Ostranauts is a hardcore noir space-sim. Manage life aboard your ship, and beware the cost of every decision you make. Scavenge and explore the boneyard. Create, build, and customise your ship. Hire a crew to help but remember, nothing is more certain than death and taxes.
Recente recensies:
Erg positief (43) - 88% van de 43 gebruikersrecensies in de laatste 30 dagen zijn positief.
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Grotendeels positief (1,736) - 79% van de 1,736 gebruikersrecensies voor dit spel zijn positief.
Uitgavedatum:
10 sep 2020
Ontwikkelaar:
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Curatorrecensie

Aanbevolen
Door Planet of Gamers 16 september 2020

“Ostranauts noir simulator that immerses us in everyday life on a spaceship. The game offers a lot of opportunities for development and pumping. Create the perfect ship and crew.”

Vroegtijdige toegang

Krijg direct toegang om te spelen en raak bij dit spel betrokken tijdens het ontwikkelingsproces.

Opmerking: Spellen in vroegtijdige toegang zijn nog niet voltooid en kunnen nog veranderen. Als je niet staat te springen om dit spel in de huidige staat te spelen, kun je beter afwachten hoe het spel zich verder ontwikkelt. Meer informatie

Wat de ontwikkelaars zeggen:

Waarom vroegtijdige toegang?

'We want Ostranauts to become a storytelling platform for space crews in a dystopian System. It's a tall order to fill, and fan feedback has been, and will continue to be, a crucial part of achieving that goal.

Ostranauts is very much a spiritual sequel to Blue Bottle Games’s previous game NEO Scavenger. NEO Scavenger famously held a long early access period, during which the game significantly evolved based on player feedback. Ostranauts follows this precedent.'

Hoelang blijft dit spel ongeveer in vroegtijdige toegang?

'Our earlier estimate was approximately four years (late 2020-2024), with a fairly lengthy list of features/content we wanted to add, plus room to incorporate player feedback. During that time, we've been able to add most of those features, including significant improvements suggested by our players.

As we enter our fifth year, we feel confident we can add the last major feature milestone (ship-to-ship combat and fire simulation), plus the supporting content and features to make it worthwhile. Our updated plan includes time to work on fixing issues and quality of life concerns before we exit Early Access, which is anticipated to be in 2025.'

Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang?

'Feel free to check out our roadmap on Steam, or on our Discord, for a complete list of what we've planned vs. finished.

But as of January 2025, the list of upcoming changes players can expect by launch include:
  • Ship-to-Ship Combat
  • One More Major Solar System Location
  • One More Major Plot
  • Fire Simulation
  • Quality of Life and UI/UX Improvements
  • Performance Optimization
'

Wat is de huidige staat van de versie met vroegtijdige toegang?

'Players can currently make a custom character, and fly their starting ship around the boneyard to explore and salvage procedurally generated derelicts. They can use the parts and/or proceeds from that to modify their own ship in any way they want, and/or buy new ships for personal use or repair and resale (a.k.a. ship-flipping).

Players can also take part in short paid missions (gigs), participate in both bespoke and procedurally generated plots, participate in ship racing leagues, or buy and sell commodities for profit (i.e. space trucker).

The game currently has the ability to hire and manage crew, personnel combat, a procedural social interaction system, gamified negotiations (a.k.a. social combat), and a detailed simulation of both social and physiological needs.

The game world consists of two major locations with fleshed-out content (OKLG and Venus), plus a range of procedurally-generated minor locations with basic services.

The game is fairly stable, with most systems experiencing occasional minor bugs. Most bugs can either be ignored or fixed by a save/reload. But some more serious bugs can occur over time, and we generally aim to fix game-breaking bugs as soon as possible.

The UI/UX of the game is functional, but can be janky in places. Most players are able to get along with it as-is, but we are still aiming to smooth out more rough edges before launch.

We regularly update the status of the build with announcements on the Steam Community Hub, as well as notes in-game. Builds tend to be multiple per month, except during some major feature pushes. And we frequently interact with players on our Discord, Reddit, and Steam forums.'

Zal het spel anders geprijsd worden tijdens en na vroegtijdige toegang?

