Have you ever wanted classic Doom style gameplay but with roguelite elements? Now's your chance with PREDIMENSION.
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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We're releasing Predimension into early access so we can gauge interest in a classic "doom-like" Roguelite. We want to get it out there early so people can get there hands on it and give us feedback!

The more interest, the more likely we are to add additional goals such as multiplayer (the game has been built from the ground up with the idea of possible co-op/deathmatch in mind).

Also know that 100% of the money from sales during early access will be going directly back into the game in the form of new assets/hiring contractors etc.”

Approximately how long will this game be in Early Access?

“Planned launch date is May 2020.”

How is the full version planned to differ from the Early Access version?

“There will be significantly more content! We have been working on getting the core systems implemented first which is what you will see in Early Access. As we get closer to the full release you will see 10x more guns/enemies/items etc.”

What is the current state of the Early Access version?

“The game is playable, however there's not much variety yet with only 1 theme set. There's no end game however the procedural maps will generate forever and progress will carry over in a similar manner to a traditional Roguelite.”

Will the game be priced differently during and after Early Access?

“Price will increase on full release.”

How are you planning on involving the Community in your development process?

“We will be watching our Steam community page closely to check for feedback, suggestions, bugs etc. We will also be posting patch notes and a roadmap of updates there.

The dream would be for this to be an almost fully community driven game, where all popular ideas and suggestions are taken seriously and responded to.”
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About This Game

Have you ever wanted classic Doom style gameplay but with modern roguelite elements? Now's your chance with PREDIMENSION.

Features:


  • Classic keyboard only controls (no mouse look, no jump etc).
  • Fully procedural maps.
  • Roguelite elements, permadeath runs, ability to carry over items.
  • Long boss fights with multiple stages and mechanics.
  • No load screens, no in game menus, never take control away from the player from the start of a run to the end.
  • Power ups, unique guns, elite enemies to keep each run fresh.

Early Access


PREDIMENSION launches into early access on the 22th of November 2019. At this stage the game is roughly 90% feature complete with around 10% of the planned content. Over the course of the next year expect a massive amount of unique guns/items/enemies/map styles etc to be added.

Due to being feature heavy and lacking in content expect around 30-60 minutes of gameplay in the current state.

TotalBiscuit


This game is dedicated to TotalBiscuit and the full version is expected to be released on 24th May 2020, on the 2 year anniversary of his death.

Mature Content Description

The developers describe the content like this:

This Game may contain content not appropriate for all ages, or may not be appropriate for viewing at work: Frequent Violence or Gore, General Mature Content

System Requirements

    Minimum:
    • OS *: Windows 7, 8, 10
    • Processor: 3Ghz, Quadcore CPU
    • Memory: 8 GB RAM
    • Graphics: GTX 770 or equivalent
    • DirectX: Version 10
    • Storage: 20 GB available space
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.
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