A 2D top-down pixel wasteland survival game. Battle zombies, mutants and elite foes with melee and firearms. Clear unique level missions amid hidden traps. Loot supplies, upgrade your character and unlock skills. Beat objectives or bosses in time to survive the post-apocalyptic ruins.

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Early Access Game

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Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“The core reason for choosing the Early Access model is the desire to receive player feedback promptly during development – this helps refine game details more accurately, thereby improving development efficiency as well as the game’s completeness and quality. At the same time, This mode is also expected to allow more players to get in touch with and understand this game in advance,, enabling the game to be gradually polished to better meet everyone’s expectations with player participation.”

Approximately how long will this game be in Early Access?

“Until winter 2027.”

How is the full version planned to differ from the Early Access version?

“Plans are in place to explore differences between the full version and the Early Access version from multiple aspects. For example, attempts will be made to add a more complete storyline, explore the introduction of new stages and character attack skills, and research the inclusion of new enemies (including more powerful bosses) and their corresponding skill mechanics. At the same time, continuous efforts will be made to optimize game balance, explore the addition of selectable characters, and improve the controllability and appearance of existing characters. These directions advanced gradually based on player feedback and actual development progress, with specific content updated as progress is made.​
Plans include:​
-Adding a complete storyline​
-Introducing new stages and new attack skills​
-Including new enemies, bosses, and skills​
-Optimizing game balance​
-Adding selectable characters and improving character controllability and appearance”

What is the current state of the Early Access version?

“The current Early Access version has implemented a 3D level-clearing mode. Players can control one hero character to move and clear levels within the scene; during the level-clearing process, basic attacks and ultimate skills can be used, and defeating monsters along the way and the level boss result in victory for that round. Future updates gradually enrich existing gameplay details based on feedback.”

Will the game be priced differently during and after Early Access?

“We plan to gradually increase prices when releasing new content and features.”

How are you planning on involving the Community in your development process?

“When there are updates to the game,We publish in the community at any time.Players can actively communicate with us in the community, including reminding us to fix bugs in a timely manner, providing suggestions for character personalities or moves, system optimization suggestions for the game, and reasonable and constructive suggestions for the storyline. After discussing the optimization suggestions provided by everyone, we made revisions and adopted them.”
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About This Game

"Blazing War" is a 2D pixel-style survival action game set in a post-apocalyptic world, where you fight to survive amid radiation and danger.

Core Gameplay

You will be in a desolate world filled with radiation, where mutated creatures and hidden dangers lurk everywhere. Your goal is to survive by collecting resources, avoiding threats, and fighting wisely.

1. Movement & Control

Adopt 8-directional free movement (up, down, left, right, and four diagonals), with smooth inertia to ensure a realistic operating experience. Collision detection is enabled for walls, obstacles, and other objects to prevent passing through solid structures.

2. Combat Mechanism

Melee combat: Swing your weapon to attack enemies, with a short cooldown between attacks. Ranged combat: Use simple ranged weapons (with limited ammunition) to attack from a distance.

Enemy vision: Enemies have a conical field of vision; you can avoid detection by hiding behind cover.

3. Resource Collection

Search all interactive objects (such as boxes, cabinets, and abandoned equipment) to obtain supplies (ammo, medical kits, food) that are essential for survival.

4. Level Rules

Each level has clear objectives; complete the specified tasks (such as collecting key resources, eliminating target enemies) to pass. There is a time limit for each level—fail to complete the task within the time limit, and the challenge will be deemed a failure.

Game Features

  • 2D pixel style, with a dark and gritty post-apocalyptic aesthetic, restoring the sense of desolation and urgency.

  • Smooth operation: 8-directional movement, no lag, with clear feedback for every operation.

  • Strategic survival: Reasonably allocate resources and choose combat or stealth according to the situation to avoid unnecessary losses.

  • Simple and exciting: Easy to get started, with clear goals, allowing you to experience the fun of survival and combat.

Mature Content Description

The developers describe the content like this:

WARNING: This game contains strong language and extreme violence.

System Requirements

    Minimum:
    • OS *: WINDOWS® 7, 8.1, 10 (64-BIT Required)
    • Processor: Intel Celeron G1820 / AMD Athlon II X3 455
    • Memory: 4 GB RAM
    • Graphics: NVIDIA® GeForce® GTX 760 or AMD Radeon™ R7 260x with 2GB Video RAM
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 5 GB available space
    • Sound Card: DirectX 9.0c
    Recommended:
    • OS *: WINDOWS® 7, 8.1, 10 (64-BIT Required)
    • Processor: Intel® Core™ i7-3770 or AMD FX™-9590 or better
    • Memory: 8 GB RAM
    • Graphics: NVIDIA® GeForce® GTX 1060 or AMD Radeon™ RX 480 with 3GB VRAM
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 10 GB available space
    • Sound Card: Shader model 3.0,NVidia 7600,ATI X1600 Or higher
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.
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