Jun 21
Community Announcements - YorisYan
FROM: High Command
TO: Arma 3 Users
INFO: Armaversary, Main Menu Overhaul, Vehicle-in-Vehicle Transport, Vehicle Path-Following
PRECEDENCE: Flash

SITUATION
The first week of pre-release public testing of the Apex sandbox has proven once again the value of this approach. Combined with our own thorough tests, your feedback has contributed to many tweaks and fixes already. At the small cost of a slightly skewed first impression due to the work-in-progress nature of the content, this will lead to a more solid release on July 11. Note that most changes arrive first to the daily experimental Dev-Branch. We then selectively merge these to the Apex Sneak Preview and RC branches, which are updated periodically. The update processes are running a little slower than we're used to, because of the large amount of data and increased branch count. It has also been quite remarkable to see a wide range of mods release compatible versions within days, and in some cases hours, of content staging. The hard work of teams like Exile, GetWrecked, various Life incarnations and others will provide players with a great many options come full release. There's still plenty to polish, so we'll get on with it!

Full SITREP
Jun 14
Community Announcements - YorisYan
FROM: High Command
TO: Arma 3 Users
INFO: Apex Release Date, Apex Sneak Preview, Apex Dev Diary
PRECEDENCE: Flash

SITUATION
Where do we even begin? Chances are that not many of you will read this week's report due to the massive influx of Apex Intel and goodies over the past days. But perhaps for that reason we actually recommend you do keep on reading! Get a clear overview of what we've revealed: the July 11th 2016 release date, a E3 2016 Teaser Trailer, the full expansion contents, and more.

Full SITREP
Community Announcements - Nelios
Arma 3 Apex releases on July 11th
Sneak Preview Access available today



Alongside a brand new trailer, which premiered during the PC Gaming Show at E3 2016, Bohemia Interactive today announced the release date for the much-anticipated Arma 3 Apex expansion. Launching worldwide on July 11th this year, Arma 3 Apex will bring players to the 100 km² South Pacific archipelago Tanoa, with a new arsenal of weapons and vehicles at their disposal, as well as additional armed forces, a co-op campaign, and more.

https://youtu.be/0He3-UH09PI
Calling all troops to the front lines, Bohemia Interactive also announced that, as of today (almost one month before release), everyone who pre-ordered Arma 3 Apex has Sneak Preview Access to all of the expansion’s content, except for the co-op campaign. To install the Apex Sneak Preview build, you simply need to right-click on Arma 3 in your Steam Library, go to 'Properties', visit the 'BETAS' tab, and use the drop-down menu to select and install the Apex Sneak Preview build. This build represents a work-in-progress version and is not yet fully representative of the final Arma 3 Apex release.

With its distinct geographical features and varied locations, Apex's South Pacific island archipelago of Tanoa introduces fresh opportunities for all types of combat operations. Making use of 13 new weapons (providing a mix of classic and near-future firearms), and 10 new vehicles (including new vehicle classes such as VTOL aircraft and LSVs), players can engage in authentic combat on a massive scale, where movement, shooting, and teamwork truly matter. The new 1-4 player co-op campaign sees players take on the role of NATO CTRG special operators, who are sent to Tanoa in order to prevent a humanitarian disaster, but quickly find themselves facing a far bigger threat than they bargained for.

Arma 3 Apex is now available for pre-order with a 20% discount for 23.99 EUR / 19.99 GBP / 27.99 USD (regular price: 29.99 EUR / 24.99 GBP / 34.99 USD). Those who are new to Arma 3, but want to enlist for the complete experience at the best price, can choose to pick up the Arma 3 Apex Edition for 59.99 EUR / 44.99 GBP / 69.99 USD.

http://store.steampowered.com/app/395180/
Community Announcements - Nelios
New Arma 3 Apex developer diary video declassifies setting and content
South Pacific terrain, new armed forces, 13 weapons and 10 vehicles, co-op campaign, and more



Representing the pinnacle of over 15 years of Arma development, Bohemia Interactive today published a brand new developer diary video about their major upcoming expansion for Arma 3: Arma 3 Apex. In the video, Project Lead Petr Kolář and Creative Director Jay Crowe unveil the expansion’s setting and content.

https://youtu.be/5A1O4QiFd58
Bringing players to the 100 km² South Pacific island archipelago terrain of Tanoa, which was revealed at E3 last year, the Arma 3 Apex expansion features new armed forces (including a brand new local faction of bandits and ex-paramilitaries), 13 new weapons, new uniforms, equipment and gear, 10 new vehicles, a 1-4 player co-op campaign, and more.