'It is possible the game will have an increase in price at 1.0 launch. The current price was set at Early Access launch, and the scope of the game has changed considerably since then.'

Hoe zijn jullie van plan de community te betrekken bij het ontwikkelproces?

'Blue Bottle Games already has a reputation of directly chatting with fans across multiple platforms, including our Discord, Reddit, the Steam Forums, and our various social media accounts.

Our development team primarily uses Discord to talk with each other, so we tend to interact with fans most on there. But our interactions happen frequently on all of the above locations. And we plan to continue this level of player interaction.'
Meer informatie
Bekijk de volledige Blue Bottle Games-collectie op Steam

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Alle discussies weergeven

Meld bugs en laat feedback voor dit spel achter op de discussiefora

Planned Features

Over dit spel

In a solar system cut-off from a ravaged Earth, you play as a scavenger trying to make a living in the dredges of space. Wage-slave scrapper life isn’t enough anymore, and at last you’ve pulled together the funds (plus a hefty loan) to have a go at independence.

Based in the same universe as Blue Bottle Game’s last hit NEO Scavenger, learn to manage your dysfunctional crew and ship as you fend off bankruptcy...or worse.

Every choice you make will affect the outcome of the game. In character creation, you’ll use a Career Kiosk to shape your character’s background, income, and qualifications. Use it to customise your traits and skillset, which will be essential when managing your ship, its crew, and anyone sticking their noses in your business. You’ll start out the game with enemies, ex-lovers, and acquaintances to seek out… or avoid. Just remember your early decisions will affect your options and outcomes in conversations down the line.

Build your dream ship from the ground up, using detailed, functional parts. Scavenge “pre-loved” parts in the boneyard to upgrade your ship - finding old or rare parts in the system is much cheaper than tracking down the original manufacturer. Who has time to scour the solar system? Hook up subsystems, add extra power and fuel, and be sure to replace parts which have worn out during your adventures. Parts are essential to your experience and will change how your ship feels to fly.

“I cannot change the laws of physics, Captain!” In Ostranauts you will be piloting a ship under the laws of Newtonian flight, learning to fly using in-world manuals and sheets. It will be your job to manipulate control panels, flip switches, and to resist the urge to press the big shiny red button… Every craft has a different flight feel based on thrusters, hull mass, and how you’ve customised the ship. Remember to use a light touch whilst docking, and try not find yourself in the outer rim with an empty fuel gauge.

Even in the darkest corners of space, you are not alone. Each character you encounter runs an AI that is constantly making choices based on their current needs and past experiences. They have physiological and emotional needs, ranging from basic wants like food, oxygen and water all the way up to deeper needs like intimacy and security. As captain, keep an eye out at the space port, scout out a crew and build those relationships. Your background will shape out how you are able to interact with other characters and if they will join your ship - have you developed a silver tongue or does fear rule your ship?

Based in the same universe as NEO Scavenger, Ostranauts will be rich with lore for those who wish to explore. After the collapse of civilization on Earth, colonies and factions formed - colonising other planets, moons and asteroids - with only those able to adapt to the harshness of space able to survive. As states and corporations spread their reach through the System, whispers of unexplained phenomena are creeping through back channels.

Blue Bottle Games encourages players to join the Discord, share modding ideas, and to help grow the world of Ostranauts. Modders who want to make their experience more unique are able to edit a wide variety of game data - most of the game's data is in plain-text files for easy access. If you have an inquiry, send us a message in either the Blue Bottle or Kitfox Discords.

Beschrijving inhoud voor volwassenen

De ontwikkelaars omschrijven de inhoud als volgt:

Potentially sensitive content includes:

- Alcohol/drug references (usable items and world-building)
- Violence (ranged/melee combat between people)
- Sexual/intimate references (Text-based character interactions)

Systeemeisen

    Minimum:
    • Besturingssysteem *: Windows 7 SP1+
    • Processor: Dual Core 2 GHz
    • Geheugen: 4 GB RAM
    • Grafische kaart: Intel HD 4600 (AMD or NVIDIA equivalent)
    • Opslagruimte: 500 MB beschikbare ruimte
* Vanaf 1 januari 2024 ondersteunt de Steam-client alleen Windows 10 en latere versies.

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