Experience the thrill of a shmup game like the arcade classics. With just the right amount of story, lots of action, and many, many bullets.
Alle anmeldelser:
2 brukeranmeldelser - Trenger flere brukeranmeldelser for å lage en poengsum
Utgivelsesdato:
19. jan. 2021
Utvikler:
Utgiver:

Logg inn for å legge til på ønskelisten, følge eller ignorere

Spill med tidlig tilgang

Få umiddelbar tilgang og spill med en gang; bli involvert i spillet mens det utvikles.

Merk: Spill med tidlig tilgang er ikke ferdige og vil muligens endres ytterligere. Hvis du ikke føler for å spille dette spillet slik det er akkurat nå, burde du vente for å se hvordan spillet utvikles videre. Les mer

Hva utviklerne har å si:

Hvorfor tidlig tilgang?

«Be warned, the early access version is NOT COMPLETE and has a lot of flaws. This game is a solo-dev game and, because of that, I'm still struggling to release the full product. But in the meantime I'd love to get feedback and direction from my users to know what is right and what is wrong. So I've prepared a version with some of the main features, but pending additional levels, interface, sound, features and polishing.
Also as part of the Early launch this will generate some revenue stream that I'll be using to enrich the game, some aspects like sound, translations, and voice acting will require further investment that I plan to do with your kind purchases.

The initial version is totally playable and should offer a good but limited experience, but I also want to enjoy with you the opportunity to improve the game with your feedback.

Be warned, the early access version is NOT COMPLETE and has a lot of flaws, please keep in mind that this game is in development and there are a lot of parts missing and the present parts may present bugs and wip status.»

Hvor lenge antas det at dette spillet vil være i tidlig tilgang?

«I calculate that the game will need at least some months to a year to get the full levels and full feature set like cooperative multiplayer and extra challenges, also all the art & sound polish I want it to have.»

Hvordan er det planlagt at fullversjonen skal være forskjellig fra versjonen i tidlig tilgang?

«My objectives to get into a full version with given time:
- lots of polishing
- improve ship profiles.
- Add coop local multiplayer, I hope to have at least 2 players in local coop.
- Add more levels and ambiences. along with new enemies.
- Create new game modes & challenges.
- Introduce some additional artwork improvements.
- Controller setup menus.
- Additional Score modes.»

Hva er nåværende tilstand for versjonen i tidlig tilgang?

«This kind of games normally feel very short, keep in mind that due to the limited amount of features included in the first version of the early access, there may be this feeling of short experience. The levels offer replayability by improving score and the feeling of the score achievement is not yet implemented. But you can experience the feeling of the level.

Currently the game features:
- 3 ships with only one control profile.
- in level upgrades, power ups, and collectables.
- 3 full handcrafted levels. along with at least 7 enemy types each.
- Local score ranking & level punctuation.
- Basic menu navigation & experience.

The game is MISSING several key features:
- Proper music & sound.
- Pixel Fonts (current fonts can appear distorted).
- UX / UI improvements. (like end level screen, ingame texts, etc).
- Progression.
- Unlocking progress.
- Extra ship animations.
- Extra weapon level up & laser improvements.
- Extra levels.
- Extra effects like enemy blinking, or better explosions and FX.
- Better looking screens.
- Controller & input setup screens.
- Story cutscenes before each level.
- Dificulty modes.
- Cooperative local multiplayer.
- Steam scoreboards.
- Steam achievements.
- Steam cards.
- Optimizations.»

Vil spillet være priset annerledes under og etter tidlig tilgang?

«Yes, The game in early access will have a very accessible price tier, It will change to the final price once all intended features are in the game.»

Hvordan planlegger dere å involvere samfunnet i utviklingsprosessen?

«My objective in order to improve the game is to have a fluent communication with the community, Ideally I'll get feedback about balancing items in current levels, learn about needs from users and also implement some suggestions. I know there will be some complaints about the current status, so I'll prioritize based on users opinion and having them involved in the key features they consider best for the game.»
Les mer

Kjøp A Million Conquests

 
Vis alle diskusjoner

Rapporter feil og legg igjen tilbakemeldinger for dette spillet på diskusjonssiden

Om spillet

Experience the thrill of a shmup game like the arcade classics. With just the right amount of story, lots of action, and many, many bullets.

Live a great adventure through the known universe, conquering new planets. The human race is no longer a peaceful race, now we want more... and our fleets are dedicated to subduing the new planets that are still trying to defend themselves.

The congregation of countries will conquer the remaining rebels to achieve total unity under human command.

Current early access features:

  • 3 ships with only one control profile.
  • in level upgrades, power ups, and collectables.
  • 3 full handcrafted levels. along with at least 7 enemy types each.
  • Local score ranking & level punctuation.
  • Basic menu navigation & experience.

The game is MISSING several key features:

  • Proper music & sound.
  • Pixel Fonts (current fonts can appear distorted).
  • UX / UI improvements. (like end level screen, ingame texts, etc).
  • Progression.
  • Unlocking progress.
  • Extra ship animations.
  • Extra weapon level up & laser improvements.
  • Extra levels.
  • Extra effects like enemy blinking, or better explosions and FX.
  • Better looking screens.
  • Controller & input setup screens.
  • Story cutscenes before each level.
  • Dificulty modes.
  • Cooperative local multiplayer.
  • Steam scoreboards.
  • Steam achievements.
  • Steam cards.
  • Optimizations.

Systemkrav

    Minimum:
    • OS: Windows 10
    • Prosessor: SSE2 instruction set support.
    • Minne: 2 GB RAM
    • Grafikk: Graphics card with DX10 (shader model 4.0) capabilities
    • Lagring: 100 MB tilgjengelig plass

Kundeanmeldelser for A Million Conquests

Anmeldelsestype


Kjøpstype


Språk


Datointervall
Trykk og dra et utvalg i grafen ovenfor eller trykk på en bestemt søyle, for å vise anmeldelser innenfor et datointervall.

Vis graf



Spilletid
Filtrer anmeldelser etter brukerens spilletid, da anmeldelsen ble skrevet:


Intet minimum til Intet maksimum

Visning
Vis anmeldelser i valgt visningsrekkefølge





Les mer
Vis graf
 
Skjul graf
 
Filtre
Utelukker irrelevant anmeldelsesaktivitet
Spilletid:
Spilt mest på Steam Deck
Det er ikke flere anmeldelser som samsvarer med filtrene angitt ovenfor
Juster filtrene ovenfor for å se andre anmeldelser
Laster anmeldelser …