It's a construction management game with path planning as the core architecture. I made this game in last two years. In the game, you will manage Adam and a group of robotic companions, seeking survival in a world without human beings, and confronting powerful Justicar.
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Nov 20, 2019
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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Adam: Robot World has been developed for nearly two years. As an independent developer, one person has to take on all the development content. Despite the help of a partner in plot design, most of the content is still based on my own ideas. When the game has a relatively complete version, I urgently need more feedback from real players to help me adjust the content of the game and correct the follow-up direction.”

Approximately how long will this game be in Early Access?

“The current version has completed about 70% of the original conceptual content, and subsequent content will be adjusted and produced according to feedback. When these contents are basically completed, the full version will be released, and it is currently expected that the Early Access version will last for 6 to 12 months.”

How is the full version planned to differ from the Early Access version?

“In the full version of the plan, there are new types of buildings, more interactive ways with other strongholds, more stories about different robots; at the same time, the existing system still needs to be expanded and improved, and more robotic components and functional modules are also planned. However, these contents still need to be adjusted according to the feedback from the real experiencer. I will carefully collate the comments and suggestions received to revise the follow-up plan.”

What is the current state of the Early Access version?

“All the features listed in "ABOUT THIS GAME" are already implemented in the game now. Of course, there is still a big gap from the richness I envision. It is also because of this, the feedback can help me to adjust the follow-up content more fully, so that the game to a better state.”

Will the game be priced differently during and after Early Access?

“We plan to gradually increase prices with the launch of new content and new features.”

How are you planning on involving the Community in your development process?

“Players'discussions and suggestions are crucial to me, and they are also the most important force to help me adjust the direction of follow-up. Players are able to discuss the game, provide feedback on Steam community and any social channels of this game.”
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Planned Release Date: November 20

This game plans to unlock in approximately 5 days

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About This Game

Adam: robot world is a construction management game with path planning as the core architecture.
I made this game in last two years. I really want to get your feedbacks to help me improve the game.

In the game, you need to build strongholds, trade or fight with other strongholds, and seek survival in the world controlled by artificial intelligence. On a planet abandoned by humans, in a world of robots, humans have placed a series of robotic strongholds for waste collection, and the Justicar Robot supervises the world to prevent robots from evolving superintelligence threatening the human world. However, when the Justicar mutate, it will be a disaster.

When Adam wakes up in an abandoned stronghold, you have to arrange for Adam and his robotic companions joining the city to recycle waste and make products; trade with other strongholds to survive and develop; attack mutant Justicar and robbers, build factories and defensive buildings, fight against enemy attacks, and win the final war over the Justicar base.

GAME POSITIONING

This is a construction and operation game that includes battles between strongholds. You need to balance the optimization of production efficiency and the improvement of military strength. The game is easy to play, but it's not easy to win in the end. Your stronghold won't die out because of a single defeat, but can be rebuilt quickly, which makes you always reach the final battle. But if the development is not fast enough, you will not win in the final battle. In fact, it is normal for ordinary players to win the final battle through multi-generations game. Some items can be inherited between generations to help you become stronger and stronger. At the same time, the world of each generation will be re-randomized, so the construction and development strategy will be different every time.

GAME CONTENT

  • Build factories to recycle all kinds of waste left by human beings for reproduction.
  • Maximizes production efficiency by planning the distribution of buildings, roads and robots.
  • Trades with other strongholds to obtain electricity.
  • Rescue and accept different robotic partners and increase your hands.
  • Unlocks buildings, robotic components, various production technologies and combat technologies in technological tree.
  • Arm your robots, attack Justicar and robber robots'strongholds for resources.
  • Use defensive buildings to protect your strongholds.
  • Collect the remains of human civilization, and they will enhance your strength.
  • If you lose in the final war, a powerful magnetic storm will bring everything back to its original point. Only the civilization remains will be handed down from generation to generation to help you defeat the Justicar in the next round of the game.
  • Please take care of your robots. When they have wisdom, they will have their own joys and sorrows.
  • 30 + buildings can be unlocked and constructed.
  • 120 robotic components can be replaced.
  • 200 + technologies for unlocking.
  • 40 + Robots with different functional modules (skills).

GAME FEATURES

  • The core of operations is the location of buildings and road planning, which will greatly impress productivity, and if you want, there will always be room for improvement.
  • Because production depends on the transport behavior of robots between different buildings, rather than a simple mathematical model, you can't get a definite productivity result. You need to observe production and then calculate or plan by instinct.
  • Story mode uses a fixed map to take you into the robot's mental journey.
  • Free mode uses random maps, and different terrain, resource distribution and climate change bring you different game experiences.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10, 8, 7 (64 Bit)
    • Processor: 3.0 GHz processor
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GTX 750Ti or better/ AMD HD5870 or better
    • DirectX: Version 11
    • Storage: 1 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10, 8, 7 (64 Bit)
    • Processor: 3.5 GHz processor 4 Cores
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GTX 750Ti or better/ AMD HD5870 or better
    • DirectX: Version 11
    • Storage: 1 GB available space
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