A CCG roguelite experience. Use your sideboard to swap in and out cards as you progress, perfecting the ultimate combos. Upgrade & customize your cards with Void Stones, infusing them with new abilities to help defeat the insidious minions that stand between you and The Void.
Recent Reviews:
Very Positive (66) - 98% of the 66 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (454) - 97% of the 454 user reviews for this game are positive.
Release Date:
Nov 20, 2020

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Vault of the Void is my first project - ever! I've learnt a lot in the last 2.5 years of development (including this whole coding thing?!) - but there is always more to learn. More to talk about, more to get feedback on, and more input from the awesome community on how to grow Vault into a game that fulfills my vision for the game.

So far, peoples feedback and enjoyment when it comes to Vault has blown me away. The community that has grown around the project makes me so proud to be a part of, and releasing into Early Access allows more growth of this amazing community, and allows me gathered more feedback on what works (and what doesn’t) when it comes to Vault. It also helps with balancing all aspects of the game, through analytics and players reactions - and ensure that things are as smooth sailing as possible.

Also, as a solo developer, it gives me the chance to post updates frequently addressing any issues from users as they arise. I can continue to refine and polish the visuals all whilst adding new Characters, Cards and Artifacts.

Early Access makes the most sense for rapidly deploying, and allowing the amazing playerbase help craft the final experience.”

Approximately how long will this game be in Early Access?

“At this stage, my timeline is looking at around 12 months of Early Access.”

How is the full version planned to differ from the Early Access version?

“The full version will have a handful of new Classes, a large increase in Cards and Artifacts, and also hopefully some aspects of Multiplayer.”

What is the current state of the Early Access version?

“The game has been in Closed Beta for more than 12 months. During that time, over 4,000 unique runs and over 40,000 encounters have been logged. The game is very playable, and the first 3 classes are fully fleshed out and allow for endless runs.

The current version also has a Daily Draft mode in it, for those who’d like just a “quick bite” of Vault, allowing for faster, combat centric runs.”

Will the game be priced differently during and after Early Access?

“As development progresses, I do intend to address small price rises as the content scales and warrants such a change.”

How are you planning on involving the Community in your development process?

“Heavily so! The Discord community is a great place for players to submit Card, Artifact and Class ideas! I’m always listening and interacting with the Community and genuinely enjoy crafting the game to be a pleasant experience for all!”
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“One of my favourite games I've played this year.”
Ryan "Rhapsody" Pearson

“This is by far the most interesting Deckbuilding Roguelite I've played, for one primary reason: it's focused on deckbuilding & planning. If I had to play a single Roguelite Deckbuilder for the rest of my life, this is the one I'd settle on.”
Kacem "Noxious" Khilaji

“You can essentially turn your hand cards into mana at any time... which makes the game about planning as opposed to reacting. You're setting up and being rewarded for these satisfying loops - perimeter oscillations, if you will - and calculating them feels nourishing to the mind. It's just a very generous game that even in Early Access has a lot of great touches.”
Jerry "Tycho" Holkins - Penny Arcade

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About This Game

A Single-player Roguelite card game where you're in control.

Vault of the Void is built on the idea of providing a low RNG experience, throwing as much control into the players hands as possible. Card Rewards are public knowledge, and you can preview which enemies you'll be fighting before an encounter, with a chance to tailor your deck to suit! No Events are random, you know exactly where you're stepping with each path taken.

You'll build your deck as you go, a CCG experience where you can always modify your deck. Swapping in and out cards before certain encounters will always help improve your odds and allows you to adapt to monster strategies.


Combat is always fast paced! You can use your own cards as energy, allowing you to choose which cards from your hand to discard to gain additional energy and fuel high powered combos.

Customise your Cards

Collect Void Stones, powerful Runes that can be socketed into cards to grant them additional abilities! Choosing where to place your Void Stones is all apart of your ever adapting strategy.


  • Over 380 player cards, each with unique upgrades
  • 4 Classes - each with 2 of their own starting decks and unique spells
  • Unlockable cards and custom Deck Backs.
  • Player Spells and abilities - adding another element to the card play strategy
  • Over 90+ unique and handcrafted Monsters
  • 6 different Void Stones to infuse with your cards, giving each card up to 14 variations when coupled with upgrades
  • Over 250+ Artifacts

Your deck - your way.

Vault of the Void is not a traditional Deck Builder. You’ll have a chance to change you deck before each fight. Different encounters may require you to change and adapt your strategy before taking on a creature or guardian. Quickly switching out Bleed cards in favour of Rage gain could be the difference between victory, or an agonising defeat.

The more you play, the more you’ll learn about each mob group, and which deck type would be best suited to handle the challenge ahead.

Customise your Cards

One of the most unique features in Vault of the Void is the ability to customise your cards. You’ll gather Void Stones as you progress through a run, and have the ability to socket them into any card in your library, giving them extra abilities.

Take the humble Master Slash for example, which will deal 5 damage. Taking a Yellow Void Stone will now also grant you 4 Block. Or maybe a Blue Void Stone, which now gives it the added ability of "Draw a Card. Discard a Card.". There's hundreds of variations to try out, and how each of these interact with each other is part of the fun (and learning) that comes as you play.

But that's not all! The variations continue, as all cards have the ability evolve into more dynamic and powerful versions! Each card has a unique upgrade (which aren't always just number boosts!), plus the ability to add a Void Stone. Turn any humble card into potent backbones of your strategy.

Fast paced combat

Vault of the Void offers card fights that are fast paced and familiar, with some subtle unique changes.

Although you’ll regain some energy at the start of each turn, Purging cards gives you the final decision on which cards you should play, and which you should sacrifice to setup for later turns. To Purge a card, right click it, sending it to your Discard and gain 1 Energy!

As creatures attack during their turn, they’ll increase your Threat. At the end of your next turn, your Threat stack will trigger, dealing damage to your hit points equal to its total value. Play Block cards to reduce your Threat reactively, and make the hard choice between damage, or survival.

The way Threat works takes a huge mental burden off the player. You'll no longer need to do math to figure out how much to Block for. If you have 20 Threat on your Threat stack, you need to play 20 Block to stop it!

System Requirements

    • OS: Windows 7, 8/8.1, 10
    • Processor: 2.0 Ghz
    • Memory: 2 GB RAM
    • Graphics: 128mb Video Memory
    • DirectX: Version 9.0

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