Chaos is the name of the game. In LAMO, everything, including the world itself, is destructible. Outlast your opponents by blasting away the map, constructing massive attack towers, capturing vital control points, and raining destruction from your personalized hovercar.
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Verdeeld (107) - 62% van de 107 gebruikersrecensies voor dit spel zijn positief.
Uitgavedatum:
9 okt 2019
Ontwikkelaar:
Uitgever:
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Vroegtijdige toegang

Krijg direct toegang om te spelen en raak bij dit spel betrokken tijdens het ontwikkelingsproces.

Opmerking: Dit spel in vroegtijdige toegang is nog niet voltooid en kan mogelijk wel of niet veranderen. Als je niet staat te springen om dit spel in de huidige staat te spelen, kun je beter afwachten hoe het spel zich verder ontwikkelt. Meer informatie

Wat de ontwikkelaars zeggen:

Waarom vroegtijdige toegang?

'LAMO is all about chaotic, short-burst rounds of competitive gameplay, and we want to make sure we provide players with the features and tools to nail that core vibe. The only way we can guarantee that happens is by communicating closely with players and updating the gameplay based on direct player feedback before adding in additional game content.'

Hoelang blijft dit spel ongeveer in vroegtijdige toegang?

'We will remain in Early Access until July 2020, assuming all of our major features and additions are performing properly.'

Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang?

'Features planned through 2020 include a scoring / experience system, accessible player stats, seasonal battlepass, ultimate abilities, and additional gameplay modes.

We will also be adding completely new maps into the game, each with their own unique objectives, capture points, and cataclysmic events. Many of these maps will include different max player count per game session as well.

LAMO will enter Early Access with 5 playable real-life streamers, and we already have a long lineup of other well-known Internet personalities who will be periodically dropping into the game. With the addition of more characters comes even more gameplay variation, including unique ultimate abilities and stat differences.

The planned variation in LAMO characters, abilities, skins, and stats is the driving force for the game’s longevity. At its core, this game is all about blowing everything up, punching people with a huge mech suit, and of course some tasteful trash talking. Every update through Early Access and beyond will only add to the insanity!'

Wat is de huidige staat van de versie met vroegtijdige toegang?

'LAMO offers a fast-paced online multiplayer experience. Our first map - LAMO Land - features 3 different themed areas, multiple capture points, a controllable mech suit, constructible towers, powerups , and a cataclysmic game-ending event. The entirety of the map is destructible, from the rocks to the trees to the ground itself. Players can choose to join into an 8 player Duos game solo or party up with a friend. Last LAMO standing wins!

Players have access to a Loadout menu where they can equip different playable LAMOs, hover vehicles, mech suits, and towers.'

Zal het spel anders geprijsd worden tijdens en na vroegtijdige toegang?

'LAMO will always be a free-to-play game, and will offer optional microtransactions.'

Hoe zijn jullie van plan de community te betrekken bij het ontwikkelproces?

'The insight we can gain from experienced gamer feedback is invaluable at this stage of development, and we will explore different ways of implementing feedback as we update the Early Access version of LAMO. The main goal for Early Access is to improve the core gameplay prior to adding auxiliary content. A multiplayer-focused game requires a strong community to succeed, and we know that bringing the players into the development process at this early stage can give us the opportunity to listen, learn, implement, and respond to any feedback we may receive.While we will be active on our Steam discussion boards we will also be responding to feedback and bugs here: https://www.playlamo.com/support'
Meer informatie
Opmerking: LAMO The Game is niet meer beschikbaar in de Steam-winkel.
 
Alle discussies weergeven

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Updateopmerkingen

November 6th 2019 Patch Notes
Build alpha 1.6.44
Thank you all for helping LAMO during our closed alpha! Your feedback has been tremendously helpful.

We’d like to welcome you all to our early access public release of LAMO: The Game on Steam.
Please come join the fun in our destructible LAMO world!

Please report any issues you encounter while battling to support@playlamo.com - one of the LAMO Support Agents will handle your request.

If you have any ideas or suggestions, please head over to our discussion board here on Steam and let us know what you think!

Thank you all for being here.
Enjoy our public early access release!

    General Bug Fixes:

  • Main menu and UI freezing glitch.
  • Missing artwork from loading screen.
  • Cursor reappearing in-game after closing pause menu.
  • Jelly counter animates when other players collect jelly.
  • Sniper Tower laser goes through terrain.
  • Skybox clips on specific parts of the map.
  • Remove player from party does not stop queue.
  • LAMOs lose their fire rate/damage while on foot.
  • Jelly Boys faulty idle animation.
  • Ferris wheel flickering graphics issue.
  • Ferris wheel and Viking ship collision.
  • Lava animation flickering issue.
  • Players can hover with hover cars while in tower.
  • Mine and trap texture disappear after placing.
  • Hyper Tower attack charge fixed to reflect actual attack charge.
  • Catastrophic laser does not extend all the way down when going over gaps.
  • Players receive 0 XP bug match.
  • Missing hertz speed on resolution drop down in settings.
  • Missing SFX on item pick up, health use, building mode and capture refinery.
  • Players retain control after the match is over.
  • Various destruction animation bugs.
  • Various UI and texture fixes.

