Design warships the way you want them, command fleets, win the naval arms race for your nation!
Recent Reviews:
Mostly Positive (84) - 77% of the 84 user reviews in the last 30 days are positive.
All Reviews:
Mostly Positive (1,401) - 78% of the 1,401 user reviews for this game are positive.
Release Date:
Dec 10, 2021

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Ultimate Admiral: Dreadnoughts'' aims to be the first game of its kind, a naval game which offers a unique opportunity to design and build countless variations of realistic looking warships combined with an extremely in-depth and realistic combat model. We are absolutely excited with what we are making and we hope everyone who is interested about the dreadnought era and naval warfare, will join our ambitious project and support us. We strongly believe that the player feedback is going to be invaluable in order to prepare the game for the full release.”

Approximately how long will this game be in Early Access?

“Our goal is to fully release the game in less than 12 months. The final release date will depend on player evaluation. We strive for quality, so we do not want to rush the game out before it is fully stable and ready.”

How is the full version planned to differ from the Early Access version?

“The main difference will be in the campaign content. The campaign is going to have 10 playable nations (now it has 2), the map will be expanded to cover the whole world, and all mechanics related with the campaign will be complete. Furthermore, we will add more functionalities for the core game, enriching the ship design options and the battle gameplay.”

What is the current state of the Early Access version?

“The game is fully stable and playable, includes Naval Academy with over 56 missions (we continuously add more) and a custom battle mode to simply enjoy battles using your designed ships. The revolutionary ship design tool gives players the chance to build almost any early 20th century battleship they want - the way they like it.

The EA version of the campaign is described on the steam store page.”

Will the game be priced differently during and after Early Access?

“Ultimate Admiral: Dreadnoughts will have the same price in Early Access and the Full Release version.”

How are you planning on involving the Community in your development process?

“We plan to offer large game updates with rich and stable content. We would not like to rush out patches that could bring critical bugs and ruin the gameplay experience for the players.

Players can directly report issues within the game interface (with a “Bug Report" button) or share feedback in our forums. As we did in our previous games, we carefully collect all the player data to understand where we should focus our next development work.

Based on the player feedback we might deploy hotfixes, but we will mainly focus on finishing the remaining game content in a careful and organized manner, with each large update that becomes complete.”
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About This Game

Ultimate Admiral: Dreadnoughts aims to be the first game of its kind - a true naval warfare game - which offers a unique opportunity to design and build countless variations of realistic looking warships combined with an extremely in-depth and realistic combat model. We are absolutely excited with what we are making and we hope everyone who is interested about the dreadnought era and naval warfare, will join our ambitious project and support us.


Become the architect of powerful warships, from small torpedo boats to mighty Battleships! Recreate famous ships such as the HMS Dreadnought and countless speculative designs. Pick turret layout, armor scheme, funnel placement, tower variations making each ship look and feel unique. Their hull characteristics, internal upgrade selection and weight distribution not only modifies their speed and maneuverability but also their weapon effectiveness. Every design detail of your warships has a significant effect on the combat capability of your ships.

Naval combat becomes immersive and feels even more realistic when your opponent is able to react to your actions with a human-like and unexpected behavior. The AI evaluates the optimal engagement distance, using principles of the “Immunity Zone” and comparing its own firepower versus your ships. The AI uses ammunition wisely, holding fire when necessary or switching shell types according to the armor protection of the target. Unless there is a special mission directive, the AI will not act suicidally and will attempt to withdraw, if its fleet becomes heavily damaged or it is much weaker than yours.

The Custom Battle system allows you to experiment and enjoy naval battles utilizing endless combinations of ship designs in technology eras between the years 1890 and 1940 for ten different nations. Additionally, there is the “Naval Academy” which currently includes 56 battle scenarios, where you will have to design a ship or a squadron to fulfill a certain combat tactical task. These numerous missions will allow you to practice and enjoy the many innovative design and combat aspects of the game.

