Guns of Icarus Online - [Muse] bluewyvern
Update 1.1.2, the "Christmas Build," Release notes, enjoy! Servers should be back up in a few. Thanks everyone and Happy Holidays!

Content
- Free winter holiday costume items: “Goggles of Good Cheer” and “Jolly Old Salt”
- New gun: Lumberjack Heavy Mortar
- New map: Canyon Ambush
- Fallen Hero Cap (free item for original Guns of Icarus players)
- New costume items in the store (21 in all — 4 costumes, 7 goggles, and 10 hats)

Features
- Earn free costume items by leveling up (Progress / Prizes)
- "Stats" page renamed to "Progress"
- New "Prizes" page
- Player rank displayed in match lobby and title on match scoreboard
- Click and drag to rotate your character in the Store and Role Customization
- Display time until your ship respawns during death cam
- Community Ambassadors and beta players now have a badge showing in stats
- Differentiated Use / Jump key bindings from Leave Gun, Leave Helm keys

Balance
- Speed of capturing points increases as more allies are at a capture point. Number of ships at capture point is also displayed.
- Resources earned on Resource Race increases as you capture more points
- Additional capture point added to King of Flayed Hills to a total of 5 captures points
- Tweaked sizes and positioning of captures points in King of Flayed Hills and Anglean Raiders due to tweaks in capture time and resources earned amount.
- Spawn point repositioning in Anglean Raiders and King of Flayed Hills due to capture point changes.
- Slight increase to Shatter damage on Artemis Light Rocket Launcher as well as slightly increased rate of fire.
- “Secret Hole” in Scrap on the Dunes has been plugged for good! If you didn’t know about it before, I’m sorry, but you’ve missed your chance to camp the hole.

Fixes
- Networking: fixed a bug that could cause “ghost” copies of ships to be left behind after death
- Networking: fixed a bug that could cause the “death cam” transition to be skipped
- Performance: server-side networking and AI optimization to reduce frequency of slow-time incidents in large games on loaded servers
- Rendering: fixed some rare specular highlight artifacts
- Gameplay: Tar Barrel now spawns Smog Clouds further behind your ship as to not damage your own engines. Smog Cloud damage increased to 12 Shatter damage per second from 7.
- Gameplay : Spire ladder fixed, both while trying to grab onto the ladder, and getting stuck in the shaft while falling.
- Display: Time after ship death spent fading to and from black reduced, time spent orbiting in death cam increased
- Display: Dual-barrel muzzle flash appears on the correct barrel
- After customizing in Look, and then change gender, the items now reflect the gender change correctly
- Ship naming now has proper display
- Fixed unending wind effect after match

Art
- Added hanging lanterns to the interior of the Spire, making it easier to navigate
- General ship polish and optimization
- General map polish and optimization
- Costume polish
- UI polish

Known Issues
- Display: Character name tags and models will sometimes persist in mid-air after ship death
- Display: Your character will try to play the Use Equipment animation when you switch to the scope on the helm.
- Display: You will see the third person scope mesh on the helm when you switch from a skill then back to the scope.
Guns of Icarus Online - bluewyvern
Update 1.1.2, the "Christmas Build," Release notes, enjoy! Servers should be back up in a few. Thanks everyone and Happy Holidays!

Content
- Free winter holiday costume items: “Goggles of Good Cheer” and “Jolly Old Salt”
- New gun: Lumberjack Heavy Mortar
- New map: Canyon Ambush
- Fallen Hero Cap (free item for original Guns of Icarus players)
- New costume items in the store (21 in all — 4 costumes, 7 goggles, and 10 hats)

Features
- Earn free costume items by leveling up (Progress / Prizes)
- "Stats" page renamed to "Progress"
- New "Prizes" page
- Player rank displayed in match lobby and title on match scoreboard
- Click and drag to rotate your character in the Store and Role Customization
- Display time until your ship respawns during death cam
- Community Ambassadors and beta players now have a badge showing in stats
- Differentiated Use / Jump key bindings from Leave Gun, Leave Helm keys

Balance
- Speed of capturing points increases as more allies are at a capture point. Number of ships at capture point is also displayed.
- Resources earned on Resource Race increases as you capture more points
- Additional capture point added to King of Flayed Hills to a total of 5 captures points
- Tweaked sizes and positioning of captures points in King of Flayed Hills and Anglean Raiders due to tweaks in capture time and resources earned amount.
- Spawn point repositioning in Anglean Raiders and King of Flayed Hills due to capture point changes.
- Slight increase to Shatter damage on Artemis Light Rocket Launcher as well as slightly increased rate of fire.
- “Secret Hole” in Scrap on the Dunes has been plugged for good! If you didn’t know about it before, I’m sorry, but you’ve missed your chance to camp the hole.

