The Plight is a first person Malaysian Chinese themed horror game surrounding the mystery of gruesome murders committed by an old woman in her home nearly two decades before. Three childhood friends disappeared more than a decade ago.
모든 평가
사용자 평가 없음
출시일:
출시 예정 게임
개발자:
배급사:

로그인하셔서 게임을 찜 목록에 추가하거나, 팔로우하거나 또는 제외하기로 표시하세요.

앞서 해보기 게임

지금 바로 플레이할 수 있습니다. 게임이 개발되는 과정에 참여하세요.

참고: 앞서 해보기 게임은 완성된 게임이 아니며 개발이 진행됨에 따라 크게 바뀔 수 있습니다. 현재 상태에서 이 게임에 흥미가 생기지 않는다면, 개발이 더 진행될 때까지 기다려보는 것도 좋습니다. 더 알아보기

개발자의 한마디:

왜 앞서 해보기를 하나요?

“We (Cellar Vault Games) currently consist of 2 main members from Malaysia. We’ve decided to move to early access because we’ve spent a long time working on the Plight in a vacuum, and we feel like we need to take a step back and really look at what we’re making and what all of you think about it.

GOALS

  • We want to build a community around The Plight, gathering more direct feedback about the game before we continue development on it. We want to see more exactly who feels strongly about the game we're trying to make and what makes them sit up and feel something when they decide to play a game.

  • From the start we wanted storytelling to be the driving feature of The Plight, but over the past two years we’ve been doing everything on a shoestring budget, sometimes compromising specialised talent and much needed time to think due to resource constraints. We’d like to take the time to really think about what we need to make this game the way we’d like it and actually plan out what that is and how to get it.

이 게임의 앞서 해보기 기간은 얼마인가요?

“Considering what we’re trying to do with early access, we don’t have an exact time-frame just yet, but we’re hoping to run the early access period for between one and three years. After a period of solid feedback collection and analysis, we’ll be gradually developing and adding new content to the experience over that time.

Above all however, we aim to attempt to deliver our vision of an immersive story-driven experience to our audiences, and that means making sure the game is in a state that we’re happy with before we launch it. -- We’re sure Grandma wouldn’t be happy with that either.”

정식 버전은 앞서 해보기 버전과 어떻게 달라지나요?

“In general, we plan to make the full game much longer and to cover more of the story we’ve already got planned. In addition to that we intend to add paths and flesh out areas of that story to feel more relevant and have better more complete executions.

To elaborate in the areas we wish to expand:
  • Additional story paths revealing more details about some characters you’ve met, some that you haven’t. Grandma’s been keeping more secrets that you know
  • Additional environments to better express certain existing story-scenes and some new ones we’ve got planned. Not to give anything away, but not everything happens at home
  • More puzzles and more story-based involvement of puzzles. We want to make as much of anything the player experiences involved in telling the story, not just something to do
  • Specific requests based on community feedback. While we always want the focus of The Plight to be the story, we do want players to have a feeling of engaging with the world we’ve set the story in, and we’re interested in exploring how we can do that with the community.

지금 앞서 해보기 버전은 어떤 상태인가요?

“The current build introduces a few main characters needed to tell a section of the story, and the main conflict is introduced. We’ve withheld a proper conclusion and some of the other existing story-lines and characters, but all the assets for those plots are in as polished of a state (albeit not final state) as they can be with our current team.”

앞서 해보기 동안과 앞서 해보기 이후의 게임 가격이 다르게 매겨지나요?

“Yes, the price may differ after we ship new content and features. We appreciate early backers and supporters, therefore, the game will be cheaper during its stay in Early Access. We'll evaluate the pricing accordingly as the game gains features and moves closer toward full release. We'll definitely be talking about it ahead of time!”

개발 과정에 어떻게 커뮤니티를 참여시킬 계획이신가요?

“As mentioned previously, we plan to have a dedicated period immediately after early access when early-access players are invited to directly comment on things like their opinions on the current state of polish in the early access build, the impact of the story and how it was told in the early access build and what they’d like to see done differently.

In addition to that, we’re thinking of how we can leverage interaction with early-access players as an opportunity for both world-building and meta-gameplay development. Horror is a genre with deep emotional hooks, but many environmental constraints. We personally find it awesome when players get a chance to make a deeper and more involved engagement with a story through ARG style interactions and are eager to try that out. We also would like to develop and reveal a more rich and grounded setting for players to discover our story in and we’d love to find out what reaches our potential player-base at that deep emotional level.

We're gonna be doing most of the feedback collection on discord so feel free to join our server and you can talk directly with the developers (us) about your opinions and reactions. You can also reach us via (CellarVault) Facebook and Twitter. -- Don't be shy!”
더 읽어보기
한국어(을)를 지원하지 않습니다

이 제품은 귀하의 로컬 언어를 지원하지 않습니다. 구매하기 전에 아래에 있는 지원하는 언어 목록을 확인해주세요.

이 게임은 아직 Steam에 출시되지 않았습니다

출시 예정 게임

관심이 있으신가요?
찜 목록에 추가하고 출시가 되면 알림을 받으세요.
찜하기
 
모든 토론 보기

버그를 신고하고 게임 토론에 피드백을 남기세요.

게임 정보

The Plight is a first person Malaysian Chinese themed horror game surrounding the mystery of gruesome murders committed by an old woman in her home nearly two decades before.

Synopsis

Story begin with the player entering an elusive young man taking a catatonic old woman home from the hospital. During his stay at the house, strange things begin to happen, slowly revealing the hideous secret of a decades-ago series of murders. Through this, the players must find out what really happened by working through memories, and indulging the games of those long gone.

As the mystery unravels, the player will begin to see the tragedy which took place in the woman's home, and the young man's part in it.

Gameplay

In The Plight, you’ll be able to pick up key elements, interact with the environment, and search for things that may help you uncover the mystery of what happened in the house and pull you deeper into it.


Puzzle

The Plight is a first person interactive story which uses environmental narrative and object puzzles to tell the story of a triple homicide in an old woman's home.

성인 콘텐츠 상세 설명

개발자의 콘텐츠 설명:

This game contains realistic depictions of violence, which can be very disturbing. Some of its content may not be appropriate for all ages. Player discretion is advised.

시스템 요구 사항

    최소:
    • 운영 체제: Windows 10 64-bit
    • 프로세서: Intel Core i5
    • 메모리: 8 GB RAM
    • 그래픽: NVIDIA GeForce GTX 1060
    • DirectX: 버전 11
    • 저장공간: 6 GB 사용 가능 공간
    권장:
    • 운영 체제: Windows 10 64-bit
    • 프로세서: Intel Core i7
    • 메모리: 16 GB RAM
    • 그래픽: NVIDIA GeForce GTX 1080
    • DirectX: 버전 11
    • 저장공간: 6 GB 사용 가능 공간

큐레이터의 설명

큐레이터 3명이 이 제품을 평가했습니다. 평가를 보려면 여기를 클릭하세요.
이 제품에는 아직 평가가 없습니다.

이 제품의 평가를 직접 써서 자신의 경험을 커뮤니티와 공유할 수 있습니다. 구매 버튼 위의 기입란을 이용하여 자신만의 평가를 써 보세요.