Muscle Magic is a local multiplayer brawler in which you play as powerful, muscular wizards and barrage your opponents with a variety of wacky spells. Grab up to 3 of your friends and duke it out to see who is truly the fittest mage of them all!
All Reviews:
Positive (12) - 91% of the 12 user reviews for this game are positive.
Release Date:
Apr 26, 2019
Developer:

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Notice: Muscle Magic requires a controller in order to play. Playing with a keyboard and mouse isn't supported.

Play Muscle Magic

Free To Play
 

Recent updates View all (4)

May 20

MANCAVE MADNESS NOW LIVE!

Muscle Magic has received its first post-launch update! Join our wizards as they spelunk into the depths of a new level and explore the wondrous lands of balance changes and bug fixes:

[NEW CONTENT]


  • New map: Testosterstone. This level features the underground depths beneath the Armpit, where the wizards have established their locker rooms. Watch out for the stalactites coming loose from the ceiling while you are playing on this map!
  • New taunts. Press the bumpers to do some work-outs during the game and taunt your opponents.

[SPELLS]

Rage:
  • Removed the Rage spell from the spell rotation. We personally felt that this spell was not making any meaningful contributions to the gameplay and did not properly function within its defensive role. As such, we are removing the spell at the moment. In a future update, we will make sure there are other defensive abilities to serve as a replacement, but these are still in development. Updates coming soon!
Magnet Mates:
  • Added new visuals for Magnes Mates. The new visuals better reflect the original theming of the spell.
  • Magnet Mates beam now applies damage to players that walk through it. Damage value is set to 6HP. Damage is applied when a player walks into the beam, together with minor knockback.

Flash Blink:
  • Flash Blink is now colour-coded to represent the colour of the player who used it.

Boomerang:
  • Made Boomerang spell easier to catch after it is thrown.

[LEVEL]

Armpit:
  • Small camera tweaks. The camera now keeps all of the players in camera view better.
  • Spawn points position changed outwards towards the edges of the map.
  • Bumpers in the corners of the map are now easier to hit and rebound spells from.
  • Added NPC characters to the outskirts of the Armpit.

[MENUS]
  • Character Selection Menu was tweaked to be located in a locker room, rather than being displayed on a static, coloured background.
  • Unlocked the Testosterstone level in the Level Selection Menu.
  • Updated the previews of each level environment in the Level Selection Menu.
  • Players can now back out of the Pause Menu by pressing either B or start, rather than having to manually press the ‘’Resume’’ option.
  • Added Main Menu option for the Book of Swole. This option will be used to take the player to the spell list feature we are preparing. This option is greyed out for now, but will be available in the next update!
Note: we made a minor mistake with the Character Select Menu. Currently it does not show how you can switch to a different team than the default selected one. This can be done with the bumpers.

[HUD]
  • Removed outline around the individual character health bars for better clarity.
  • When a player is at low HP, the health bar and cool down icons jitter slightly to signify their health status.
  • When a spell comes off cooldown, the icon enlarges for a moment to signify the player’s ability to use the spell again.
  • Damage numbers now reflect the colour of the selected team.

[GENERAL]

  • Added animation for the wizards spawning in at the start of a round.
  • Added animation for the wizard if the player tries to fire a spell while it is on cooldown.
  • Disabled Killfeed. The Killfeed shown during individual rounds is currently not working as we intended it to work, meaning we need some time to fix it and bring it up to our standards. As such, we have disabled it for the time being. The feature will return in a future update.
  • Fused hat, skin colour and staff options into one cohesive costume set. Each costume set also has a fantastically pun-y name attached to it. This is done in preparation of a future update as well, so stay tuned!

