The Red Prison is a roguelike based on the OGL-content of the SRD for 5th edition Dungeons & Dragons.
Minden értékelés:
Pozitív (14) - E játék 14 felhasználói értékeléséből 85% pozitív.
Megjelenés dátuma:
2019. máj. 20.

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Korai hozzáférésű játék

Szerezz azonnali hozzáférést és kezdj játszani; légy részese a játék fejlődésének.

Megjegyzés: Ez a korai hozzáférésű játék nincs készen, és vagy változik a továbbiakban, vagy nem. Ha nem izgat a vele való játék a jelenlegi állapotában, érdemes lehet várni, míg a játék fejlesztése előrehaladottabbá válik. Tudj meg többet.

Mit mondanak a fejlesztők:

Miért a Korai Hozzáférés?

“The Red Prison is in active development. The current version is playable and features most early game content along with some mid-game content and the beginnings of late-game play. The game is in Early Access on Steam because to date it's been updated on a weekly basis and play-testing and feedback is very important to the ongoing development of the Red Prison.

The goal for development of The Red Prison is to create a procedurally generated Dungeons & Dragons adventure with all of the features of a traditional roguelike which can be played over and over again.”

Körülbelül mennyi ideig lesz ez a játék a Korai Hozzáférésben?

“Development is expected to continue over a number of years and it is hoped that the main aspects of the game's content will be complete within 12-18 months before the game leaves Early Access.”

A tervek szerint miben fog különbözni a teljes verzió a korai hozzáférésűtől?

“It is expected that over time the focus of development will be to create a more diverse dungeon to explore, implement powerful character abilities, more spells and magic items and a full bestiary of dangerous monsters to fight.”

Milyen állapotban van jelenleg a korai hozzáférésű verzió?

“The Red Prison is fully playable and is almost feature complete for early-game characters. Ongoing development will continue to add more and more features. All of the features listed in the About This section of the store page are fully implemented and ready to play.”

Eltérően lesz árazva a játék a korai hozzáférés alatt és azt követően?

“The Red Prison will always be available to download for free.”

Hogyan tervezitek bevonni a közösséget a fejlesztés folyamatába?

“Bug reports and suggestions are always welcome. Because The Red Prison will be in development for some time, there is the real chance to shape the future of the game.

The best way to provide feedback for the Steam version of the game is to do that on the Steam Discussion board.”
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The Red Prison indítása


Legutóbbi frissítések Összes megnézése (10)

augusztus 23.

Dynamic dungeons with environmental traps, more powerful rogues and more

New version has been released with the biggest changes being the introduction of all-new vaults with interactive features. Currently they are limited to pressure plates which open and shut secret doors, but it has the capacity to be expanded to all sorts of effects.

This is the way that I've decided to implement traps - rather than just a simple trap which causes damage without much other interaction, these traps cause the dungeon to shift around the player. Sometimes this will expose the player to unexpected danger, sometimes the player will find themselves having to survive without their allies for a while, or sometimes it'll just make exploration a bit more interesting.

The next biggest change was the implementation of a form of the cunning action trait for rogues. Thanks to some clever user feedback, the idea is to allow rogues to always withdraw from combat with provoking opportunity attacks through the use of this trait. What this means is that rogues don't have to be as careful when it comes to getting into melee range and it synergises really well with sneak attack. Now rogues can explore and scout without fear because they know that they'll be able to drop back without incurring too much damage to their allies where they can really dish out some damage!

Another important change for ease of use is the implementation of another premade character type - the tiefling druid. This will allow for quick starts for druids and will speed up play for those who just want to dive straight into the game.

Apart from that, here's the full change list:

* Changed the way that the game checked to see if player could see monsters doing certain actions resulting in messages. Hopefully will tidy up some issues to do with this.

* Added fog cloud as a level 1 druid spell.

* Began reworking field of vision calculations to take into account the necessity for some Effects to block sight.

* Added new pre-made character to help with testing - Tiefling Druid.

* Finished updating field of view calculations to take into account effects which block sight.

* Added new tiles for various magic effects.

* Added a non-diggable trait to tiles in special vaults so that set pieces can't be interrupted during mag gen.

* Fixed bug with using oil of sharpness on blunt weapon causing crash.

* Finished implementing special vaults with trigger squares causing walls to appear and disappear.

* Implemented possibility for multiple special vaults per floor.

* Put in a whole bunch of new special vaults including ones that mirror normal vaults to cause some surprises.

* Fixed a bug with healer pathfinding AI which caused a rare crash.

* Fixed aasimar racial charisma bonus to +2.

* Fixed potential bug with dying while in wild shape.

* Fixed potential bug with messy monster deaths.

* Implemented an always-on cunning action trait for rogues which allows them the unique class ability to withdraw from combat without drawing opportunity attacks.

* Reduced spawn rate of rare magic items.
0 megjegyzés Tovább

augusztus 11.

New version released with minimap!

With the latest version you'll have a minimap in the bottom right hand corner for all graphical modes. It shows the player, visible allies and enemies and marks the location of up and down stairs if you've found them.

Hopefully this helps people navigate the dungeon a bit more easily and you won't have to change to small ascii mode to find the stairs!
1 megjegyzés Tovább
Összes téma megnézése

Jelents hibákat és adj visszajelzést erről a játékról az üzenőfalon.

A játékról

The Red Prison is a roguelike based on the OGL-content of the SRD for 5th edition Dungeons & Dragons. The Basic Rules is (largely) a stripped back version of those rules and this game takes a similar approach. The game mostly follows those rules faithfully and they are included with the download. Development is still in its early stages and at this stage any available builds are playable but unstable.

The game features four classes (fighter, rogue, wizard and cleric) and four base races with subraces (human, mountain dwarf, hill dwarf, wood elf, high elf, lightfoot halfling and stoutheart halfling). You can fully customise all aspects of your character and recruit magic users, fighters, thugs and priests as henchmen to support you as you explore the depths of the Red Prison. There is an infinite procedurally generated dungeon filled with hordes of monsters to encounter in this traditional roguelike.


    • Op. rendszer: Windows XP
    • Processzor: 1Ghz
    • Memória: 128 MB RAM
    • Grafika: 1024 × 768 resolution (or higher) video adapter
    • Tárhely: 20 MB szabad hely
    • Hangkártya: N/A
    • Op. rendszer: Windows XP
    • Processzor: 1Ghz
    • Memória: 128 MB RAM
    • Grafika: 1024 × 768 resolution (or higher) video adapter
    • Tárhely: 20 MB szabad hely
    • Hangkártya: N/A

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