Processor: Intel Core i5, Ryzen 5
    • Memory: 12 GB RAM
    • Graphics: NVIDIA 970 GTX, Radeon RX 580
    • Network: Broadband Internet connection
    • Storage: 6 GB available space
    • Sound Card: OpenAL Compatible Sound Card

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