A physics-based, realistic 3D sword-fighting game. Immerse yourself in a cinematic adventure, utilizing real sword-fighting martial arts and a variety of historically accurate weapons to survive brutal duels in 17th century Poland. Featuring single-player modes and a LOCAL 2-player mode.
Recente recensies:
Erg positief (61) - 88% van de 61 gebruikersrecensies in de laatste 30 dagen zijn positief.
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Erg positief (6,369) - 90% van de 6,369 gebruikersrecensies voor dit spel zijn positief.
Uitgavedatum:
16 feb 2021
Ontwikkelaar:
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Vroegtijdige toegang

Krijg direct toegang om te spelen en raak bij dit spel betrokken tijdens het ontwikkelingsproces.

Opmerking: Spellen in vroegtijdige toegang zijn nog niet voltooid en kunnen nog veranderen. Als je niet staat te springen om dit spel in de huidige staat te spelen, kun je beter afwachten hoe het spel zich verder ontwikkelt. Meer informatie

Wat de ontwikkelaars zeggen:

Waarom vroegtijdige toegang?

'Fighting games are a specific genre. The controls must be tight, the animations must be perfect to the millisecond, the balance must be ideal, as well as the difficulty tiers. As I'm making this game mostly alone and with a limited budget, I want You - the Players - to be involved in testing and improving the game.

Feedback and suggestions from the core audience are essential for this game's final form. As an independent developer, I don't have any deadlines or limitations making Hellish Quart, so I believe that early involvement of the Players will only be beneficial.

Revenue from Early Access sales allows for making more and better quality content, such as an original soundtrack, professional voiceovers, hiring HEMA fencers for more mocap, etc.'

Hoelang blijft dit spel ongeveer in vroegtijdige toegang?

'The game is planned to be in Early Access for approximately two years, but this can change either way, depending on Player feedback.

Edit: Currently the scope of the game has become larger than what was planned at the Early Access release. We already got more gameplay modes, more combat features and more (than the initially planned 12) characters/fighting styles are in the works. It is very likely that we will spend more than 2 years making this game. This doesn't mean we work slower - we will just make more content.'

Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang?

'The full version of the game is planned to include:

  • 12 fighting styles and even more characters [EDIT: this goal has been reached; we extended the number of planned fighters to 24]
  • 12 arenas [EDIT: goal reached; currently there are 17 and more coming]
  • original soundtrack [more than 30 minutes of original music already in the game!]
  • 6 AI modes
  • cinematic story mode (full cutscenes)
  • different clothes for characters to choose from
  • Modern HEMA sparring mode [EDIT: goal reached]
  • Sparring mode with training weapons [EDIT: goal reached]
'

Wat is de huidige staat van de versie met vroegtijdige toegang?

'Currently, the game includes:

  • 15 playable characters [EDIT: but more coming]
  • 21 arenas
  • Story More - the first 30 minutes
  • Over 30 minutes of live instrument music (more coming)
  • Arcade mode with a boss fight, vs. AI mode, survival mode, sparring mode, history buff mode, and local player vs. player mode (use Steam Remote Play Together to play online)
  • Many controllers support (including fight sticks) and fully rebindable controls
  • Options to adjust the active ragdolls' parameters, slomo, stamina, damage, no blood, etc.
  • Basic VR mode
  • Modern HEMA mode with modern HEMA sport character skins
  • Right of Way fencing mode
  • FPP mode
  • Character skins, arena skins
  • Mod support and a modding kit (no coding skills required)
  • Free camera mode for taking stunning freeze-frame shots
  • Game currency system (ducats) for unlocking skins and improving arenas
  • Extremally realistic and complex sword fighting system
'

Zal het spel anders geprijsd worden tijdens en na vroegtijdige toegang?

'We want the price to fit the state of the Early Access and represent the amount of mechanics and content that is in the game at the moment. We may want to raise the price in the future when out of Early Access, to best fit the final product.'

Hoe zijn jullie van plan de community te betrekken bij het ontwikkelproces?

'After every update, everyone is welcome to comment and leave their feedback and suggestions on the game's forum. Player suggestions and concerns will be the foundation of the changes in gameplay, features, and overall shape of the game.'
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Hellish Quart kopen

Hellish Quart Game + Soundtrack kopen

Bevat 2 items: Hellish Quart, Hellish Quart Soundtrack

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$19.34
 
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Over dit spel

Hellish Quart is a local-only, physics-based sword fighting game. Set in 17th century Poland, it features a cinematic story and the most iconic sword fighter archetypes of this period.

With motion-captured fencing techniques and four gamepad buttons representing four attack angles, you'll need to use timing, technique, and speed to defeat your opponents. Choose from a variety of warriors and take part in cinematic story mode, arcade mode, safe sparring, quick fights, survival mode, or local multiplayer. If you want to hone your sword fighting skills, you can spar with wooden weapons or train in modern HEMA gear. And for the ultimate experience, Hellish Quart also offers an optional VR mode.

Please note that the game is still in development and only supports local multiplayer.
In Early Access, the game's text and dialogues are translated to non-English languages by an automatic system. The translations may be imprecise at this stage, but will be later corrected by hand.



  • physical Sword Fighting using Active Ragdolls
  • cinematic story
  • super realistic, motion captured fencing animations
  • challenging boss fight
  • optional VR mode

Hellish Quart utilizes active ragdolls and real-time physics to get you the ultimate fencing experience. You can attack from four different angles using the four gamepad buttons. Different button combinations enable special attacks and combos. When you are not attacking, your character automatically assumes a defensive stance, blocking your opponent's attacks using the autoguard feature. Proper timing, technique, speed, measure, and wits are all crucial to winning, just like in real-world fencing.

The game is set in the historical 17th-century Polish-Lithuanian Commonwealth, and the character models are based on 3D-scanned reconstructed clothes from that period. The single-player campaign, once completed, will be firmly rooted in the reality of life in the region. You will duel against Zaporozhian Cossacks, Polish Hussars, Tatars, Turkish Janissaries, Swedish Reiters, French Musketeers, and more.

Beschrijving inhoud voor volwassenen

De ontwikkelaars omschrijven de inhoud als volgt:

This game shows fights with sharp swords, blood, wounds and cutting off body parts in combat.

Systeemeisen

    Minimum:
    • Vereist een 64-bitsprocessor en -besturingssysteem
    • Besturingssysteem *: Windows 7
    • Processor: Intel i-5
    • Geheugen: 8 GB RAM
    • Grafische kaart: Geforce GTX 1050 (GPU) or Ryzen 4700g (APU)
    • DirectX: Versie 11
    • Opslagruimte: 17 GB beschikbare ruimte
    • VR-ondersteuning: Optional VR: SteamVR or Oculus PC + Gamepad or Keyboard
    • Aanvullende opmerkingen: For 60 fps, Low Detail settings
    Aanbevolen:
    • Vereist een 64-bitsprocessor en -besturingssysteem
    • Besturingssysteem: Windows 10
    • Processor: Intel i-5
    • Geheugen: 8 GB RAM
    • Grafische kaart: Geforce GTX 970 or RX 590
    • DirectX: Versie 11
    • Opslagruimte: 17 GB beschikbare ruimte
    • VR-ondersteuning: Optional VR: SteamVR or Oculus PC + Gamepad or Keyboard
    • Aanvullende opmerkingen: For 1080p 60 fps, High detail settings
* Vanaf 1 januari 2024 ondersteunt de Steam-client alleen Windows 10 en latere versies.

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