Solve gigantic mazes on epic musics.
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Uitgavedatum:
13 mei 2019
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Vroegtijdige toegang

Krijg direct toegang om te spelen en raak bij dit spel betrokken tijdens het ontwikkelingsproces.

Opmerking: Dit spel in vroegtijdige toegang is nog niet voltooid en kan mogelijk wel of niet veranderen. Als je niet staat te springen om dit spel in de huidige staat te spelen, kun je beter afwachten hoe het spel zich verder ontwikkelt. Meer informatie

Wat de ontwikkelaars zeggen:

Waarom vroegtijdige toegang?

'The game as it is right now is basic, but fully functional. We believe players can feel the essence of the game as it is. We want to make changes to make the game more fun for the players that buy the game. In order to do that, we want to involve the players to understand how they would like the game to evolve and build in that direction. Going Early Access will help us continue to build a world around a maze frame and guide us developing the right way.'

Hoelang blijft dit spel ongeveer in vroegtijdige toegang?

'We plan on develop the game for years to come and make something truly out of the ordinary. There a lot of ways we can make a 1.0 version of Mazania, but the game will be Early access for at least 1 year, could be longer.'

Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang?

'We feel Mazania can be launch since it satisfy the main goal of our objectives : allowing the player to run and jump in a procedural gigantic maze that grows bigger and bigger. Other than that, there are three (3) main section that we want to keep developing, that being :
- Structure : performances, design and graphics
- Core : beautify the essence of Mazania and make the entirety more complete
- Fun zone : bring satisfaction in 15 minutes or less.

In clear, the aim is to be truly immersive and fun. That might raise plenty of questions like :
- is there a story that defines a precise objective?
- will there object, character, AI to interact with?
- will there be giant trap room to solve puzzle in it before continue the maze?
- will there be vehicles like skateboard, overboard, flying motorbike?
- will we be able to create dance move that starts epic songs?
- will we be allow to go out side de maze and explore? (that is a yes)

Answers to these question has to be answers by the players them-self. We want to find out what the things that will enlight the community.'

Wat is de huidige staat van de versie met vroegtijdige toegang?

'The frame is build around an near infinite procedural terrain that grows depending of the position of the player on the map. There are 50 levels for now, that build mazes from a 2x3 up to a 20x20 in width blocks. We taught we could make it bigger at first, but we find it difficult enough so these size are well enough. In case some players make their way to the end and wish for more, we made a custom mode that allows players to build nearly infinite maze size. The only limits are the limits of your PC.'

Zal het spel anders geprijsd worden tijdens en na vroegtijdige toegang?

'The price might vary as we ship new content and features until the release, then will goes according to the time players spend in the maze, but we don't know for sure.'

Hoe zijn jullie van plan de community te betrekken bij het ontwikkelproces?

'Any interesting suggestions will be considered to be added to the game. In order to do that, players might want to visit (our website at mazania.com...not anymore) the discussion board of get on Discord (https://discord.gg/zmsQNM3) to leave comments, suggestions, advice or to seek help about issues they may experiment in the game. It is our main concern to make a product that satisfies the most.'
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Over dit spel

Guess what, you incarnate a dude that is expert at solving procedural mazes into an infinite procedural land. Not only you have infinite stamina and run like a horse, but you also have incredible gymnastic skills. Run and jump you way 'till the end of the maze to access the next level. Watch out since levels are getting bigger and bigger. Oh and another detail, you have no map. You have to remember where you are coming from if you don't want to run for hours and lose your mind into these mazes. A last tip : in case you are stuck at some level, just start it over, a new one with the same dimension level specs will be created.

Systeemeisen

    Minimum:
    • Besturingssysteem *: Windows 7
    • Processor: 1.8Ghz
    • Geheugen: 500 MB RAM
    • Grafische kaart: Gtx480
    • DirectX: Versie 11
    • Opslagruimte: 500 MB beschikbare ruimte
* Vanaf 1 januari 2024 ondersteunt de Steam-client alleen Windows 10 en latere versies.

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