Somewhere between a Casual open-world RPG and a wizard/Alchemist wet dream...
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Release Date:
Apr 8, 2025
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Early Access Game

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Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“The game is about 25% ready, with the first map finished, and two other maps nearly finished.
The game Mechanics works; things like spells, alchemy and crafting of weapon works.

So I need some real feedback from players, to find bugs.
(I had some guys play it for me, and I learned a lot, but need more feedback.)

Approximately how long will this game be in Early Access?

“I hope The game will be ready in late August.”

How is the full version planned to differ from the Early Access version?

“My plan is to have three major quests, and around 10 maps.

Right now there are only a couple of small quests and two maps.

What is the current state of the Early Access version?

“The game works, and you can play it for +1 hour, before running out of caves to dive into, NPC's to trade with and quests to complete.
That is if you ignore the magic and alchemy side of the game...”

Will the game be priced differently during and after Early Access?

“The price of the Early version is 50% because the game is not finished.”

How are you planning on involving the Community in your development process?

“I have achievements, to test if the player can finished quests, and simple tasks like sitting down, sleeping and Row a Boat.
I have made leader-boards, to make players test themselves against each other.
Somebody has made a Fan Discord, which I use to chat with players, about feedback.”
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About This Game

What if You had to fight the DragonBorn, Because he had turned to the dark side.?

Somewhere between a Casual open-world RPG and a wizard/Alchemist wet dream...

I like to play open-world Dnd types games, and I always play magic wielders,,, with alchemy for back-up. So here is my game, build around those things.

As a Fighter: Wield a sword, improve it, and even enhance it with magic. Face off against ten mythological monsters in the first main mission. 

As a Rogue: Master the art of stealth, equip throwing stars or daggers, and sneak into dragon hideouts to deliver a deadly backstab that could even decapitate them—or perhaps just steal some of their precious treasures. This is the second main mission: finding the lost Dragon Orbs that control the dragons.

As a Wizard: Choose your magic school—focus on war, defense, or even the dark art of necromancy. Harness the power within you to fight undead beasts, and in time, you may even gain control over them. This is the final main mission, but its secrets will remain hidden... for now.

These are Some of the Mount you can get in the Game

Magic in this game is wild...

It has to be because you are fighting against mythical creatures like Minotaurs, Medusa, and the Basilisk, which can paralyze. And deep beneath the dwarf kingdom in the North, there are rumors of something dark waiting to be released.

This game is an open-world, single player RPG game.
You can play it casually, taking your time to do quests and explore the world, or you can play it more hard-core.

I like to play open-world RPGs like Skyrim, Oblivion, and Morrowind, as well as Tolkiens universe. So, I have taken the parts I like from them: the wild magic and alchemy from Morrowind, the bright colors from Oblivion, and Skyrim's weapon improvements.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

I have several pictures used for backgrounds, which is generated with AI.
Nothing else.

System Requirements

    Minimum:
    • OS *: Windows 8
    • Processor: +2 Ghz
    • Memory: 4 GB RAM
    • Graphics: Geforce GTX 1050 or better
    • Storage: 500 MB available space
    • Sound Card: Yes
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.

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