A brutal tactical FPS focusing on unflinching realism and equipment accuracy, set during the twilight days of what was once the Cold War.
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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Early Access will give the team the opportunity to grow the game with the community. ”

Approximately how long will this game be in Early Access?

“We expect the game to be in Early Access for a few years.”

How is the full version planned to differ from the Early Access version?

“The plans for Early Access will be communicated as we get closer to the launch date.”

What is the current state of the Early Access version?

“The state of the Early Access build will be communicated closer to launch.”

Will the game be priced differently during and after Early Access?

“We plan to increase the price once the full game is released.”

How are you planning on involving the Community in your development process?

“We take the approach of the game development vector being directed by the players playing it. We want to make a community that interacts directly with us to make sure the feedback they provide is considered. We plan to use the Steam community forum, Discord, Twitter.
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Planned Release Date: To be announced

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About This Game

WELCOME TO THE THIRD WORLD WAR

Enter the world of Afterconflict: a world at war, tearing itself asunder under the back-and-forth fighting between the forces of NATO, the Warsaw Pact, and every nation in-between, whether seeking to establish a new paradigm, or simply to survive to see a new sunrise that isn't heralded with another mushroom cloud just over the horizon.

Afterconflict is a tactical FPS focused on simulating the combat of an alternative World War III, had the twilight years of the Cold War gone differently. All of the years of planning and training come to a mighty crescendo, with the world's military stockpiles being put to the ultimate test- each reconstructed piece intended to provide a simulation gaming experience like no other.

KEY FEATURES

  • Authentic Equipment
    Each nation depicted in Afterconflict fields equipment and weaponry true to the era, from the newest, finest frontline technology the world has to offer to gear pulled from long-sealed crates in a desperate bid for survival. Whether standard issue or specialist, notorious or little-known, every piece is faithfully recreated to build the most authentic portrayal possible of these nations at war.

  • Accurate Ballistic
    While ripping through the wall(s) of a contested building with high-calibre machine gun fire is often what comes to mind when thinking of weapon ballistics, in Afterconflict it's just the start: burning barrels warping under the heat of sustained fire, subsonic cartridges refusing to cycle a rifle's action, RPG warheads ricocheting off their target at an awkward angle, all are factors that must be taken into account if one intends on finishing the fight.

  • Combined Arms Warfare
    In addition to soldier-to-soldier fighting, Afterconflict also includes various crewable vehicles. From armored personnel carriers ferrying infantry into battle, to main battle tanks turning those metal boxes into flaming wrecks, to utility trucks carrying specialist teams hell-bent on blasting tank turrets skyward- all these and more come together to deliver a comprehensive combined arms experience.

  • Various Support Options
    To supplement the various player-manned vehicles, Afterconflict also offers various on and off-map support options that allow the player to call in assistance that'll gladly take out enemy vehicles and positions; if that is to be a precision autocannon strike from the air, eviscerating a stubborn enemy tank, or trying to flatten an entire area by saturating it with high-calibre artillery fire, well, that's for you to decide!

  • Built on Custom Engine
    Afterconflict is built with a custom engine, allowing us to fine-tune each and every aspect of it to best create the systems that allow Afterconflict to be the game that we want it to be.

  • Modding Framework
    Our custom engine includes an in-built modding framework intended to empower players to customise their experience with new content, mechanics, and scenarios; what would YOU like to create in Afterconflict?

Mature Content Description

The developers describe the content like this:

This Game may contain content not appropriate for all ages, or may not be appropriate for viewing at work: Frequent Violence or Gore, General Mature Content

System Requirements

    Minimum:
    • OS *: Windows 7, Windows 8, Windows 10
    • Memory: 4 GB RAM
    • Graphics: Video card with 2GB VRAM and Shader Model 5.0
    • DirectX: Version 11
    • Network: Broadband Internet connection
    Recommended:
    • OS *: Windows 7, Windows 8, Windows 10
    • Memory: 8 GB RAM
    • Graphics: Video card with 4GB VRAM and Shader Model 5.0
    • DirectX: Version 12
    • Network: Broadband Internet connection
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.
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