Starpoint Gemini 2 - danijel


Greetings captains,

With the 48-hour giveaway over, we hope that those of you who grabbed the game liked it and that you'll continue playing it. And once you're done, come check out Starpoint Gemini Warlords, the latest game in the series that adds 4X elements into the Starpoint Gemini space-sim RPG mix!

Safe travels, captains!

http://store.steampowered.com/app/419480/Starpoint_Gemini_Warlords/
Starpoint Gemini 2 - danijel


Greetings captains,

With the 48-hour giveaway over, we hope that those of you who grabbed the game liked it and that you'll continue playing it. And once you're done, come check out Starpoint Gemini Warlords, the latest game in the series that adds 4X elements into the Starpoint Gemini space-sim RPG mix!

Safe travels, captains!

http://store.steampowered.com/app/419480/Starpoint_Gemini_Warlords/
Starpoint Gemini 2 - danijel


Yes, the day has arrived. After roughly 40 updates during Early Access, some smaller, some larger, some massive... Starpoint Gemini Warlords has left the relative safety of the Early Access harbor and has begun its long-awaited voyage of full release.

First and foremost, all of us here at LGM Games wish to thank everyone who purchased the game in Early Access, everyone who helped us during production with their thoughts, suggestions, critique, testing, bug-hunting or by sending us their game log files. Your help and support have been amazing and we cannot thank you enough.

What's in this v1.000 update?
Now that the mushy part is done, let's check out the launch update. The big deal of this update is the storyline. The scenario is simply called CAMPAIGN and our advice would be to start the game anew. A lot of changes have been made in almost all segments of the game and starting fresh is the best option.

You'll also notice that the Freeroam, Freeroam+ and Freeroam++ scenarios are gone. They have been replaced by five distinct starting scenario which, I hope you'll agree, are an improvement.

A whole lot of balances, tweaks, fixes and additions have been done as well, but I'll leave that for the complete change-log which, as always, you can find in the discussion board. The old Update thread is now entering a well-deserved retirement and we're switching to a new system where each update will sport it's own thread to make things more readable.

What's next on the plate?
Simply put: updates, both smaller and larger. I'm certain that the diligent captains of the community will have plenty of things to report, be it glitches, full-on bugs or tweak and balancing requests and we most certainly have an obligation to respond. That is the priority. We thank you in advance for your patience as we steamroll through Your reports. Any reported critical issues will naturally have priority, but we're confident that we'll have more than just fixes in each update we release.

How about some additional content?
That's also on the agenda, BUT NOT RIGHT AWAY. There's a staggering amount of different configurations out there in the 'verse and such issues will be among the first to be addressed. Additional content, either in the form of free content updates or as paid DLCs are something that comes afterwards.

Thank you once again from me personally for putting up with my typos, for forgetting to write entries in the update change-logs and for my sometimes silly or outright stupid questions in the discussions.

Enjoy Gemini and give your enemies hell!

But, above all else, safe travels captains :)
Starpoint Gemini 2 - danijel


Yes, the day has arrived. After roughly 40 updates during Early Access, some smaller, some larger, some massive... Starpoint Gemini Warlords has left the relative safety of the Early Access harbor and has begun its long-awaited voyage of full release.

First and foremost, all of us here at LGM Games wish to thank everyone who purchased the game in Early Access, everyone who helped us during production with their thoughts, suggestions, critique, testing, bug-hunting or by sending us their game log files. Your help and support have been amazing and we cannot thank you enough.

What's in this v1.000 update?
Now that the mushy part is done, let's check out the launch update. The big deal of this update is the storyline. The scenario is simply called CAMPAIGN and our advice would be to start the game anew. A lot of changes have been made in almost all segments of the game and starting fresh is the best option.

You'll also notice that the Freeroam, Freeroam+ and Freeroam++ scenarios are gone. They have been replaced by five distinct starting scenario which, I hope you'll agree, are an improvement.

