Demonarch is the First-Person Real-Time Strategy game about summoning uncontrollable demons and keeping them happy enough that they eat all of your enemies before they eat you too! Emphasis on chaos, language, and information flow across the battlefield. Last exhibited at PAX West 2019

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“My goals for this game include a full campaign with voice-acted story, at least two dozen unique demons, lots of extra playable levels for added variety, and a self-balancing difficulty arc (the more capitols you destroy prior to attacking the final castle, the easier the final castle will be).

I'm also planning on using Early Access to garnish more feedback from players and make changes to the game accordingly. I want to make the best game I possibly can and Early Access will allow me to continue to work on my product, receive feedback, and see it through to completion.”

Approximately how long will this game be in Early Access?

“Til it's perfect, pretty much. This is an absurdly ambitious project for one person to attempt. Early Access launch date is no sooner than 2028.”

How is the full version planned to differ from the Early Access version?

“The full version of the game will increase the following quantities:
Playable levels (current 2, desired 19+)
Demons in the game (current 8, desired 30+)
Secret areas, random encounters, scripted objectives for every scenario, voice acting and dialogue that changes based on stealthiness, etc”

What is the current state of the Early Access version?

“Early Access is set to release between 2028 and 2032 and is currently being worked on and improved every single day by 100% of the employees at Bad Cop Worse Cop Studios. Majority of the features listed in the "About This" section are already implemented and most of what still needs doing are content creation and level building.”

Will the game be priced differently during and after Early Access?

“No idea. Full release is still very far away”

How are you planning on involving the Community in your development process?

“All ideas and progress are shared on discord:
https://discord.gg/aH335JB

I'll be back on Twitch someday too:
https://twitch.tv/user335”
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This game is not yet available on Steam

Planned Release Date: Q3 2032

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About This Game

Demonarch is the First-Person Real-Time Strategy game about summoning uncontrollable demons and keeping them happy enough that they eat all of your enemies before they eat you too.

Lead them into battle by going in first and hoping the enemy doesn't realize you're the demon summoner yet.

Control what information leaks and flows across the battlefield to keep your enemies disorganized and unaware, or, just summon as many demons as you can and let chaos run free.​

Conquer the final Castle to topple the old monarchs and declare yourself the new one, all because you're in prison and your narrator wants to teach you his story through this game.

No construction, only destruction. No army size limit, only what you can control.

Hotkey 'C' opens the cheat menu. In active development since 2016 by a solo army veteran. Last exhibited at PAX West 2019 under the worse name 'Renditions of the Awakening'

​This is the game I want to play most but nobody will make it if I don't. 

10+ years, 62k Eyes of the Tiger and counting...

Wishlist now. This game will not disappoint you.

System Requirements

Windows
macOS
    Minimum:
    • OS: XP, 7, 10
    • Processor: Intel Core i7-3770 @ 3.4 GHz
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 780
    • DirectX: Version 10
    • Storage: 2 GB available space
    Recommended:
    • OS: 10
    • Processor: Intel I9 or better
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GeForce GTX 1060
    • DirectX: Version 10
    • Storage: 2 GB available space
* Starting February 15, 2024, the Steam Client will no longer support 32-bit games or macOS 10.14 or lower.