Afterconflict is a Realistic Cold War Multiplayer Tactical FPS, wherein the remnants of NATO and Warsaw Pact forces fight to the bitter end during the latter stages of World War 3.
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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Due to the nature of the game being a multiplayer first-person-shooter involving the community is critical to making an enjoyable game. We would like to build a community around our game before release in order to obtain critique and feedback about game. This should help us in balancing the in-game equipment and mechanics, as well as providing a better experience as we make changes based around our community's preferences.”

Approximately how long will this game be in Early Access?

“We expect the game to be in Early Access for a few years.”

How is the full version planned to differ from the Early Access version?

“The complete list will be determined as the development goes. We want to involve the community to understand the requirements of the players. The development list so far :

  • More locations for players to experience combat on.
  • More objective based game modes.
  • More factions and equipment for players to experience.
  • More customization for player equipment.
  • Co-op objective based missions.

What is the current state of the Early Access version?

“Two factions are currently playable with an incomplete set of equipment to choose from. There are several large scale maps to experience.”

Will the game be priced differently during and after Early Access?

“We plan to increase the price once the full game is released.”

How are you planning on involving the Community in your development process?

“We take the approach of the game development vector being directed by the players playing it. We want to make a community that interacts directly with us to make sure the feedback they provide is considered. We plan to use the Steam community forum, Discord, Twitter.

Website -
Discord -
Twitter - ”
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Planned Release Date: To be announced

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About This Game

Afterconflict is a Realistic Cold War Multiplayer Tactical FPS, wherein the remnants of NATO and Warsaw Pact forces fight to the bitter end during the latter stages of World War 3.

Key Features
  • Factions

    Play as a wide range of factions from within NATO, the Warsaw Pact, and more such as the United States, East Germany, and Yugoslavia, all with unique gear to choose from to be taken into battle.
  • Teamwork

    With a strong emphasis on teamwork, coordination between allies is vital for achieving tactical supremacy.
  • Equipment

    Choose from a large array of weapons, attachments, ammo types, uniforms, armour, and other varying tools to ensure you shall be well equipped for the fight ahead; with pieces like the West German MG3, the British L2A2 SUIT, and Soviet OKZK-D, no matter
  • Firearm operation

    In Afterconflict we pride ourselves on realism and the way our weapons feel is no exception to this, with authentic handling and reloading, accurate ballistics, material penetration, and realistic damage modelling.
  • Wear & Tear

    As battle wears on a soldier, so too does it on his equipment, you may let this serve as a testament to your experience or always keep a factory-new rifle in hand, the choice is yours.
  • Locations

    Maps in our game aren't relegated to predictable arenas, our locations are spacious and diverse, giving you plenty of tactical options as you fight for control over a Europe plunged into total war.

Mature Content Description

The developers describe the content like this:

This Game may contain content not appropriate for all ages, or may not be appropriate for viewing at work: Frequent Violence or Gore, General Mature Content

System Requirements

    Minimum:
    • OS *: Windows 7, Windows 8, Windows 10
    • Memory: 4 GB RAM
    • Graphics: Video card with 2GB VRAM and Shader Model 5.0
    • DirectX: Version 11
    • Network: Broadband Internet connection
    Recommended:
    • OS *: Windows 7, Windows 8, Windows 10
    • Memory: 8 GB RAM
    • Graphics: Video card with 4GB VRAM and Shader Model 5.0
    • DirectX: Version 12
    • Network: Broadband Internet connection
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.
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