A whole lot of balances, tweaks, fixes and additions have been done as well, but I'll leave that for the complete change-log which, as always, you can find in the discussion board. The old Update thread is now entering a well-deserved retirement and we're switching to a new system where each update will sport it's own thread to make things more readable.

What's next on the plate?
Simply put: updates, both smaller and larger. I'm certain that the diligent captains of the community will have plenty of things to report, be it glitches, full-on bugs or tweak and balancing requests and we most certainly have an obligation to respond. That is the priority. We thank you in advance for your patience as we steamroll through Your reports. Any reported critical issues will naturally have priority, but we're confident that we'll have more than just fixes in each update we release.

How about some additional content?
That's also on the agenda, BUT NOT RIGHT AWAY. There's a staggering amount of different configurations out there in the 'verse and such issues will be among the first to be addressed. Additional content, either in the form of free content updates or as paid DLCs are something that comes afterwards.

Thank you once again from me personally for putting up with my typos, for forgetting to write entries in the update change-logs and for my sometimes silly or outright stupid questions in the discussions.

Enjoy Gemini and give your enemies hell!

But, above all else, safe travels captains :)
Starpoint Gemini 2 - danijel


For the next full 48 hours, Starpoint Gemini 2 is completely free! As in no-cost, as in doesn't cost you a dime, as in you read it right... take it - keep it forever!

Just to make things clear, this is the deal:
For the duration of this unbelievable discount (48 hours in case you missed it in the first paragraph), all you need to do is click on the Play game button that sits in the place where you'd usually have the Add to cart written. That's it. Starpoint Gemini 2 is yours to keep for all eternity, no hidden costs or anything.

If you're thinking What are you guys smoking? the answer is Not a thing, amigo.. Our next game in the Starpoint series, Starpoint Gemini Warlords is coming out on May 23rd, 2017 and what better way is there to celebrate this (and to spread the word *wink* *wink*) than to offer Starpoint Gemini 2 for free?

We hope you like the game. And if you do, maybe you'd be interested in that Warlords thingie I mentioned above ;).

As it always were and as it always will be:
Safe travels, captains!

Here's the store page link for ease-of-access

http://store.steampowered.com/app/236150/Starpoint_Gemini_2/

P.S. Let's not forget about that li'l bit of a free Origins DLC for this game either ;)

http://store.steampowered.com/app/371060/Starpoint_Gemini_2_Origins/
Starpoint Gemini 2 - danijel


For the next full 48 hours, Starpoint Gemini 2 is completely free! As in no-cost, as in doesn't cost you a dime, as in you read it right... take it - keep it forever!

Just to make things clear, this is the deal:
For the duration of this unbelievable discount (48 hours in case you missed it in the first paragraph), all you need to do is click on the Play game button that sits in the place where you'd usually have the Add to cart written. That's it. Starpoint Gemini 2 is yours to keep for all eternity, no hidden costs or anything.

If you're thinking What are you guys smoking? the answer is Not a thing, amigo.. Our next game in the Starpoint series, Starpoint Gemini Warlords is coming out on May 23rd, 2017 and what better way is there to celebrate this (and to spread the word *wink* *wink*) than to offer Starpoint Gemini 2 for free?

We hope you like the game. And if you do, maybe you'd be interested in that Warlords thingie I mentioned above ;).

As it always were and as it always will be:
Safe travels, captains!

Here's the store page link for ease-of-access

http://store.steampowered.com/app/236150/Starpoint_Gemini_2/

P.S. Let's not forget about that li'l bit of a free Origins DLC for this game either ;)

http://store.steampowered.com/app/371060/Starpoint_Gemini_2_Origins/
Starpoint Gemini 2 - danijel
Hello everyone,

After a long delay, for which I once again sincerely apologize, we've finally released the update for Starpoint Gemini 2. 64bit OSes will now use their respective 64bit executable file for the game (among other things).

Everything is handled by your Steam client, but if problems occur, if you get an error that there's an executable missing, please restart Steam client to make sure the update is downloaded. If that doesn't help, please verify game files.

