A multiplayer, tactical, real-time strategy with spaceships
Todas as análises:
Sem análises de utilizadores
Data de lançamento:
21 out. 2019
Developer:
Editora:

Inicia a sessão para adicionares este artigo à tua lista de desejos, segui-lo ou ignorá-lo.

Não disponível em Português (Portugal)

Este produto não está disponível no teu idioma local. Verifica a lista de idiomas disponíveis antes de fazeres a compra.

Transferir Admiral Stepinski Demo

Comprar Admiral Stepinski

 

Acerca deste jogo

Playing demo before buying this game is recommended because the game is not designed for mainstream audience.

No "winning player will always win"

When a winning player captures a lot of planets and has a lot of connections between planets, losing players can steal from him or her by crossing the connections at any point.

No "building one big army"

Every ship costs maintenance every 10 sec so no place for Huge Army tactics.

Features

  • fast-paced tactics where radar is important
  • if you get too powerful at beginning, you will probably lose
  • 40 maps
  • 2 short single player campaigns, 2 short co-op campaigns for two players
  • 5 factions
  • gatling turret, laser turret, rocket turret
  • gatling bullet hits calculated in real time
  • shields
  • 5 types of ships
  • AI
  • online skirmish and 2 players co-op multiplayer [no lan multiplayer]

Mechanics

  • Player’s planets and connection between player’s planets earn money.
  • Player can build ships from money of his/her planet and also from money of all near connections with player’s planets.
  • Every ship has maintenance cost which decreases earnings of planets.
  • If connection between planets is crossed by enemy ships at any point, all lane’s money is distributed among the captures’ planets and the lane earns money for the capturer. The crossing point will be destroyed when friendly ships get near.
So in order to win, it’s important to guard the connections of your planets.

Other Mechanics

  • Planet can get upgraded to unlock more powerful ships.
  • Ships are divided into fast-but-weak and strong-but-slow ones. The player who uses radar information wisely will be able to prepare for attack of the strong ones.
  • There is one more ship type: super-strong, super-expensive, super-slow one with a lot of turrets.

Visuals

  • Every individual laser turret must rotates in order to shoot which adds details.
  • When damaged, ship shows damage marks with smoke going from the holes.
  • On destruction, ship becomes grey and slowly fades away leaving trails of smoke.

Requisitos do Sistema

    Mínimos:
    • Sistema Operativo *: Windows XP SP3, Vista, 7, 8, 10
    • Processador: Dual Core
    • Memória: 2 MB de RAM
    • Placa gráfica: Graphics Card with 512 MB
    • Espaço no disco: Requer 2 GB de espaço livre
* A partir de 1 de janeiro de 2024, a aplicação Steam irá apenas funcionar no Windows 10 e em versões mais recentes.

O que os curadores dizem

2 curadores analisaram este produto. Clica aqui para veres as análises.

Análises de clientes

Tipo de análise


Tipo de aquisição


Idioma


Intervalo de datas
Para veres análises feitas num certo intervalo de datas, clica e arrasta uma seleção num gráfico acima ou clica numa barra específica.

Mostrar gráfico



Tempo de jogo
Filtrar análises por tempo de jogo do utilizador quando a análise foi escrita:


Sem mínimo até Sem máximo
Mostrar:
Mostrar gráfico
 
Ocultar gráfico
 
Filtros
A excluir atividade de análises irrelevantes
Tempo de jogo:
Não há mais análises que correspondam aos filtros definidos acima
Ajusta os filtros acima para veres outras análises
A carregar análises...