ASTROG is a roguelike top-down action game with exploration and a simple progression system. Explore dynamically generated space, collect relics and artefacts, mine resources, upgrade your ship, experiment with skill combinations and fight hordes of enemies.
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Release Date:
Feb 28, 2019
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“As a solo developer my playtesting abilities are somewhat limited, Early Access gives great opportunity to improve this game by fixing as many bugs as possible, by optimizing performance for widest spectrum of hardware, by tuning game ballance and focusing most promising features. Feedback is crucial when all artistic and technical choices are done by one person.”

Approximately how long will this game be in Early Access?

“It will take about 3 to 8 month from Early Access release (March 1st, 2019) to implement planned features (see "ABOUT THIS GAME" section), it depends on amount of bugs and performance issues that may crop up after release. Potential features may take as much or even longer. I will keep the Community informed about important news on Steam and on the Social media sites.”

How is the full version planned to differ from the Early Access version?

“In the description of the game ("ABOUT THIS GAME") you can see what available now, will be after official release and can be developed potentially.”

What is the current state of the Early Access version?

“Base foundation of the game is builded. Essential game mechanics like combat loop, exploration, activities, crafting are created. More content will be added. All of the current features are developed, with no apparent performance issues (if hardware meets requirements) and bugs. However I've tested game on limited amount of computers, so problems can be expected. Also things like game feel, ballance and pacing definitely need more refinement.”

Will the game be priced differently during and after Early Access?

“Yes. Early Access supporters will receive a lower price.”

How are you planning on involving the Community in your development process?

“Community will play big part the development, based on the feedback overall difficulty and ballance may change, some features may be added or removed.
Steam forums can be used to express issues, ideas, feedback in general and report bugs.
Official web site and Discord server will be potentially created.”
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Recent updates View all (3)

March 25

Patch #3 (v0.140)

  • Added more explosion types
  • Different explosion on death, if enemy ship is frozen
  • Added new anomaly types and refined older types
  • Changed package structure
  • Some destroyes enemies drop energy orbs, that can restore some power, fuel or hull shields
  • Stop all game sounds in pause menu
  • Pause menu refined a little
  • Added sound upon enemy spawning
  • Fixed minor bugs in controls menu
  • Changed distance of disabling logic for some game objects
0 comments Read more

March 3

Patch #2 (v0.129)

  • Added autosave after intro sequence
  • Tweaked intro sounds
  • Added 3 blueprints after intro
  • Fixed skill assignment indicator
  • Added animations to fractal shapes in the background
  • Shields now blocking mostly projectiles like missiles or bolts, but not auras or energy sword
0 comments Read more
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About This Game

ASTROG is a roguelike top-down action game with exploration and a simple progression system.

As a member of the Astrog Initiative (astra + rogue) you were traveling through undiscovered parts of space, gathering data about strange new worlds. At your journey your radar found a magnetic anomaly, that were emitting radio signal. It turned out to be the artefact created by extraterrestrial species. After examining the artefact, you've obtained data about highly advanced alien technology and artefact teleported to the unknown place in space, you're communication with the command center seems to be deliberately jammed by someone. Not being able return home, you're only option now is to check the radar and keep exploring this part of space, perhabs you'll find the source of jamming...

Current features:

These features already implemented, but they will be refined and fleshed out as development goes on.

  • Dynamic world: environment and encounters randomly generated as you move through space
  • Free-flow combat system: there are no restrictions on what combinations of skills you can use simultaneously, experiment as you like
  • 44 different skills and weapons to use, such as death rays, missiles, damage auras, shields, teleporter, gravity emitters and so on
  • Instant action: select activity you like with your radar based tracking system
  • Collect blueprints, that can be obtained from alien artefacts and relics, used to craft weapons, perks and augmentations
  • Avoid or use to your advantage different traps, anomalies and hazards that surround artefacts and relics
  • Storm fortified space stations, packed with mines, death rays, defence towers, observing satellites and other safeguard systems
  • 30 types of enemy spaceships and defence fortifications
  • Mine asteroids for resources and develop upgrades for your ship
  • Over 60 classic musical records, that can be collected and played

Planned features:

These features will be implemented later in the development, if you buy game now, there will be no need to buy additional content like DLCs or addons to get them.

  • Story mode
  • Non hostile NPCs and dialogue system
  • Expansion of content: more enemy types, more skills, more environment assets, more activities, more everything
  • Improved AI
  • Research milestones: various goals similar to achievements, but for in-game rewards
  • Session goals: randomly generated every time yous start game (in-game rewards only)

Potential features:

These features potentially will be developed later on.

  • Expanded story mode: global objective and various ways of achieving it, from destroying everything on sight to negotiating and manipulating NPCs
  • More factions, that have different relationships with you and each other
  • Manually created side quests
  • Randomly constructed side quests
  • Random secret encounters, with pop culture references
  • Level editor
  • Steam achievements
  • MacOS version

System Requirements

Windows
SteamOS + Linux
    Minimum:
    • OS: Windows 7 / Windows 8 / Windows 10
    • Processor: Intel Core i3 or AMD Phenom II
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce 9800GT or AMD Radeon HD 6670
    • DirectX: Version 9.0c
    • Storage: 3300 MB available space
    • Additional Notes: System requirements may change during development of the game.
    Recommended:
    • OS: Windows 7 / Windows 8 / Windows 10
    • Processor: Intel Core i7 or AMD Ryzen 5
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 750 Ti or AMD Radeon R7 260X
    • DirectX: Version 11
    • Storage: 3300 MB available space
    • Additional Notes: System requirements may change during development of the game.
    Minimum:
    • OS: Ubuntu Linux 17.04 or later, other distros incl. Arch Linux, Debian should work. Both 32-bit and 64-bit systems are supported
    • Processor: Intel Core i3 or AMD Phenom II
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce 9800GT or AMD Radeon HD 6670
    • Storage: 3300 MB available space
    • Additional Notes: System requirements may change during development of the game.
    Recommended:
    • OS: Ubuntu Linux 17.04 or later, other distros incl. Arch Linux, Debian should work. Both 32-bit and 64-bit systems are supported
    • Processor: Intel Core i7 or AMD Ryzen 5
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 750 Ti or AMD Radeon R7 260X
    • Storage: 3300 MB available space
    • Additional Notes: System requirements may change during development of the game.

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