[BUG FIXES]

  • Steam application properly closes now after players quit out of the game.
  • The ‘’Main Menu’’ option in the Victory Menu is now immediately selectable, instead of only being selectable after the player hovered over the ‘’Rematch’’ button first.
  • Fixed the issue of players being knocked out of the map by getting hit with the Boxing Glove spell or getting hit during the Skipping Rope start-up.
  • Fixed the issue of players getting frozen in place while utilizing the Skipping Rope spell.
  • Fixed the issue where hitting a player with a Fire Fist during their Skipping Rope animation would forego any damage to the player being hit.
  • Fixed the issue of player momentum sometimes slowing down while using Skipping Rope.

If you have encounter any additional bugs, or want to give us feedback on the game and its new content, send us an email at musclemagicassistance@gmail.com or join our Discord: https://discord.gg/RDUUbnA


0 comments Read more

May 17

NEW CONTENT - COMING SOON!

We have been hard at work at creating more content and improving the Muscle Magic experience, and we are almost ready to start sharing some of our major additions with you all. While we are working on this however, we already have some new content for you to enjoy.

Starting soon, you can enjoy playing Muscle Magic in the depths of Testosterstone, the new map we are developing. It is set in the caves beneath the Armpit, where our buff mages have established their locker rooms. Their rigorous training has however had the side-effect of making the stalactites on the ceiling come loose, so be careful not to get crushed!

Be sure to follow us on social media or keep an eye on the community tab in Steam for the release of this update. We hope you enjoy the map!



Join in us on Discord: https://discord.gg/RDUUbnA
Follow us on Twitter: https://twitter.com/PlayMuscleMagic
Like us on Facebook: https://www.facebook.com/PlayMuscleMagic/
1 comments Read more

About This Game

Note: Muscle Magic requires a controller to play

Muscle Magic is a fresh new take on the old Warlock sub-genre, but with an added twist of muscular mages!

In Muscle Magic, each player controls one of the most buff wizards in all of the land, and tries to KO his opposition in order to gain control over the source of their immense power: the illustrious Swole Gems. Up to 4 players can partake in their exhilarating brawls, so grab some friends and duke it out to be the last wizard standing!

Features

  • Local Multiplayer
    Play locally with your friends and family in a variety of different ways, from fun free-for-alls, to tactical team matches, to intense 1v1's.
  • Accessible, but rewarding gameplay
    The game is easy for every sort of player to get into, but with all of the spells you can master and all of the opponents you have to predict, the gameplay proves rewarding for those that choose to master it.
  • Variety of Spells
    There are 17 spells to use, each with their own unique functionality. Use them to defend yourself, move around the battlefield or to KO your opponents!
  • Customize your wizard
    Each wizard has a variety of hats and staffs to adorn their muscular bodies with. Choose which outfits fit you best, and become the most beautiful warlock in existence!

Future Plans

Muscle Magic is a 3rd year student project from students at Breda University of Applied Sciences. The game is still in active development, and we will continue to update it regularly until the beginning of July with additional content and tweaks. If you want to give us any feedback on the game for how we can improve it throughout this development period, consider leaving a review or sharing your feedback on our social media platforms!

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7
    • Processor: Quad-core Intel or AMD, 2.20 GHz
    • Memory: 4096 MB RAM
    • Graphics: Nvidia GeForce 940MX
    • DirectX: Version 11
    • Storage: 1 GB available space
    • Sound Card: DirectX-compatible sound card
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10
    • Processor: Quad-core Intel or AMD, 2.50 GHz
    • Memory: 4096 MB RAM
    • Graphics: Nvidia GeForce 940MX
    • DirectX: Version 11
    • Storage: 1 GB available space
    • Sound Card: DirectX-compatible sound card

What Curators Say

7 Curators have reviewed this product. Click here to see them.

Customer reviews

Review Type


Purchase Type


Language


Date Range
To view reviews within a date range, please click and drag a selection on a graph above or click on a specific bar.

Show graph



Display As:
Show graph
 
Hide graph
 
Filters
Excluding Off-topic Review Activity
There are no more reviews that match the filters set above
Adjust the filters above to see other reviews
Loading reviews...