A physics based, realistic, 3D sword dueling game set in 17th century. Currently it features survival mode, duels vs. AI, wooden weapons sparring and a local multiplayer mode. Early Access.
Recent Reviews:
Overwhelmingly Positive (110) - 95% of the 110 user reviews in the last 30 days are positive. (95% of 110) Recent
All Reviews:
Very Positive (2,107) - 94% of the 2,107 user reviews for this game are positive. (94% of 2,107) All Time
Release Date:
Feb 16, 2021

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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Fighting games are a specific genere. The controls must be tight, the animations must be perfect to the millisecond, the balance must be ideal, as well as the difficulty tiers. As I'm making this game mostly alone and with limited budget, I want You - the Players - to be involved in testing and improving the game.

Feedback and suggestions from core audience is essential for this game's final form. As an independent developer, I don't have any deadlines or limitations making Hellish Quart, so I believe that early involvement of the Players will only be beneficial.

Revenue from Early Access sales will allow to make more and better quality content, such as original soundtrack, professional voice overs, hiring HEMA fencers for more mocap etc.”

Approximately how long will this game be in Early Access?

“The game is planned to be in Early Accsess approximately one to two years, but this can change either way, depending on Player feedback.”

How is the full version planned to differ from the Early Access version?

“Full version of the game is planned to include:

  • 12 fighting styles and even more characters (some base anims will be shared)
  • 12 arenas
  • original soundtrack (5 songs are already in the game!)
  • 6 AI modes
  • cinematic story mode (full cutscenes)
  • combat with multiple enemies
  • different clothes for characters to choose from
  • Parsec integration for online multiplayer
  • Sparring mode with training weapons

What is the current state of the Early Access version?

“Currently the game includes:

  • 6 playable characters
  • 6 arenas
  • Story cinematic teaser (a test cutscene)
  • 7 original music tracks
  • Vs. AI mode, survival mode, sparring mode and local player vs. player mode (use Steam Remote Play Together to play online)
  • many controllers support (including fight sticks) and fully rebindable controls
  • options to adjust the active ragdolls parameters, slomo, stamina, damage, no blood etc.

Will the game be priced differently during and after Early Access?

“We want the price to fit the state of the Early Access and represent the amount of mechanics and content that is in the game at the moment. We may want to rise the price in the future, when out of Early Access, fits the final product.”

How are you planning on involving the Community in your development process?

“After every update, everyone is welcome to comment and leave their feedback and suggestions on the game's forum. Player suggestions and concerns will be the foundation of the changes in gameplay, features and overall shape of the game.”
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About This Game

A fighting game about sword dueling, in which the blades really clash using physics, and the characters use motion captured fencing techniques. Play as one of many 17th century warriors and use sabers, rapiers, broadswords and many other blades in quick fights, survival mode or LOCAL multiplayer with friends (you can play online too with Steam Remote Play Together). You can also casually spar with wooden weapons now!

This is an Early Access game - it is in active development. Single Player Story Mode is being created. This game has only local multiplayer.

  • physical Sword Fighting using Active Ragdolls
  • super realistic, motion captured fencing animations
  • beautiful 3d scanned graphics

Hellish Quart uses active ragdolls and all damage your blade can do is calculated with realtime physics. Four gamepad buttons represent 4 attack angles. Different button combinations give special attacks and combos. If you are not attacking, your character will automatically try to hold guard against your opponent's attacks. The blades really block each other and that's what's keeping you alive. To win, you must use proper timing, measure, technique, speed and wits - just like when fencing in the real world.

Hellish Quart has a historical setting. The game takes place in 17th century Polish–Lithuanian Commonwealth. The character models are made using 3D scanned clothes, based on fashion from the period, and the single player campaign (when done!) will be firmly rooted in realities of life in the region. You will duel Zaporozhian Cossacks, Polish Hussars, Tatars, Turkish Janissaries, Swedish Reiters, French Musketeers and more.

Mature Content Description

The developers describe the content like this:

This game shows fights with sharp swords, blood, wounds and cutting off body parts in combat.

System Requirements

    • Requires a 64-bit processor and operating system
    • OS: Windows 7
    • Processor: Intel i-5
    • Memory: 8 GB RAM
    • Graphics: Geforce GTX 1050 (GPU) or Ryzen 4700g (APU)
    • DirectX: Version 11
    • Storage: 7 GB available space
    • Additional Notes: For 720p 60 fps, Low Detail settings. Minimal specs unknown yet - need more testing
    • Requires a 64-bit processor and operating system
    • OS: Windows 10
    • Processor: Intel i-5
    • Memory: 8 GB RAM
    • Graphics: Geforce GTX 970 or RX 590
    • DirectX: Version 11
    • Storage: 7 GB available space
    • Additional Notes: For 1080p 60 fps, High detail settings

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