The Red Prison is a roguelike based on the OGL-content of the SRD for 5th edition Dungeons & Dragons.
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リリース日:
2019年5月20日
開発元:
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早期アクセスゲーム

今すぐアクセスしてプレイ開始;開発途中のゲームに参加しよう。

注: この早期アクセスゲームは不完全であり、これから変わることも、変わらないこともありえます。現時点でこのゲームをプレイしても満足に遊べない場合は、 ゲームの開発が更に進捗するまで待ってみる必要があるかもしれません。 詳細はこちら

開発者からの注意書き:

早期アクセスにした理由

“The Red Prison is in active development. The current version is playable and features most early game content along with some mid-game content and the beginnings of late-game play. The game is in Early Access on Steam because to date it's been updated on a weekly basis and play-testing and feedback is very important to the ongoing development of the Red Prison.

The goal for development of The Red Prison is to create a procedurally generated Dungeons & Dragons adventure with all of the features of a traditional roguelike which can be played over and over again.”

このゲームは大体どのくらいの期間早期アクセスですか?

“Development is expected to continue over a number of years and it is hoped that the main aspects of the game's content will be complete within 12-18 months before the game leaves Early Access.”

早期アクセスバージョンと計画されているフルバージョンの違いは?

“It is expected that over time the focus of development will be to create a more diverse dungeon to explore, implement powerful character abilities, more spells and magic items and a full bestiary of dangerous monsters to fight.”

早期アクセスバージョンの現状はどうなっていますか?

“The Red Prison is fully playable and is almost feature complete for early-game characters. Ongoing development will continue to add more and more features. All of the features listed in the About This section of the store page are fully implemented and ready to play.”

早期アクセス期間中と期間後ではゲームの価格は変わりますか?

“The Red Prison will always be available to download for free.”

どうやって開発プロセスにコミュニティを参加させる予定ですか?

“Bug reports and suggestions are always welcome. Because The Red Prison will be in development for some time, there is the real chance to shape the future of the game.

The best way to provide feedback for the Steam version of the game is to do that on the Steam Discussion board.”
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最新の更新 全て表示(6)

6月27日

New version with six new playable races

I've decided to widen the scope of the game a bit and expand beyond the original four races plus subraces and things got a bit out of control!

Now there's six new races to play: half-elf, half-orc, tiefling, aasimar, kobold and bugbear. This opens up some interesting new character builds:

* Kobold rogue - high natural dexterity makes a natural fit for a rogue, but the pack tactics trait synergises really effectively with sneak attack. When you and an ally are both next to a target, you get advantage on your attack from the pack tactics trait and the bonus damage from sneak attacks which becomes very powerful.

* Bugbear fighter/rogue - the key feature of the bugbear class is natural reach on all weapons and bonus reach using weapons already with that trait. What it means is that you can be a great weapon fighter and use a polearm to hit monsters 3 squares away. Or you can be a rogue with a finesse weapon and sneak attack from 2 squares away. Both builds become excellent support fighters because you can always attack over the heads of your allies who can take the brunt of the damage for you.

* Half-orc fighter - this build makes for a really powerful and direct fighter. The savage attack trait means that when you roll a critical hit, you roll an extra die of damage so you hit extra hard, particularly when combined with the fighter's improved chances at critical hits at higher levels. The relentless endurance trait gives you an extra buffer before being knocked out. Knowing that you can drop to 0 HP once and automatically be given 1 HP to keep fighting means that you're extra resilient in the front of a party.

* Aasimar are still under development, but they are already useful support characters no matter what class you choose. The healing hands trait gives you a once per rest ability to heal damage up to your character level. It might not seem like much, but it can revive an unconscious ally during combat which can make all the difference.

* Tieflings are also still under development, but a race with darkvision, fire resistance (still a work in progress but will be really helpful to survive enemy spells) and high charisma is a versatile choice for any class.
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6月24日

New version released with two-weapon fighting

Two-weapon fighting is now an option for all classes. although fighters have the ability to utilise the two-weapon fighting style.

Without that fighting style, the player can wield a light weapon in both hands. Light weapons include: daggers, clubs, handaxes, light hammers, short swords, scimitars, and sickles. The weapon in the player's main hand works as normal but the weapon in the off hand can make a single attack per round as a bonus action only without any bonus damage from stats and the like.

If a fighter takes up that fighting style, then both attacks are made with normal bonuses to damage.

It hopefully adds a bit of flexibility to builds and weapon choice in the early game and it seems like it could really come into its own if you manage to track down two powerful light weapons to use together.
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このゲームについて

The Red Prison is a roguelike based on the OGL-content of the SRD for 5th edition Dungeons & Dragons. The Basic Rules is (largely) a stripped back version of those rules and this game takes a similar approach. The game mostly follows those rules faithfully and they are included with the download. Development is still in its early stages and at this stage any available builds are playable but unstable.

The game features four classes (fighter, rogue, wizard and cleric) and four base races with subraces (human, mountain dwarf, hill dwarf, wood elf, high elf, lightfoot halfling and stoutheart halfling). You can fully customise all aspects of your character and recruit magic users, fighters, thugs and priests as henchmen to support you as you explore the depths of the Red Prison. There is an infinite procedurally generated dungeon filled with hordes of monsters to encounter in this traditional roguelike.

システム要件

    最低:
    • OS: Windows XP
    • プロセッサー: 1Ghz
    • メモリー: 128 MB RAM
    • グラフィック: 1024 × 768 resolution (or higher) video adapter
    • ストレージ: 20 MB 利用可能
    • サウンドカード: N/A
    推奨:
    • OS: Windows XP
    • プロセッサー: 1Ghz
    • メモリー: 128 MB RAM
    • グラフィック: 1024 × 768 resolution (or higher) video adapter
    • ストレージ: 20 MB 利用可能
    • サウンドカード: N/A

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