Fixes
- Networking: fixed a bug that could cause “ghost” copies of ships to be left behind after death
- Networking: fixed a bug that could cause the “death cam” transition to be skipped
- Performance: server-side networking and AI optimization to reduce frequency of slow-time incidents in large games on loaded servers
- Rendering: fixed some rare specular highlight artifacts
- Gameplay: Tar Barrel now spawns Smog Clouds further behind your ship as to not damage your own engines. Smog Cloud damage increased to 12 Shatter damage per second from 7.
- Gameplay : Spire ladder fixed, both while trying to grab onto the ladder, and getting stuck in the shaft while falling.
- Display: Time after ship death spent fading to and from black reduced, time spent orbiting in death cam increased
- Display: Dual-barrel muzzle flash appears on the correct barrel
- After customizing in Look, and then change gender, the items now reflect the gender change correctly
- Ship naming now has proper display
- Fixed unending wind effect after match

Art
- Added hanging lanterns to the interior of the Spire, making it easier to navigate
- General ship polish and optimization
- General map polish and optimization
- Costume polish
- UI polish

Known Issues
- Display: Character name tags and models will sometimes persist in mid-air after ship death
- Display: Your character will try to play the Use Equipment animation when you switch to the scope on the helm.
- Display: You will see the third person scope mesh on the helm when you switch from a skill then back to the scope.
13. pro. 2012
Guns of Icarus Online - [Muse] bluewyvern
We’re holding a screenshot contest from now till <b>Monday December 17th</b> to see your best screenshots in these categories:

*3rd Person (Show us you doing your best at the helm, at the guns or keeping your ship from falling apart from a 3rd person perspective.)
*Spectator Mode (Be the guy on the sidelines that catches the best shots from the best matches.)
*Captain and Crew (Gives us a screenshot that shows off the captain and crew of your ship at their best.)
*Fjords (Show us your best screenshots set in the new map, Fjords.)
*Free-For-All (Show us your best screenshot of whatever suits your aviator fancy.)

Email your entries to <a href="mailto:feedback@musegames.com">feedback@musegames.com</a> with the subject line “GoI Screenshot Contest” and let us know in the email which categories you’re submitting your screenshots for. There is a <b>limit of 2</b> screenshots per category. On Monday, all the entries will be posted on the <a href="http://www.facebook.com/GunsOfIcarusOnline">Guns of Icarus Online Facebook page</a>, and voting begins, where Likes will be counted for your votes. The Muse Team will then judge the top-voted screenshots in each category to decide the winners.

Winners will be announced on <b>Thursday December 20th</b>. Each winner will receive a choice of one of the following outfits so you’ll be looking good when you’re manning your ship in the skies.

*War Room (pilot gents’)
*War Room (pilot ladies’)
*Boneyard (gunner gents’)
*Lost Tribe (gunner ladies’)
*Dusthopper Suit (engineer gents’)
*Dusthopper Suit (engineer ladies’)

Runners-up in each category will receive their choice of one of the following costume pieces:

*Shield Visor (ladies’)
*Shield Visor (gents’)
*Bone Mask (ladies’)
*Bone Mask (gents’)
*Steel Monocle (ladies’)
*Mustachio Monocle (gents’)

So man those airships and get to snapping some awesome shots in Guns of Icarus Online!

Click here to <a href="mailto:feedback@musegames.com">submit screenshots</a>!
Click here to <a href="http://www.facebook.com/GunsOfIcarusOnline">visit our Facebook page</a>!
13. pro. 2012
Guns of Icarus Online - bluewyvern
We’re holding a screenshot contest from now till Monday December 17th to see your best screenshots in these categories:

*3rd Person (Show us you doing your best at the helm, at the guns or keeping your ship from falling apart from a 3rd person perspective.)
*Spectator Mode (Be the guy on the sidelines that catches the best shots from the best matches.)
*Captain and Crew (Gives us a screenshot that shows off the captain and crew of your ship at their best.)
*Fjords (Show us your best screenshots set in the new map, Fjords.)
*Free-For-All (Show us your best screenshot of whatever suits your aviator fancy.)

Email your entries to http://mailto:feedback@musegames.com with the subject line “GoI Screenshot Contest” and let us know in the email which categories you’re submitting your screenshots for. There is a limit of 2 screenshots per category. On Monday, all the entries will be posted on the Guns of Icarus Online Facebook page, and voting begins, where Likes will be counted for your votes. The Muse Team will then judge the top-voted screenshots in each category to decide the winners.

Winners will be announced on Thursday December 20th. Each winner will receive a choice of one of the following outfits so you’ll be looking good when you’re manning your ship in the skies.

*War Room (pilot gents’)
*War Room (pilot ladies’)
*Boneyard (gunner gents’)
*Lost Tribe (gunner ladies’)
*Dusthopper Suit (engineer gents’)
*Dusthopper Suit (engineer ladies’)

Runners-up in each category will receive their choice of one of the following costume pieces:

*Shield Visor (ladies’)
*Shield Visor (gents’)
*Bone Mask (ladies’)
*Bone Mask (gents’)
*Steel Monocle (ladies’)
*Mustachio Monocle (gents’)

So man those airships and get to snapping some awesome shots in Guns of Icarus Online!

Click here to submit screenshots!
Click here to visit our Facebook page!
Guns of Icarus Online - [Muse] bluewyvern
Patch 1.1.1 is live!

