Glitch, a fast and minimal arena first person shooter.

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搶先體驗遊戲

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備註:處於搶先體驗狀態的遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣, 建議您等待本遊戲開發至下一階段時再決定是否購買。了解更多

注意:開發者所做的最後一次更新是在 2 年之前。 開發者在此處說明的資訊與時程可能不再是最新內容。
開發者的話:

為何採用搶先體驗模式?

「We want to expand the content and add maps and modes with players involved in the design process.」

這款遊戲的搶先體驗時間大約會持續多久?

「6 months.」

正式版預計會與搶先體驗版有何不同?

「During early access we will be working on content, refining the visual theme, honing the user experience features and improving the technical state of the game. It will remain a simple game with the promise of great maps and gameplay.」

搶先體驗版目前的開發進度如何?

「Glitch currently sports a solid game experience, 6 great maps, DM, TDM and CTB gamemodes (capture the ball), the ability to launch a server and play online with steam friends, in-game chat, and a settings page to customize your experience.」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「The price will not change. We may introduce paid cosmetic upgrades or non-essential DLC. However these will not be necessary to experience the game to its full.」

在開發過程中,您打算如何與社群互動?

「All feedback is welcome. We want to know what's fun and what's not, and if any bugs have skipped passed us. We will be engaging them on the Steam Discussion board. We are also running a discord, you are welcome to share your feedback there: http://discord.gg/rjUu96b」
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Glitch, a fast and minimal arena first person shooter.


Influenced by Quake and Unreal Tournament, Glitch is a classic old school shooter designed to encapsulate what makes AFPS great, and leave out what doesn't.

Gamemodes include duel, DM, TDM, Hoonymode and the new CTB (capture the balls, an evolution of CTF).

The focus is on gameplay and content instead of high fidelity details. Movement is non-linear, with an initial flick-dodge, step jumping (aka double jumping) and speed building via 'glitching'™. Air control is medium-high and autojumping is a thing. Weapons are the "holy trinity" plus a shotgun starting weapon, and the ability to combo a rocket with rail. Maps are iconic archetypes of the genre. Hitsounds and hitmarkers on the way. Learn the game with HUD item timers.

Is this a dead game? Of course it's a dead game! It was designed to by played by 2-4 people: you and a friend or three. If you are looking for games with random people on the internet, this is not for you. You don't need a thousand concurrent players for a good time.

If you really love AFPS or want to try something new, grab a copy and join us in discord to find an opponent (linked from the game homescreen).

系統需求

    最低配備:
    • 需要 64 位元的處理器及作業系統
    • 作業系統: Windows 64 bit operating system
    • 處理器: Any dual core or above
    • 記憶體: 4 GB 記憶體
    • 顯示卡: Intel HD Graphics
    • DirectX: 版本:9.0
    • 儲存空間: 1 GB 可用空間
    建議配備:
    • 需要 64 位元的處理器及作業系統

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