reaktron is a snake game. Minimalist. Fast-paced. Multiplayer. Online. Couch. Powerups. EVERYTHING! Play it online with up to 12 local or remote players using keyboards, gamepads or even your smartphone. Can you master the challenging gameplay with its simple 3-button-controls?
发行日期:
2019 年 8 月 23 日
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抢先体验游戏

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注意:开发者最后一次更新是在 5 年前。 开发者在此处描述的信息和时间表可能不再是最新的。
开发者的话:

为何要采用抢先体验这种模式?

“We believe that reaktron offers a great core mechanism that can interest a wide range of player types. If you happen to be one of them please share your thoughts with us, so we can fine-tune the game mechanics and extend reaktron according to your feedback. We hope that we can commence a community-driven journey to make reaktron the great, timeless gaming experience we believe it can be.”

这款游戏的抢先体验状态大约持续多久?

“Currently, we estimate the process of completion to take about 9 months.”

计划中的完整版本和抢先体验版本到底有多少不同?

“Throughout the Early Access period, we plan to add a lot of extra content. Currently, we would suggest to add

New game modes

  • a multiplayer mode that includes options for a user-defined gameplay. This will make it easier for you to play this with your farther or your 7 years old niece - or both. In addition, we can learn much more about the way you want to play this game.
  • a cooperative online multiplayer mode: join forces with all local players to compete online.
  • a challenging single-player mode in which players experience and learn to use reaktrons to solve puzzles at their own pace.
  • a "tronement" mode that supports an easy organization of online or offline tournements.

More content

  • 22 new types of reaktrons to reach a total of 31 (yes, EXACTLY 31!) with multiple levels each - resembling a skill tree that players can unlock during online matches.
  • additional rules/mechanics such as an inventory system that allows you to collect and trigger any combination of reaktrons.
  • two new forms of puzzles: labyrinth and pixel pandemonium.
  • improved bot behavior adjusted for players of different skill levels.

AI interface

  • AI interfaces for two leagues - "classic AI" and "replicant" - so that users can create their own bot and let it compete with others online.

General improvements

  • a steadily improved UI/UX.
  • additional language support.

Gimmicks

  • a table-top mode that allows you to play reaktron like a board game.
  • a selfie-option: get creative and use your own images as puzzles.

抢先体验版本的现状如何?

“You can play an online multiplayer mode that includes a subset of 9 types of reaktrons for any combination of up to 12 local or remote players per match. A more detailed list of all implemented features is provided in the section "About This Game".”

在抢先体验期间和结束之后,游戏价格会有所不同吗?

“The price will be increased once we will have added a significant amount of content and both we and the community think that reaktron is ready to launch as a full version.”

在开发过程中,你们是如何计划让玩家社区参与进来的?

“We are eager to learn about your thoughts and ideas concerning reaktron. Join us on discord () to discuss these with us. Whether you can think of a creative new type of power-up - ups, sorry - reaktron, new ways to balance and play this game, or any other ways to improve the game - we would love to integrate your suggestions.”
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关于此游戏

reaktron is a snake game. Minimalist. Fast-paced. Multiplayer. Online. Couch. Powerups. EVERYTHING!

Sometimes, you need to reinvent the wheel

reaktron is much more than an ordinary snake game! According to one of the developers - a slightly confused German neuroscientist - you could call it a psychophysical experiment that completely simulates the so-called broesel-physics. But then again, who cares?



With reaktron we tried to improve on a widely unknown minimalistic C64 game, which has been described as "one of the best multiplayer games of all times on all formats!" (Lagerfeldt, 2003-06-21). Easy-peasy. So we

  • slightly extended the game mechanics.
  • made it a couch-online-multiplayer game - quite a rare type of game.
  • added the option to easily join and play via smartphone (no app required!).
  • added power-ups, including the infamous and technically challenging REVERSER (it's time-warp mechanism makes reaktron probably the most complex snake game ever).
  • and suddenly started to call power-ups reaktrons (WTF?!).

Early access features

Currently, a combined local and online multiplayer mode (there should be an established word for this. We propose the term "remocal" multiplayer game) lets you experience the game mechanics as follows:

  • play with up to 12 (remote or local) players per match.
  • play two types of levels: battle royale (survive or escape) and puzzle (unlock reaktrons).
  • play a match of 48 rounds and collect the highest score to win.
  • occasional puzzles spice-up the game and let you unlock up to 9 reaktrons (we could just say "power-ups" - but we don't!).
  • unlock various Steam achievements.

Our mutual vision

Even though we have this plan of how the game might look like in the future, we'd be thrilled to get more people involved in the development of reaktron. Be a part of our community on discord, report bugs, tell us your wishes about the game and suggest extraordinary effects for new reaktrons (our way to say "power-up" - did we mention this already?).

系统需求

Windows
macOS
SteamOS + Linux
    最低配置:
    • 操作系统: Windows 10
    • 处理器: 2 GHz
    • 内存: 2 GB RAM
    • 显卡: Integrated
    • 存储空间: 需要 200 MB 可用空间
    • 声卡: yes
    推荐配置:
    • 操作系统: Windows 10
    • 处理器: 2 GHz
    • 内存: 2 GB RAM
    • 显卡: Integrated
    • 存储空间: 需要 200 MB 可用空间
    • 声卡: yes
    最低配置:
    • 操作系统: High Sierra
    • 处理器: 2 GHz
    • 内存: 2 GB RAM
    • 显卡: Integrated
    • 存储空间: 需要 300 MB 可用空间
    • 声卡: yes
    推荐配置:
    • 操作系统: Mojave or higher
    • 处理器: 2 GHz
    • 内存: 2 GB RAM
    • 显卡: Integrated
    • 存储空间: 需要 300 MB 可用空间
    • 声卡: yes
    最低配置:
    • 操作系统: Ubuntu 12
    • 处理器: 2 GHz
    • 内存: 2 GB RAM
    • 显卡: Integrated
    • 存储空间: 需要 200 MB 可用空间
    • 附注事项: Tested with latest versions of Arch, NixOS, Ubuntu, Gentoo, Debian

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