News:
- Award nomination: Game Connection Selected Project
- Charity update: Another $600 donated to NY Cares for Hurricane Sandy Relief

Fixes:
- Fix friend list, both state and updates (it now updates in real time!)
- Match end freeze is resolved
- Ship-customization freeze is fixed
- Connecting players are shown in pre-match lobby views
- Prompts for voice chat in chat box
- Resolved a major memory leak
Guns of Icarus Online - bluewyvern
Patch 1.1.1 is live!

News:
- Award nomination: Game Connection Selected Project
- Charity update: Another $600 donated to NY Cares for Hurricane Sandy Relief

Fixes:
- Fix friend list, both state and updates (it now updates in real time!)
- Match end freeze is resolved
- Ship-customization freeze is fixed
- Connecting players are shown in pre-match lobby views
- Prompts for voice chat in chat box
- Resolved a major memory leak
Guns of Icarus Online - [Muse] bluewyvern
Version 1.1 is here! Here's what's new:

Features
- New users now have one week to verify their email address.
- UI: more colors, highlighting yourself and blackening blocked players.
- UI: game list displays captain counts / slots
- “Death cam”: Camera orbits the site of last ship death while respawning
- Added display and filtering of server location to match list
- Added ability to select preferred location at match creation time
- Added pregame match chat
- Global lobby chat moved to Steam group chat

Balance
- Field Gun has a decreased turn speed, rate of fire, turn radius, as well as an increased reload time and slight drop. No changes to damage have been made.
- Rocket Launcher has an increased rate of fire.
- Squid has a major boost in top speed, from 37m/s to approximately 47m/s. This should bring back kiting back and make the Squid a viable support ship.
- Discrepancy between intended balance and database numbers found. Should mitigate Carronade issues
-- Squid should have had 850 armor instead of 700
-- Flechette modifier against armor should be 0.2 instead of 0.4
-- Light Carronade should have slightly slower rate of fire and slightly longer reload time

Bug Fixes
- Stats and achievements are no longer tracked in Sandbox.
- Achievements requiring you to do something to targets that are inside a cloud now can be progressed.
- Store purchase errors caused by Steam declining transactions are now displayed to users.
- UI: player information popup refreshes automatically on rank info update.
- UI: running matches now correctly display ship names / classes.
- AI: disconnected players will now be replaced by AI crew on ship death / respawn.
- Fire Extinguisher no longer rebuilds destroyed components.
- Fixed some performance problems (sudden framerate drops) with ship deaths
- Fixed an issue with Steam integration that could cause voice bugs and possibly crash very high-end machines.

Known Bugs
- Certain routers are known to corrupt the game’s traffic, in particular the Linksys WRT54G line. We are working on a more permanent fix, but bypassing your router should work around the problem.
Guns of Icarus Online - bluewyvern
Version 1.1 is here! Here's what's new:

Features
- New users now have one week to verify their email address.
- UI: more colors, highlighting yourself and blackening blocked players.
- UI: game list displays captain counts / slots
- “Death cam”: Camera orbits the site of last ship death while respawning
- Added display and filtering of server location to match list
- Added ability to select preferred location at match creation time
- Added pregame match chat
- Global lobby chat moved to Steam group chat

Balance
- Field Gun has a decreased turn speed, rate of fire, turn radius, as well as an increased reload time and slight drop. No changes to damage have been made.
- Rocket Launcher has an increased rate of fire.
- Squid has a major boost in top speed, from 37m/s to approximately 47m/s. This should bring back kiting back and make the Squid a viable support ship.
- Discrepancy between intended balance and database numbers found. Should mitigate Carronade issues
-- Squid should have had 850 armor instead of 700
-- Flechette modifier against armor should be 0.2 instead of 0.4
-- Light Carronade should have slightly slower rate of fire and slightly longer reload time

Bug Fixes
- Stats and achievements are no longer tracked in Sandbox.
- Achievements requiring you to do something to targets that are inside a cloud now can be progressed.
- Store purchase errors caused by Steam declining transactions are now displayed to users.
- UI: player information popup refreshes automatically on rank info update.
- UI: running matches now correctly display ship names / classes.
- AI: disconnected players will now be replaced by AI crew on ship death / respawn.
- Fire Extinguisher no longer rebuilds destroyed components.
- Fixed some performance problems (sudden framerate drops) with ship deaths
- Fixed an issue with Steam integration that could cause voice bugs and possibly crash very high-end machines.

Known Bugs
- Certain routers are known to corrupt the game’s traffic, in particular the Linksys WRT54G line. We are working on a more permanent fix, but bypassing your router should work around the problem.
13. lis. 2012
Guns of Icarus Online - [Muse] bluewyvern
Servers are down for the moment for quick server maintenance in preparation for next week's 1.1 patch. Please bear with us, we should be back up in about 20 minutes!
13. lis. 2012
Guns of Icarus Online - bluewyvern
Servers are down for the moment for quick server maintenance in preparation for next week's 1.1 patch. Please bear with us, we should be back up in about 20 minutes!
...

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