A millennia in the future, humanity is scattered and broken, forced to flee from a diabolical alien species that obliterated Earth and hunts humanity to this day. In this revolutionary 4X/Grand Strategy game, you are the last Emperor of the Celestial Empire.
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Release Date:
Early Access Q1 2020

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Planned Release Date: Early Access Q1 2020

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Recent updates View all (3)

July 17

Help Alliance of the Sacred Suns get even better!

Hey everyone!

I'm collecting some data through a quick survey that will help me understand what people think about the game, how they heard about it, and their plans for it. It only takes about 2 minutes to fill out and it would help me tremendously if you took that very short time to let your voice be heard! Survey is here:

https://www.surveymonkey.com/r/GRTST7Y

Thanks!

-Steve
3 comments Read more

July 15

New Development Blog - Fear!

Hey everyone!

Steve here, with a poppin’ fresh development diary. In this episode, I want to talk about a concept that is being added significantly with the upcoming .7.5 update and will be a prominent factor in how you play your game: fear.

Fear actually works on 2 levels: how Characters fear you and how your Pops fear you. Pop Fear mainly determines whether you are seen as Benevolent or Tyrannical, which is its own discussion for a later time (it doesn’t affect game play yet beyond your title). Character Fear, however, will very much determine game play.

For starters, every Character has a Fear level of you from 0-100, where 0 = fearless and 100 = shit-your-pants terror. Of course, you won’t see this number (when was the last time you said to someone, “I’m 42% scared of that guy!”) but you will have this information in 3 areas: character tooltips, the character screen, and the conversation screen. It will be presented as a phrase, depending on your Intel Progress with that character, and the higher the IP the more specific the phrasing (much like attributes).

When you start the game, since you're an 18-year old emperor, most Character's Fear level of you will be naturally low, affected by traits like Courageous or Cowardly.

Simple. So what does Fear affect? Many things: a character’s willingness to ask you for a demand or threat vs a favor or request, their strategy towards you, it adjusts their Decision Score (higher Fear = lower DS), and having a high Fear level gradually builds up their Grudge level.

How can you affect Fear? Easy! Do hostile things that succeed (challenges, exiles, public reprimands, etc), as well as Inquisitor Spec Ops like Intimidation or Blackmail, and sometimes by simply being more powerful than them! (Power truly is everything in AotSS. You can’t overstate its importance either way for your success or failure.) Over time, Fear will decay as the things you have done are forgotten, but a Character’s Grudge level will not decay, and a high Grudge level leads to Plots against you (FYI, Grudge levels are NEVER public, but you might get Rumor Intel saying that a certain Character is very unhappy with you) so keep in mind who you strong-arm!

Since creating Fear also virtually always increases your Power, this may seem like an easy road to keep your Power high and get things done, and indeed it might be, but since a Character’s Grudge level never decays, you will find yourself having to work harder and harder and expend more and more AP (Action Points) to get Characters to do what you want them to do, because at a certain Grudge level they will NEVER ally with you or even become indifferent, they will ALWAYS be an enemy – it’s just a matter of controlling them at that point. In addition, people who have a high Fear of you also pass along their Grudge levels to people that they are Allies and Friends with, so you will basically piss off a lot more Characters than you might expect when you do things that jump the Fear level on a Character who is heavily connected.

Fear works alongside another stat that is handled in a similar way: Trust. That will get the next DD – so signing off!

-Steve
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About This Game

"This is the future of 4X games." - Razors Edge Games

"That looks really cool, Steve!" - Tom Chick, Quarter To Three

"...if AotSS manages to pull off even half of what its sole developer is attempting, it could be my next favourite space game." - Adam Smith, Rock Paper Shotgun

"...if you’re wanting to get in on the ground floor of a very different, very deep type of space strategy, this might fit the bill." - Alex Connolly, Stately Play

"...Without a doubt, Alliance of the Sacred Suns is one of the most complicated and realistic space strategy games I have ever played. (translated from Spanish) - Estrategia Espacial en Español

"It’s a very impressive game so far, and it has so much more coming, this is definitely one to watch if you’ve wanted something like Crusader Kings in space." - -Brian Rubin, Space Game Junkie

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Alliance of the Sacred Suns (AotSS) is a game unlike many that you have ever played. It is foremost a grand strategy game, with 4X elements, but also character and House management. We call it a 5X – the 5th ‘X’ being ‘eXist’. You are a character in AotSS, and if you die, the game ends… so tread lightly, your Majesty!

Main Features:
  • Top – level management – you have Action Points that are finite and vary from turn to turn. You can do anything, but you can’t do everything
  • You are the Emperor – you are a character in a game that has hundreds that you will interact with. If you die, or are deposed, the game is over
  • Multiple layers of strategy – from a traditional 4X-type (exploring and scanning new systems, colonizing planets, establishing outposts, building militaries and trade) upwards to developing your Great House and managing the other Houses that all have specialties that you can only take advantage of if you are on friendly terms with them, to discovering and reaching out to other breakaway human civilizations, to your ultimate goal of uniting the Celestial Empire against a final attack by humanities’ oldest enemy, the Xyl
  • Maintain your Power - Everything you do in the game is dependent on your Power. You can quickly gain Power with a firm military hand and suppressing your people - but beware the repercussions should your hold on Power falter! But let your Power drop too low, and you will become a Figurehead, powerless to save humanity...
  • Deep Intelligence System - Train and recruit powerful Inquisitor Squads to do professional intel gathering on characters, or recruit Informers to spy for you. Set up Special Ops to take out characters, planets.. even whole systems! Change the political landscape with one well-placed blackmail operation or even assassination!
  • Dynamic character relationship model – you can affect your relationships with Actions that you can take against characters, from giving a speech to challenging them to having them executed. Of course, they have relationships with others in the game too, so consider the knock-on effects of anything you do…
  • Great and Minor Houses – Houses limit what you can do as Emperor. Houses own territory, armies, etc. and if you piss them off, they may even try to usurp the Empire. Build alliances to allow characters with special talents and traditions to develop the Empire the way you want. For example, if you want a strong economy, you need good miners to ensure your factories run at full capacity, so you’ll want House Ilioaia (who has a strong mining tradition) on your side so you can appoint their members as viceroys of high-mineral planets… and so on
  • Don’t micromanage, create a Project! Unlike traditional 4X games, you don’t make build queues, you create Projects to get things done, from colonizing a planet to throwing a celebration to upgrading a logistical region. You must assign an Adminstrator who gains power and influence from this post, and determines how smoothly your project will go! Assigning characters to Projects is a great way for them to earn power and influence… but take care that they do not gain too much, especially if they are of a House that hates you…

System Requirements

    Minimum:
    • OS: Windows 7
    • Processor: Intel Core i3
    • Memory: 8 MB RAM
    • Graphics: Integrated Graphics Card
    • Storage: 1 MB available space
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