Ever wanted to create your own world? Keep track of your P&P campaigns? Are you working as a worldbuilder and find it troublesome to keep track of lots of relevant data or simply want to share that data in an accessible way? Well look no further than Ikarus!
Reseñas generales:
Muy positivas (55) - El 89 % de las 55 reseñas de los usuarios sobre este software son positivas.
Fecha de lanzamiento:
12 JUL 2019
Desarrollador:
Editor:
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Software con Acceso anticipado

Involúcrate con este software mientras se desarrolla.

Aviso: Este software con Acceso anticipado no está terminado y puede o no cambiar más adelante. Si no te entusiasma usar este software en su estado actual, entonces deberías esperar a ver si avanza más en su desarrollo. Más información

Lo que dicen los desarrolladores:

¿Por qué Acceso anticipado?

“We feel that Ikarus is in a state where people can see the gist of what it is supposed to be. As well as already find the present features useful.
However a time has come where Ikarus can benefit from the inclusion of a community.

We know what we want for Ikarus, and where we want to take it. Though the more people the merrier - Ikarus has a great potential and that only excels when more people take part in its development.”

¿Cuánto tiempo va a estar este software en Acceso anticipado aproximadamente?

“That depends.
Both on how much support we receive, as well as on how many useful features people want to see in the final release.
But that release (first two columns of the roadmap) should:tm: be doable within one to two years.”

¿Qué tan diferente será la versión completa de la versión de Acceso anticipado?

“There are a lot of features Ikarus will have to contain before we publish the full version.
Here's a boiled down version, for all planned changes, check out the roadmap.
  • A story editor, a map editor, and a timeline for your world and its events
  • Steam Workshop Integration to share content and creations
  • An improved UI and UX
  • An overall improvement in stability and usability
  • A website to request features, report bugs, and ask questions
  • And whatever other good features people request during the development

¿Cuál es el estado actual de la versión de Acceso anticipado?

“It is the barebones concept of Ikarus in program form.

You want to specify __? Well what is a __ to you? What information do you need to know about __ in your world? And how does __ relate to other things in it?

Once you've specified that, go ahead and create as many __ as you want.

__ could be characters, locations, races, countries, or contacts in your phone book - it's up to you!

You may also specify constraints to validate the data you can input. Characters can only be between 1.30m and 2.46m tall? No worries, Ikarus will make sure to tell you if you accidentally exceed those constraints.

Additionally the custom calendar system is already setup, allowing you to create your own calendars and specify dates within them.”

¿Variará el precio del software durante el periodo previo y posterior al Acceso anticipado?

“Yes Ikarus will cost money once it is released, though the pricing isn't final yet.”

¿Cómo tienes planeado involucrar a la comunidad en tu proceso de desarrollo?

“It is in our interest to have a close relationship to the community - how close depends on how many people will take part in it of course. We'll be active on the Discord as much as we can, answer questions and consider any suggestion. In addition ot that I will post weekly dev diaries to make development as transparent as humanly possible.

Ikarus has a finished and laid out roadmap, containing features we want to see in the final release. During alpha development some of our testers have already given us great feedback and suggestions. We plan to expand this in the open beta, i.e. people can leave suggestions, feedback, and bugreports for us to investigate. Infact we plan to have a website setup soon or soonish where people can post ideas, and vote on them. The most popular ideas will then take precedence.”
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Acerca de este software

Ikarus is a tool for creating and building your own world. Unlike other world-building tools however, it provides you with a completely customisable experience with near infinite possibilities for the way you structure your data.

For any further information you can check out our website on the sidebar.

We're a team of two, with the support of some friends - it's a passion project of mine and I'm creating this not only for others, but for myself as well.
The project is in a very early stage, and only the fundamental features are implemented.
As for where we are, and where we want to go, Ikarus includes a roadmap which shows the end goal we're trying to achieve!

Have you got any questions, suggestions or just want to chat to other people using Ikarus to share your experience, or perhaps talk a bit with the devs?
Come find this and more on our Discord!

Requisitos del sistema

Windows
SteamOS + Linux
    Mínimo:
    • Requiere un procesador y un sistema operativo de 64 bits
    • SO *: Windows 7 SP1
    • Procesador: Any 64-bit CPU
    • Memoria: 64 MB de RAM
    • Gráficos: Any GPU capable of DirectX 9 or OpenGL 2.0
    • Almacenamiento: 128 MB de espacio disponible
    • Tarjeta de sonido: Any
    Recomendado:
    • Requiere un procesador y un sistema operativo de 64 bits
    • SO: Windows 10
    • Procesador: Any 64-bit CPU
    • Memoria: 128 MB de RAM
    • Gráficos: Any GPU capable of DirectX 9 or OpenGL 2.0
    • Almacenamiento: 256 MB de espacio disponible
    • Tarjeta de sonido: Any
* A partir del 1 de enero de 2024, el cliente de Steam solo será compatible con Windows 10 y versiones posteriores.
    Mínimo:
    • SO: Debian 8, Fedora 19, Ubuntu 13.10, OpenSUSE 12.3, or comparable
    • Procesador: Any 64-bit CPU
    • Memoria: 64 MB de RAM
    • Gráficos: Any GPU capable of OpenGL 2.0
    • Almacenamiento: 128 MB de espacio disponible
    • Tarjeta de sonido: Any
    Recomendado:
    • SO: Debian 10, Fedora 31, Ubuntu 19.10, OpenSUSE 15.1, or comparable
    • Procesador: Any 64-bit CPU
    • Memoria: 128 MB de RAM
    • Gráficos: Any GPU capable of OpenGL 2.0
    • Almacenamiento: 256 MB de espacio disponible
    • Tarjeta de sonido: Any

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