THE CAMPAIGN (Continuously updated during Early Access)
You can fully design your fleet, immerse yourself in epic naval battles and make crucial strategic decisions on the map with a single goal to defeat your opponent by annihilating his fleets and strangling his economy. The campaign will be improved during Early access with new content added in every patch.

Current Playable Nations
  • British Empire
  • French Empire
  • German Empire
  • Italian Empire
  • Austro-Hungarian Empire

Forthcoming Nations
  • United States
  • Russian Empire
  • Empire of Japan
  • Spanish Empire
  • Chinese Empire

Current Functionality of Campaign
  • The Europe map, including North Sea, English Channel, Baltic Sea and Mediterranean
  • Initial years for starting a campaign are from 1890 to 1940 (unlocked until the full release).
  • No peacetime, the game starts at war against two alliances.
  • Technology aspects about 80% ready.
  • Standard Economy options to be enhanced further.
  • Refit of old warships with newer technologies.
  • Full ship movement between ports and everywhere at Sea with Task Forces.
  • Via the Task Force meetings or via a Mission Generator system, battles are created, which you can play in real-time.
  • Campaign is won when you fully defeat your opponents by controlling their seas and struggling their economy.

Future Campaign Features
  • Full Global Map including important regions and colonies.
  • Diplomacy options.
  • Various political and economic events that will enrich the gameplay.
  • Campaigns will last from 1890 up to 1940+.
  • Technology tree improvements for ship design options, crew & officers.
  • Additional warfare options including submarines and minelaying.
  • New map mechanics will allow many more strategic options for your fleets.
  • Other features based on your feedback.

“Early Access” Ship Options
- Over 327 Hull Variants that use over 1386 different ship parts and thousands of different weapons in various sizes and tech levels.
- Among the many ship models there are 33 extra detailed, which can faithfully recreate the following historical ships:
  • USS Monitor
  • CSS Virginia
  • Brandenburg-class battleship (1890)
  • HMS Renown battleship (1893)
  • Kaiser Friedrich III-class battleship (1895)
  • Massena-class battleship (1895)
  • Bouvet-class battleship (1896)
  • Gazelle-class cruiser (1897)
  • Cressy-class cruiser (1898)
  • Formidable-class battleship (1898)
  • Tsesarevich-class battleship (1899)
  • Borodino-class battleship (1899)
  • Warrior-class cruiser (1903)
  • Lord Nelson-class battleship (1905)
  • HMS Dreadnought (1905)
  • Invincible-class battlecruiser (1906)
  • SMS Von der Tann (1907)
  • South Carolina-class battleship (1908)
  • Emden-class cruiser (1908)
  • Fuso-class battleship (1915-1944)
  • HMS Hood battlecruiser (1920)
  • Trento-class cruiser (1925-1929)
  • Deutschland-class cruiser (1929)
  • Mogami-class cruiser (1931)
  • Zara-class cruiser (“Pola” 1932)
  • Richelieu-class battleship (1935)
  • Yamato-class battleship (1937)
  • Sovetsky Soyuz-class battleship (1938+ plan)
  • King George-class battleship (1939)
  • Akizuki-class destroyer (1940)
  • Bismarck-class battleship (1940)
  • Littorio-class battleship (1940)
  • Iowa-class battleship (1940)

Upcoming Ship Models
  • French battleship Danton
  • More hull variants TBA.

System Requirements

    • Requires a 64-bit processor and operating system
    • OS: 64-bit Windows 7
    • Processor: Intel Core i5-2500K 3.3GHz, AMD Phenom II X4 940
    • Memory: 4 GB RAM
    • Graphics: Nvidia GeForce GTX 660, AMD Radeon HD 7870
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 4 GB available space
    • Requires a 64-bit processor and operating system
    • OS: 64-bit Windows 10
    • Processor: Intel Core i7 3770 3.4 GHz, AMD FX-8350 4.0 GHz
    • Memory: 8 GB RAM
    • Graphics: Nvidia GeForce GTX 1060, AMD Radeon RX 580
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 8 GB available space

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