A physics-based, realistic 3D sword-fighting game. Immerse yourself in a cinematic adventure, utilizing real sword-fighting martial arts and a variety of historically accurate weapons to survive brutal duels in 17th century Poland. Featuring single-player modes and a LOCAL 2-player mode.
Reseñas recientes:
Muy positivas (59) - El 89 % de las 59 reseñas de los usuarios en los últimos 30 días son positivas.
Reseñas generales:
Muy positivas (6,388) - El 90 % de las 6,388 reseñas de los usuarios sobre este juego son positivas.
Fecha de lanzamiento:
16 FEB 2021
Desarrollador:
Editor:
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Juego con acceso anticipado

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Aviso: Los juegos con acceso anticipado no están terminados y pueden o no cambiar más adelante. Si no te entusiasma jugar en su estado actual, deberías esperar a ver si el juego avanza más en su desarrollo. Más información

Lo que dicen los desarrolladores:

¿Por qué ofreces acceso anticipado?

«Fighting games are a specific genre. The controls must be tight, the animations must be perfect to the millisecond, the balance must be ideal, as well as the difficulty tiers. As I'm making this game mostly alone and with a limited budget, I want You - the Players - to be involved in testing and improving the game.

Feedback and suggestions from the core audience are essential for this game's final form. As an independent developer, I don't have any deadlines or limitations making Hellish Quart, so I believe that early involvement of the Players will only be beneficial.

Revenue from Early Access sales allows for making more and better quality content, such as an original soundtrack, professional voiceovers, hiring HEMA fencers for more mocap, etc.»

¿Cuánto tiempo va a estar este juego en acceso anticipado aproximadamente?

«The game is planned to be in Early Access for approximately two years, but this can change either way, depending on Player feedback.

Edit: Currently the scope of the game has become larger than what was planned at the Early Access release. We already got more gameplay modes, more combat features and more (than the initially planned 12) characters/fighting styles are in the works. It is very likely that we will spend more than 2 years making this game. This doesn't mean we work slower - we will just make more content.»

¿Qué diferencias habrá entre la versión completa y la versión de acceso anticipado?

«The full version of the game is planned to include:

  • 12 fighting styles and even more characters [EDIT: this goal has been reached; we extended the number of planned fighters to 24]
  • 12 arenas [EDIT: goal reached; currently there are 17 and more coming]
  • original soundtrack [more than 30 minutes of original music already in the game!]
  • 6 AI modes
  • cinematic story mode (full cutscenes)
  • different clothes for characters to choose from
  • Modern HEMA sparring mode [EDIT: goal reached]
  • Sparring mode with training weapons [EDIT: goal reached]
»

¿Cuál es el estado actual de la versión de acceso anticipado?

«Currently, the game includes:

  • 15 playable characters [EDIT: but more coming]
  • 21 arenas
  • Story More - the first 30 minutes
  • Over 30 minutes of live instrument music (more coming)
  • Arcade mode with a boss fight, vs. AI mode, survival mode, sparring mode, history buff mode, and local player vs. player mode (use Steam Remote Play Together to play online)
  • Many controllers support (including fight sticks) and fully rebindable controls
  • Options to adjust the active ragdolls' parameters, slomo, stamina, damage, no blood, etc.
  • Basic VR mode
  • Modern HEMA mode with modern HEMA sport character skins
  • Right of Way fencing mode
  • FPP mode
  • Character skins, arena skins
  • Mod support and a modding kit (no coding skills required)
  • Free camera mode for taking stunning freeze-frame shots
  • Game currency system (ducats) for unlocking skins and improving arenas
  • Extremally realistic and complex sword fighting system
»

¿El precio del juego será diferente durante y después del acceso anticipado?

«We want the price to fit the state of the Early Access and represent the amount of mechanics and content that is in the game at the moment. We may want to raise the price in the future when out of Early Access, to best fit the final product.»

¿Cómo tienes planeado involucrar a la comunidad en tu proceso de desarrollo?

«After every update, everyone is welcome to comment and leave their feedback and suggestions on the game's forum. Player suggestions and concerns will be the foundation of the changes in gameplay, features, and overall shape of the game.»
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Incluye 2 artículo(s): Hellish Quart, Hellish Quart Soundtrack

 
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Acerca de este juego

Hellish Quart is a local-only, physics-based sword fighting game. Set in 17th century Poland, it features a cinematic story and the most iconic sword fighter archetypes of this period.

With motion-captured fencing techniques and four gamepad buttons representing four attack angles, you'll need to use timing, technique, and speed to defeat your opponents. Choose from a variety of warriors and take part in cinematic story mode, arcade mode, safe sparring, quick fights, survival mode, or local multiplayer. If you want to hone your sword fighting skills, you can spar with wooden weapons or train in modern HEMA gear. And for the ultimate experience, Hellish Quart also offers an optional VR mode.

Please note that the game is still in development and only supports local multiplayer.
In Early Access, the game's text and dialogues are translated to non-English languages by an automatic system. The translations may be imprecise at this stage, but will be later corrected by hand.



  • physical Sword Fighting using Active Ragdolls
  • cinematic story
  • super realistic, motion captured fencing animations
  • challenging boss fight
  • optional VR mode

Hellish Quart utilizes active ragdolls and real-time physics to get you the ultimate fencing experience. You can attack from four different angles using the four gamepad buttons. Different button combinations enable special attacks and combos. When you are not attacking, your character automatically assumes a defensive stance, blocking your opponent's attacks using the autoguard feature. Proper timing, technique, speed, measure, and wits are all crucial to winning, just like in real-world fencing.

The game is set in the historical 17th-century Polish-Lithuanian Commonwealth, and the character models are based on 3D-scanned reconstructed clothes from that period. The single-player campaign, once completed, will be firmly rooted in the reality of life in the region. You will duel against Zaporozhian Cossacks, Polish Hussars, Tatars, Turkish Janissaries, Swedish Reiters, French Musketeers, and more.

Descripción del contenido para adultos

Los desarrolladores describen su contenido así:

This game shows fights with sharp swords, blood, wounds and cutting off body parts in combat.

Requisitos del sistema

    Mínimo:
    • Requiere un procesador y un sistema operativo de 64 bits
    • SO *: Windows 7
    • Procesador: Intel i-5
    • Memoria: 8 GB de RAM
    • Gráficos: Geforce GTX 1050 (GPU) or Ryzen 4700g (APU)
    • DirectX: Versión 11
    • Almacenamiento: 17 GB de espacio disponible
    • Compatibilidad con RV: Optional VR: SteamVR or Oculus PC + Gamepad or Keyboard
    • Notas adicionales: For 60 fps, Low Detail settings
    Recomendado:
    • Requiere un procesador y un sistema operativo de 64 bits
    • SO: Windows 10
    • Procesador: Intel i-5
    • Memoria: 8 GB de RAM
    • Gráficos: Geforce GTX 970 or RX 590
    • DirectX: Versión 11
    • Almacenamiento: 17 GB de espacio disponible
    • Compatibilidad con RV: Optional VR: SteamVR or Oculus PC + Gamepad or Keyboard
    • Notas adicionales: For 1080p 60 fps, High detail settings
* A partir del 1 de enero de 2024, el cliente de Steam solo será compatible con Windows 10 y versiones posteriores.

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