On the road to Arma 3 Apex, Bohemia Interactive has also been releasing several major Arma 3 platform updates in the past months. The highlights include the implementation of an audio-visual upgrade, 3D Scenario Editor, new server browser, enhanced mod handling, Quick Play, vehicle-in-vehicle transport, weapon switching, better squad communications, spectator mode, and various other features and user experience improvements.

The final release date of Arma 3 Apex will be announced during the PC Gaming Show at E3 next week on Monday June 13th. The event will kick-off at 11:30 AM Pacific Time (click here for all time zones), and will be broadcasted live on www.twitch.tv/pcgamer/.

For more in-depth information about the Apex expansion, and a detailed overview of its content and features, be sure to visit the new web page at www.arma3.com/apex - and take a look at the updated Steam product page, which has been reinforced with the new Apex logo and artwork, a new description, and screenshots.

See you on Tanoa!

http://store.steampowered.com/app/395180
Community Announcements - YorisYan
FROM: High Command
TO: Arma 3 Users
INFO: Apex Artwork, PC Gaming Show 2016, Tanoa Dev-Branch Status
PRECEDENCE: Flash

SITUATION
Things have really kicked off yesterday with the revelation of the official Arma 3 Apex artwork and logo. We hope you're as excited as we are about the setting that's depicted there. It has been a joy to read your discussions about the clues contained within. We're seeing the full package coming together fast now, and soon you'll have all the details yourselves. One particular event to mark in your calendars is the PC Gaming Show 2016 on Monday June 13 at 11:30 PDT / 20:30 CEST. Creative Director Jay Crowe will be on-stage to announce the release date for Apex, and to drop more splendid Intel. The show will be live streamed on various platforms, including a mirror on our Twitch channel. There will no doubt be a recording for on-demand viewing afterwards as well. Be sure to stick around for the after show for more Bohemia Interactive coverage!

Full SITREP
Community Announcements - Iceman
FROM: High Command
TO: Arma 3 Users
UNIT: Main Branch (Windows)
ACTIVITY: Hotfix: 1.60 (Crash Fixes, Miscellaneous)
SIZE: ~23 MB / ~6.6 MB

More in the full changelog and SPOTREP
May 31
Community Announcements - YorisYan
FROM: High Command
TO: Arma 3 Users
INFO: Update 1.60 Released, Feedback Tracker Online, Respawn Screen
PRECEDENCE: Flash

SITUATION
Now that the dust is starting to settle from the usual post-release frenzy, we hope you're all enjoying the pretty sights made possible by the Visual Upgrade. We're actively scanning all channels for any priority issues. We'd like to commend the warriors of the mod scene for swiftly releasing compatibility updates to unlock the potential of the new improvements. If you're playing with Exile, Unsung, CUP, ALiVE or many of the other projects out there, you'll find new versions for 1.60 out already.

Full SITREP
Community Announcements - Iceman
FROM: High Command
TO: Arma 3 Users
UNIT: Main Branch (Windows)
ACTIVITY: Game Update: 1.60 (Visual Upgrade, Quick Play, Line Drawing, Respawn Screen, Targeting, Limping)
SIZE: ~3.2 GB / ~469 MB

More in the full changelog and SPOTREP
Community Announcements - YorisYan
UNIT: Petra Ivašková, UX Designer, Sandbox Design Dept.
TO: Arma 3 Dev-Branch Users
OPSUM: Evaluating an overhaul of the Respawn Screen

EVALUATION:
Alongside the ongoing spree of overhauls improving the User eXperience on the #RoadToApex, I would like to welcome you to an OPREP introducing the overhaul of the Respawn Screen and also my very first report.

Full Report
May 24
Community Announcements - YorisYan
FROM: High Command
TO: Arma 3 Users
INFO: Development Status, Rendering Optimizations, VON Improvements
PRECEDENCE: Flash

SITUATION
We would very much like to release the 1.60 update later this week. That would clear the way for the final leg of our journey to Apex. It would allow us to start staging some very interesting components of the package in phases. And of course it would mean everybody gets to enjoy the Visual Upgrade and other improvements. Give the most recent Release Candidate build a go if you can, and alert us to any last-minute issues on the forums. Our developers' work on Apex is meanwhile subject to Strict Data Lock and Localization Lock. For those of you new to our development cycle, this means that all work and changes in data must now be explicitly approved. We do this to consolidate the package, to monitor how all components interact with each other, to stabilize the build, and of course to pester our beloved devs! The second lock means the bulk of texts have been submitted for translation and any further changes need careful coordination. This doesn't mean work has finished, far from it, but we're nearing our destination on the #RoadToApex.

Full SITREP
...

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