A precision-focused 3D platformer about tight movement, brutal challenges, and one very determined chicken!

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About This Game

Why did the chicken cross the road?
Getting To The Other Side!!! finally gives you the answer — one brutal jump at a time.

Getting To The Other Side!!! is a fast-paced 3D platformer inspired by classic arcade challenge games, where precision movement, tight timing, and perseverance are the only way forward. Run, jump, dash, and wall-jump your way through a series of handcrafted levels designed to test your reflexes — and your resolve.

Each level is built to push players just a little further than they think they can go. Mistakes are punished, but every failure teaches you something new.

Features

  • 5 large, handcrafted levels packed with traps, hazards, and precision platforming challenges. With more levels coming in future updates.

  • Tight, responsive controls built for fast movement and skillful play

  • Colorful, stylized visuals that keep the action readable even at high speed

  • A playful, original soundtrack and sound effects that balance tension with humor

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 x64 or Higher
    • Processor: AMD Ryzen 5 or Intel x64 Equivalent
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GTX 660 or AMD equivalent
    • DirectX: Version 12
    • Storage: 3 GB available space
    • Sound Card: DirectX 11 Compatible Sound Card
    • VR Support: Can be run on Integrated Graphics, just lower the settings to "Low" and lower the resolution and resolution scale to your preference.
    • Additional Notes: Recommendation for running at 720p, 60 frames per second at low settings
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 x64 or Higher
    • Processor: AMD Ryzen 5 or Intel x64 Equivalent
    • Graphics: NVIDIA RTX 4050 or AMD equivalent
    • DirectX: Version 12
    • Storage: 3 GB available space
    • Sound Card: DirectX 11 Compatible Sound Card
    • VR Support: Requires Unreal Engine Prerequisites and Visual C++ 2015 Redistributable.
    • Additional Notes: Recommendation for running at 1080p, 60 frames per second at epic settings.

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