Bonfire is a delightfully gloomy tactical RPG about journey and failure, with a rapid turn-based battle system and heroes who care a little too much.
全部评测:
多半好评 (24) - 此游戏的 24 篇用户评测中有 75% 为好评。
发行日期:
2020 年 3 月 26 日
开发商:
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注意:该抢先体验的游戏内容尚不完整且也许会发生变化。如果您目前不是特别想玩这款游戏,那么您应该等待一段时间来观察游戏的开发进度。了解更多

开发者的话:

为何要采用抢先体验这种模式?

“First things first -- we aim for each build to work as a polished standalone release. That said, games with procedural generation can be expanded easily and benefit greatly from community involvment.”

这款游戏的抢先体验状态大约持续多久?

“No less than six months. but ultimately for as long as it's necessary to provide a satisfactory final product.”

计划中的完整版本和抢先体验版本到底有多少不同?

“Complete game will include the full intended roster of playable hero classes, a proper ending to the story, as well as content and upgrades resulting from community feedback.”

抢先体验版本的现状如何?

“The game is fully playable in near-target quality with 7 out of 9 planned heroes available and around 35h of gameplay before you'll see most of the unique story and quest content.”

在抢先体验期间和结束之后,游戏价格会有所不同吗?

“The price will likely increase for the final version.”

在开发过程中,你们是如何计划让玩家社区参与进来的?

“We have a strong vision for Bonfire as a whole, but intend to rely on the community for the exact direction and timeline of improvements. Especially when it comes to balance and expanding the depth of available tactical options.”
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关于这款游戏

Bonfire is a bite-sized tactical RPG about journey and failure.


Hildie's world has collapsed. She and her group of heroic misfits journey through a desolate world that’s well past saving. Her quest to destroy the Faceless Overlord of the Mournfolk may be hopeless, but she's kinda into lost causes.

Bonfire is a procedurally generated, deeply tactical RPG with a rapid turn-based battle system and heroes who care a little too much. A game of plans that go sideways, crazy builds that somehow work, quick gameplay sessions, and a delightfully gloomy story that binds it all together.

RAPID TACTICS


Bonfire is all about complex strategy emerging from simple rules. The rapid turn-based battle system drops menu navigation in favor of contextual abilities and tactical item use. Each click is a move, each move is significant, and each encounter is a puzzle to solve.

JOURNEY


The gloomy world of Bonfire is procedurally generated. You'll travel to really depressing-sounding places, expand your arsenal of tactical options, meet a cast of rather odd survivors, and struggle to survive yourself. The game is designed for endless play, but its story actually goes somewhere. And yes -- there's even an ending.

EXPERIMENTATION


Making your own builds and party comps is where it's at! Bonfire classes are designed around subtle synergies to work in any possible combination. As your pool of available heroes, abilities and items increases, you'll be able to experiment with more and more interesting setups that don't fall under common RPG archetypes.

FAILURE


Bonfire is difficult. The challenge, however, doesn't come from spiteful RNG coin tosses. While you often have to make the best of a situation, success depends on your setup and tactical flexibility. Each decision is final, and each mistake may be fatal, but runs are bite-sized enough to allow for quick adjustments.

SHOWERS OF BLOOD & COINS


This honestly should be at the top of this list.

系统需求

Windows
macOS
    最低配置:
    • 需要 64 位处理器和操作系统
    • 操作系统 *: Windows 7/8/10
    • 处理器: If it can handle your operating system, it's enough
    • 内存: 1 GB RAM
    • 显卡: Anything that can display a picture on a screen
    • 存储空间: 需要 200 MB 可用空间
    推荐配置:
    • 需要 64 位处理器和操作系统
    • 操作系统: Windows 10
    • 内存: 4 GB RAM
    • 存储空间: 需要 200 MB 可用空间
* 2024 年 1 月 1 日(PT)起,Steam 客户端将仅支持 Windows 10 及更新版本。
    最低配置:
    • 操作系统: OS X 10.11 or higher
    • 处理器: If it can handle your operating system, it's enough
    • 内存: 1 GB RAM
    • 显卡: Anything that can display a picture on a screen
    • 存储空间: 需要 200 MB 可用空间
    推荐配置:
    • 操作系统: MacOS 1.14+
    • 内存: 4 GB RAM
    • 存储空间: 需要 200 MB 可用空间

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