    Matchmaking:

  • Decreased matchmaking time, players should no longer experience long wait queues.
  • Improved region detection, players reported being queued in the wrong region should no longer encounter that issue we also improved automatic region detection and queuing with friends outside your region.
  • Reducing the amount of data traffic game requires to ensure better game-play with higher latency and streaming.

    Game Play:

    Overall aiming system improvements where players used experience slight aiming issues with high latency, now game should feel more crisp with the new aiming system.

    Mech Rebalance:

  • Speed boost increased in speed to 80
  • Speed boost cost increased 20 per second
  • Cannons damage increased to 60
  • Added eject button to exit out of mech.
  • Mech cost decreased to 900 Jelly
  • Mech spawn decreased to 60 seconds

    Ninja LAMO Rebalance:

  • Decreased base attack rate to 0.5
  • Increased base Ninja Start Damage to 8

    Tim LAMO Rebalance:

  • Changed reticle to match Tim’s melee attack.

    Shroud LAMO Rebalance:

  • Changed attack type to arch on Bionic Fist.
  • Increased Bionic Fist weight.
  • Increased Maximum Bionic Fist damage 35.
  • Increased base Bionic Fist attack rate 0.55.

    Andy NoScope:

  • Increased base Jelly Shot attack rate 0.5.
  • Decreased base Jelly Shot damage to 10.

    Map Rebalance and Improvements:

  • Fired Up Vending Machines now have limited usage then they’re out order.
  • Hover Cars speed decreased speed to 24.
  • Catastrophic event now happens after 250 seconds after “Match Start”.
  • Mini Map now shows catastrophic event lasers and vending machine locations.
  • Mines and traps are now hidden from enemies and can only be seen as a slightly different hex floor.
  • Jelly Boys are now destructible too.

    New Features:

  • New aiming system
  • New profile portraits
  • Battle pass system
  • Shroud LAMO
  • Email sign up

Updateopmerkingen

October 24th 2019 Patch Notes

Thank you all for participating in our closed alpha play tests, we appreciate all your feedback and we’re working hard on resolving the problems that you helped uncover during our previous play tests. Head over to the discussion board and post any comments or concerns about LAMO The Game, or email us at support@playlamo.com to report bugs.

Thank you all for being here.


    General Bug Fixes:

  • Player stuck in loading screen
  • Authenticator login issue with email account
  • Cursor disappearing after match end
  • Sniper Tower laser goes through terrain
  • Party disbanded after leaving match

    Performance Enhancements:

  • Improved overall FPS and optimization
  • Improved overall gameplay feel and character control
  • Decreased loading times

    Matchmaking:

  • Improved party system
  • Improved region detection
  • Improved latency handling
  • Significantly reduced the amount of data traffic required by the game to reduce latency in online matches

    Gameplay:

  • Weapons system tweaks
  • LAMOs Attack Balances
  • LAMOs movement improvements

Over dit spel

LAMO pits the biggest names in gaming against each other in an epic 8-player online destruction arena. Pick your favorite streamer and dive into a round of insanely explosive action!

Chaos is the name of the game. In LAMO, everything, including the world itself, is destructible. Outlast your opponents by blasting away the map, constructing massive attack towers, capturing vital control points, and raining destruction from your personalized hovercar. Party up for strategic Team Battles, or ride into Duos mode solo - It's your call.

Every LAMO comes equipped with a unique starting weapon and stats, meaning no game is ever the same. Each match is a short burst of whirlwind action, counting down to an insane Cataclysmic Event. Only the strongest will survive, and only one LAMO can claim the crown as the LAST LAMO STANDING!

With unlockable skins, leaderboards, and regular seasons of fresh content, you'll never run out of new ways to experience the world of LAMO. It's time to show the world what you're made of!

Systeemeisen

    Minimum:
    • Vereist een 64-bitsprocessor en -besturingssysteem
    • Besturingssysteem: Windows 10
    • Processor: 1.7+ GHz Dual Core or better
    • Geheugen: 4 GB RAM
    • Grafische kaart: Nvidia 760 or better
    • DirectX: Versie 10
    • Opslagruimte: 6 GB beschikbare ruimte
    Aanbevolen:
    • Vereist een 64-bitsprocessor en -besturingssysteem
    • Besturingssysteem: Windows 10
    • Processor: 2.8+ GHz Quad Core or better
    • Geheugen: 4 GB RAM
    • Grafische kaart: Nvdia 970 or better
    • DirectX: Versie 11
    • Opslagruimte: 6 GB beschikbare ruimte

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