Baby Redemption is a high paced rogue-like shooter where you have to save babies in glorious intense slow-motion action. Weapons, bullets, babies, fun and bullet-time. What more do you need?
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Release Date:
Apr 5, 2019

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Recent updates View all (8)

June 25

Arena Update (Free DLC) + Steam Sale!


Just wanted to swing by and say that I've now released a new update for Baby Redemption and I'm calling it the Arena Update.

With it comes some bug-fixes but also a new game mode called... the Arena.

To keep it short; The Arena is a new horde mode gameplay that throws you straight into the action. The Lizard has dug up a new hole in your hub and if you jump down you'll find yourself in a new room where 6 waves of increasing amounts of enemies will spawn in.

If you survive 3 waves you have the opportunity to leave with 1 baby, but if you finish 3 more you get double the babies and can leave with a total of 3 joyful babies. Between waves you get money, weapons and upgrades.

It's quite fun and can be quite a challenge. If you guys like it and if it gains any traction I'll add more arenas for you guys.

There's also a new trailer in Store-page where you get a quick glimpse.

Oh and to celebrate that summer is here, BR is off 40% during Steam Summer Sale!

Hope you enjoy and as always, shoot me some feedback on Twitter @shotgunanaconda or the steam forums :)

v1.05.20190623 patch notes
-New gamemode: the arena
-Bug: Wall props/decoration sprites weren't spawned correctly in certain rooms
-Bug: Weapons turned invisible when picking up babies and never came back
-Bug: BoomBoom enemies now die correctly and dont float around like ghosts
-Bug: Floor sprites now load the correct tiles, hopefully avoiding different hues.
-Bug: Spin mine was damaging all enemies on screen in certain conditions
-Art: Blooddrops have lowered opacity for increased readability

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April 27

Content Patch "Burn Baby Burn" - v1.02.20190427

The first content patch is here!

Enemy shield Drone

To add more variation and challenge to the later waves there are now enemy drones that fly around and add a bubble shield to your enemies. This Drone has to be taken out before you can damage selected enemy.

New Enemy: BoomBoom

Speaking of variation, a new challenger enters the building. He's called BoomBoom and well... he goes boom.Hope your aim is good.

New Weapon: Burner

New enemies requires new tools. The gun rack now has a flamethrower you can unlock for 5000 credits. Synergizes nicely with dashes and slowmotion forcing you to go in and out of Baby-Mode.

Misc Fixes
-New trap room
-Enemy HP bar doesn't disappear as long as selected enemy is alive. Should now show Enemy HP correctly. Sometimes they died before the bar updated making it look like they still had HP left.

Build should be live, hope you enjoy it!
Shoot me issues and feedback on @ShotgunAnaconda on twitter.
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About This Game

Baby Redemption is a high paced rogue-like shooter where you have to save babies in glorious intense slow-motion action. Weapons, bullets, babies and bullet-time. Nuclear Throne meets Max Payne.

Gameplay comes first so all of the focus has been on making the guns and moment-to-moment action feel good. A typical run starts you off in your house, where you select your weapon from your gun rack, buy temporary upgrades and then you leave in your car. When you're ready you select how many runs you want to do back to back, the longer you go the more rewards you get and the chance of finding a kidnapped Baby increases. Beware though, enemies get tougher and you might bump into one of the games bosses.


  • Randomly generated levels - Each run presents a new layout and challenge created from a big list of rooms.
  • Guns on guns - Big list of guns, each fine tuned to present a different way of play.
  • Upgrades - Beating a wave gives you a random upgrade that tweaks your playstyle.
  • Great Juicy action - Each gun sound effect is punchy and tweaked by hand to give a satisfying knock when you press that shoot button

Baby Redemption is made by me, Shotgun Anaconda, a one-man band with a indie-game dream. I truly hope you enjoy my little project, if you have any questions or feedback feel free to tweet or email me.

Mature Content Description

The developers describe the content like this:

Game has pixelated gun violence with weapons and blood effects.

System Requirements

    • OS: Windows XP
    • Processor: 1,2 GHz+
    • Memory: 1024 MB RAM
    • Graphics: 265MB
    • Storage: 200 MB available space

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