Emberlight is a true roguelite dungeon crawler, set in a world where the Gods have given you a great gift - and a great curse. Explore procedurally generated dungeons as a Knight of the Ember Order. Conquer the quests set out before your party, and uncover the lore of the land.
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Release Date:
Aug 13, 2019
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Recent updates View all (25)

August 21

Updated Patch Notes for August 21



The development team has made the following changes and updates to the game in the latest Changeset 825 update.
  • Resolved issue where diminishing returns/hard cap on crowd control was not working properly. It now properly recognizes dimishing returns (there is a test per attempt to use) along with a hard cap (after 10 full uses in a room, CC will not work). This should help with a few encounters that overloaded CC (wolves and werewolf encounters, critter encounter with 3 rats, and Ratman miniboss) as well as corruption fight with CC-heavy party members.
  • Raised floaty text above the status effects area. It will also raise higher with many status effects.
  • Resolved issue where the Blaze Knight, when having multiple turns in succession, didn't rotate back to starting rotation in between turns. This was fixed before launch, but accidentally commented out in a recent update.
  • Leaderboard numbers now start at 1 position as opposed to 0.
  • Added roadmap image as a clickable button to bottom left of main menu. This opens browser to the State of the Game article for details on the future of Emberlight.
Join our popular Discord Community Server at http://www.discord.gg/quarteronion to discuss Emberlight.
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August 19

Updated Patch Notes for August 19 - Purity Mode Added



We just made updates, changes, and some fixes in the latest build for Emberlight in Changeset 821. Please read about the new purity mode for those wishing for a "good ending" in options as well as the other updates to the game.
  • Rebuilt quest screen to help resolve confusion in determining which quest was selected and how long the quest will last
  • Fixed a few grammar and spelling errors
  • Resolved issue where the persistent corruption bars did not properly update the bar portion
  • Resolved issue where the windowed option was flipped
  • Unit portraits (in abilities window, town portal, and above units on screen) now show stats window when hovering over
  • Traits have all been shifted as status effects to make them more apparent. We'll see how this plays out in later levels where many more status effects are applied and whether we'll need to present the traits differently.
  • Various tweaks to the tutorial messages to align to recent changes
  • Pushed the updated options window
  • Quest window now defaults to highest accessible quest. It can still be cycled.
  • Updated method for hovering over unit portraits as it was occasionally flipping the toggle
  • Resolved issue where somehow clicking through tutorial windows in quest and party screens allowed the back button to be hit leaving the tutorial window up indefinitely.
  • With traits now in status effects, reduced size of each icon to be 6 wide to handle traits, drinks, and any active status effects.
Purity Run Explained
  • When defeating the final boss, if none of the party members received any corruption (relying solely on town portal abilities), the corruption fight is skipped and a different ending is earned. No corrupted boss is created. This was in response to feedback requesting a "good" ending.
  • Is Purity Run added to options menu. When set, if any party members have 0 corruption but a corruption fight must happen due to another member having corruption, the system will pick a 0 corrupted party member in the fight. This was in response to feedback requesting a "good" ending.
  • If at least one corruption fight occurs, but the survivors are not corrupted, the second ending is earned. No corrupted boss is created. This was in response to feedback requesting a "good" ending.
 
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Reviews

“Honestly, I liked it, though not so much at first. Quarter Onion seems to be doing a great job on taking feedback and ironing out issues, and I'm definitely going to keep an eye on that”
7/10 – The Arcadist

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About This Game

Emberlight is a true roguelite dungeon crawler, set in a world where the Gods have given you a great gift - and a great curse.

Explore procedurally generated dungeons as a Knight of the Ember Order. Conquer the quests set out before your party, and uncover the lore of the land. Grow your strength by absorbing the abilities of your slain enemies and collecting the powerful traits of dungeon bosses.

Become strong, become quick, become immortal - but be warned - as you fight using unstable Ember powers, they will begin to corrupt and twist your very soul. Every gift of power has its sacrifice; every ability has its cost.

As the Gods fight for control of their creations, you must decide what is good, and what is evil. To protect your people against the dangers of Ember power, you must use its power to your advantage. Will you conquer the dark, or will you lose yourself to corruption?

ABSORB
As a Knight of the Ember Order, you have the ability to absorb the abilities used by your enemies. Every ability used by enemies has a chance to be learned. This allows customization of each character towards whichever goals you have. But each absorbed ability has a cost...

CORRUPT
Every absorbed ability will corrupt your soul. You will slowly lose yourself to evil as the quest progresses. This expresses itself in unstable corruption traits which leads to metamorphosis into an evil being (such as a lich). And you will lose yourself to the corruption...

REPEAT
Each run will last between 30-60 minutes. After completing the quest, the most corrupted will kill off his former allies in an epic battle. This corrupted being will then begin attracting evil around them, and will act as a boss in a future quest once their influence has expanded enough. They will have all the powers you have provided them during the run, providing a never ending challenge in future runs. For every corrupted boss, a stronger party is required to defeat them. And the cycle repeats......forever?

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7+ (64-bit)
    • Processor: 2.0 Ghz
    • Memory: 4 GB RAM
    • Graphics: Open GL 3.2+ Compliant
    • Storage: 2 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10+ (64-bit)
    • Processor: 3.0 Ghz
    • Memory: 8 GB RAM
    • Graphics: Open GL 3.2+ Compliant
    • Storage: 4 GB available space
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: OS X 10.6.3 Leopard 64-bit or newer
    • Processor: Intel Core i5-540M @ 2.53 GHz
    • Memory: 4 GB RAM
    • Graphics: AMD Radeon HD 6750M or NVIDIA GeForce GT 330M
    • Storage: 2 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: OS X 10.6.3 Leopard 64-bit or newer
    • Processor: Intel Core i5-540M @ 2.53 GHz
    • Memory: 4 GB RAM
    • Graphics: Radeon HD 6750M or NVIDIA GeForce GT 330M
    • Storage: 2 GB available space
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Ubuntu 14.04 LTS 64-bit or newer
    • Processor: Intel Core i3-2100T @ 2.50 GHz / AMD Phenom II X3 B73
    • Memory: 4 GB RAM
    • Graphics: AMD Radeon HD 4850 or NVIDIA GeForce 9600 GT
    • Storage: 2 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Ubuntu 14.04 LTS 64-bit or newer
    • Processor: Intel Core i3-2100T @ 2.50 GHz / AMD Phenom II X3 B73
    • Memory: 4 GB RAM
    • Graphics: AMD Radeon HD 4850 or NVIDIA GeForce 9600 GT
    • Storage: 2 GB available space

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