And if it's still not working, contact us directly on customersupport@starpointgemini.com with a description of the issue and make sure you note that you're contacting us about Starpoint Gemini 2 ;).

The update brings, as is noted above, full support for 64bit OSes (and everything that comes with that), as well as in-code optimizations that make the game run faster and more stable. These improvements were originally done for the upgraded version of the game engine used in Starpoint Gemini Warlords. As we improve the Warlords engine, we'll do our best to port at least some of those things into the Starpoint Gemini 2 engine as well.

IMPORTANT EDIT:
We've uploaded a compatibility fix for Win7. A small procedure is necessary to enable it and here's the how-to :
http://steamcommunity.com/app/236150/discussions/0/1290690926864839253/
We'll release a thorough fix in the following days to remove this procedure.

Safe travels, captains!
Starpoint Gemini 2 - danijel
Hello everyone,

After a long delay, for which I once again sincerely apologize, we've finally released the update for Starpoint Gemini 2. 64bit OSes will now use their respective 64bit executable file for the game (among other things).

Everything is handled by your Steam client, but if problems occur, if you get an error that there's an executable missing, please restart Steam client to make sure the update is downloaded. If that doesn't help, please verify game files.

And if it's still not working, contact us directly on customersupport@starpointgemini.com with a description of the issue and make sure you note that you're contacting us about Starpoint Gemini 2 ;).

The update brings, as is noted above, full support for 64bit OSes (and everything that comes with that), as well as in-code optimizations that make the game run faster and more stable. These improvements were originally done for the upgraded version of the game engine used in Starpoint Gemini Warlords. As we improve the Warlords engine, we'll do our best to port at least some of those things into the Starpoint Gemini 2 engine as well.

IMPORTANT EDIT:
We've uploaded a compatibility fix for Win7. A small procedure is necessary to enable it and here's the how-to :
http://steamcommunity.com/app/236150/discussions/0/1290690926864839253/
We'll release a thorough fix in the following days to remove this procedure.

Safe travels, captains!
Starpoint Gemini 2 - danijel

Greetings captains,

We really wanted to have an update ready for today, but sadly we didn't make it in time as we were swamped with launching Starpoint Gemini Warlords into beta. Starpoint Gemini Warlords is the result of your feedback and our own ideas, adding a bulky strategy layer to the Starpoint universe. Did I mention that Warlords is many times larger? The game will be fully launched on 23 May 2017.

http://store.steampowered.com/app/419480

And on that note, the soon-to-come update for Starpoint Gemini 2 will use chunks of the much more refined Warlords code which will help the game run smoother on most machines, bringing full x64 support among other things (separate x86 exe will remain for compatibility). You can expect this update to arrive before the end of the month.

Once again, we're sorry we didn't make the update for today (there's a big sale going on, we know...). I just wanted to reassure everyone that Starpoint Gemini 2 is still on our thoughts and that we'll keep using all opportunities to improve it.

As always, safe travels captains!
Starpoint Gemini 2 - danijel

Greetings captains,

We really wanted to have an update ready for today, but sadly we didn't make it in time as we were swamped with launching Starpoint Gemini Warlords into beta. Starpoint Gemini Warlords is the result of your feedback and our own ideas, adding a bulky strategy layer to the Starpoint universe. Did I mention that Warlords is many times larger? The game will be fully launched on 23 May 2017.

http://store.steampowered.com/app/419480

And on that note, the soon-to-come update for Starpoint Gemini 2 will use chunks of the much more refined Warlords code which will help the game run smoother on most machines, bringing full x64 support among other things (separate x86 exe will remain for compatibility). You can expect this update to arrive before the end of the month.

Once again, we're sorry we didn't make the update for today (there's a big sale going on, we know...). I just wanted to reassure everyone that Starpoint Gemini 2 is still on our thoughts and that we'll keep using all opportunities to improve it.

As always, safe travels captains!
...

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