In this 2D arcade game, your body is the weapon. Shoot the tri out of yourself and recall it back to you to take out a constant onslaught of rogue polygons. Unlock all the tri modifiers and get as high of a score as possible!
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Recomendado
Por Hex's Gameplay 20 de diciembre de 2019

"tri.Attack(); is an arcade game that becomes almost like a bullet hell. Your weapon is like a large yo-yo or something controlled by magnetic force, and it's a lot of fun to use. 7/10"

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Acerca de este juego

tri.About("

tri.Attack(); is a 2D arcade game with a theme inspired by classic Atari-era entertainment. As the player, you control a single tri with unique powers compared to other polygons. The tri has the ability to shoot out of your body. Once shot out, the tri can recall back to yourself. This boomerang-like tri serves as your weapon, which you need to use to defeat enemy polygons.

Several different enemies exist in the game, each giving different amounts of points. The score gained increases for each enemy defeated with a single shot of your tri. Attempt to get as high of a score as possible, unlocking all of the tri variants as you play!

Tri Types


Normal:

Your first tri! This tri has a great size and will move straight in the direction that you shoot it in.


Triple:

They're smaller, but there are three of them! The tris will go in three separate directions of the player. The player can shoot out again once all of the three tris are recalled.


Follow:

This tri has homing properties to it, constantly following your cursor, with the caveat that the time for it to automatically recall to the player is less than other tri types.


Sponge:

Bigger is better. The tri will start out at a somewhat smaller size, but will increase its size for each enemy that it hits. The size of the tri resets once it is recalled.


More tris are included!

tri.Attack(); is designed and programmed by Demmy Mangusso. Composition is provided by Nick West. Additional programming by Yukon Wainczak

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Requisitos del sistema

    Mínimo:
    • SO *: Windows 7
    • Procesador: CPU: SSE2 instruction set support
    • Memoria: 300 MB de RAM
    • Gráficos: Graphics card with DX10 (shader model 4.0) capabilities.
    • Almacenamiento: 75 MB de espacio disponible
* A partir del 1 de enero de 2024, el cliente de Steam solo será compatible con Windows 10 y versiones posteriores.

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