Community Announcements - Nelios
With its massive open combat environment, in which unexpected engagements can end an operation in the blink of an eye, reconnaissance is a vital element in Arma 3's gameplay. To help players gain a greater understanding of the tactical situation, Bohemia Interactive today released a brand new episode in the official Community Guide video series on how to conduct reconnaissance in Arma 3.

https://youtu.be/9CuBMsHAtFw
The new video explores what to look out for when scanning the terrain, as well as the various methods of 'recon' in Arma 3, ranging from infantry using binoculars and magnified scopes, to helicopters with magnified sensor suites, and Unmanned Air Vehicles (UAV) or Unmanned Ground Vehicles (UGV).

Previous episodes in the Arma 3 Community Guide video series covered topics such as infantry combat, multiplayer teamwork, helicopters, sniper- and launcher teams, combined arms warfare, air assaults, guerrilla warfare, ground vehicle crew, machine gun teams, defense, and the Arma 3 Zeus DLC. The complete Community Guide playlist is available on Arma 3’s YouTube Channel.
Community Announcements - Iceman
FROM: High Command
TO: Arma 3 Users
UNIT: Main Branch (Windows)
ACTIVITY: Hotfix: 1.58 (System Allocator Performance, Server Difficulty Settings, Crash Fixes)
SIZE: ~27 MB / ~6.5 MB

More in the full changelog and SPOTREP
Apr 26
Community Announcements - YorisYan
FROM: High Command
TO: Arma 3 Users
INFO: Official Mod, Milsim Stream VoD, Top 10 Update 1.58, Price Reductions, Score Screen
PRECEDENCE: Flash

SITUATION
We've moved a step forward on the #RoadToApex, admittedly with a few stumbles, now that update 1.58 has hit main branch. There were several great improvements, which we're confident have bolstered the game's usability. Later in this report we will also have Intel on how we're dealing with some of the issues that were shared with us. Apex is looming on the horizon, so besides dealing with update glitches, we're already in full motion to compile the 1.60 build (Visual Upgrade and more). That does mean there are many more complex changes coming up, which we all know don't always work flawlessly in the broader player-base. But we still feel that doing this in chunks, rather than all at once, makes it more manageable for us, modders and players alike. Plus it means you don't have to wait for everything we're working on. Bear with us, it will be worth it!

Full SITREP
Community Announcements - RoyaltyInExile
UNIT: Jay Crowe, Creative Director
TO: Arma 3 Players
OPSUM: Introducing Our 'Official' Steam Workshop Item

EVALUATION:
For more than a decade now, our series has proudly served as a platform for a broad range of gameplay experiences. In celebration of this effort - and to showcase just how easy it can be to discover, install, and maintain custom content - we're releasing our very own 'official mod'.

We'd like to talk a bit about what modding means to Arma 3, introduce the mod itself, and review the official tools and resources available to creators.

Full Report
Community Announcements - Nelios
Free ADR-97 Weapon Pack on Arma 3 Steam Workshop
Official Mod, Update 1.58, Price Drop



In support of the Arma 3 Steam Workshop, Bohemia Interactive deployed an 'official mod' in the form of the free ADR-97 Weapon Pack. A new trailer, which accompanies the ADR's release, demonstrates how easy it is to install user-created content from the Arma 3 Steam Workshop.

https://youtu.be/B1Zz7xHlAO8
The ADR-97 Weapon Pack consists of a collection of variants of the ADR-97 submachine gun. Inspired by the iconic FN P90, the ADR is a lightweight, highly maneuverable firearm with a high rate of fire, which stands out due to the 50-round magazines positioned on top of the weapon. The ADR-97 comes with inbuilt collimator sights, but some variants can also be fitted with custom optics.

To add the ADR-97 Weapon Pack to their game, players simply need to visit the official mod's page on the Steam Workshop (via their web browser or the Steam Client), and click on the green 'Subscribe' button, as is demonstrated in the video. Then, when they start Arma 3 from their Steam Library, they can enable the ADR-97 Weapon Pack (and other mods they have installed) via the 'Mods' tab in the Arma 3 Launcher, and run the game. The ADR-97 is now reasy for use; give it a go in the new 3D Scenario Editor!

http://steamcommunity.com/sharedfiles/filedetails/?id=669962280
In addition, while marching forward on the #RoadToApex, Arma 3 also received a significant platform update. Highlights of Update 1.58 include the new Apex control preset, the ability to switch between weapons while in movement, an overhaul to Arma 3's difficulty options, an improved system for assigning and managing in-game 'tasks', and continued support for the recently released Eden 3D Editor, as well as a range of other improvements and fixes. The complete changelog is available on the Arma 3 Dev Hub.

Last but not least, for the first time since its official release in September 2013, Bohemia Interactive has announced a permanent price drop for Arma 3 and all of its DLC released so far. The new price for the Arma 3 base game is 34,99 EUR / 27.99 GBP / 39.99 USD (before it was 44.99 EUR/39.99 GBP/59.99 USD). The Arma 3 Helicopters DLC and Arma 3 Marksmen DLC are now 9.99 EUR / 7.99 GBP / 11.99 USD (used to be 12.99 EUR/10.99 GBP/15.99 USD). The price of the Arma 3 DLC Bundle, which includes the Karts, Helicopters, and Marksmen DLC has been reduced to 16.99 EUR / 12.99 GBP / 18.99 USD (was 19.99 EUR/16.99 GBP/24.99 USD).

http://store.steampowered.com/app/107410/
Those who are new to Arma 3, but want the most complete experience for the best price, can still choose to pick up the Arma 3 Apex Edition for 59.99 EUR / 44.99 GBP / 69.99 USD, which includes the Arma 3 Digital Deluxe Edition, Karts, Helicopters, and Marksmen DLC, and the upcoming Apex expansion.
Community Announcements - Iceman
FROM: High Command
TO: Arma 3 Users
UNIT: Main Branch (Windows)
ACTIVITY: Game Update: 1.58 (Tasks Overhaul, Weapon Switching on the Move, Action Menu Streamlining, Eden Editor Compositions)
SIZE: ~1.3 GB / ~850 MB

More in the full changelog and SPOTREP
Apr 19
Community Announcements - YorisYan
FROM: High Command
TO: Arma 3 Users
INFO: 1.58 Release Week, Campaign Unification, Action Filtering, Eden Editor Updates, Targeting Improvements
PRECEDENCE: Flash

SITUATION
This week we want to finally release 1.58 to every player. Besides several fixes, the last addition we sought to get in was merged on Friday (action filtering for weapon switching). That gives us all a day or two of further Release Candidate testing. Take a look at the pseudo change log on our forums for the highlights of this update. If you're aware of critical issues remaining in the build, alert us via the forums please. Catch you on the flip side!

Full SITREP
Community Announcements - Nelios
Tonight, Saturday April 16th, starting at 18:00 PDT (21:00 EDT / April 17th, 01:00 UTC/03:00 CEST / please click here for all time zones), Bohemia Interactive will be hosting the first ever 'Arma 3 #milsim Live Stream', featuring the Arma community group 21st Ranger Regiment.

Providing a first hand demonstration of high-level military roleplay in Arma 3, this special event will offer a demonstration of co-operative milsim gameplay as we join the 21st Ranger Regiment on one of their operations. The stream will kick-off with a briefing, which will lead into the AO deployment, and continue by spectating the 40+ players taking part in the mission. During the event, we'll also be discussing what it takes to set up an event like this, talk about the mods that are used, how to form or join a (milsim) unit, and more.



Special guests in the stream will include the leader of the 21st Ranger Regiment, Vegas (@21stRangerRGT), and one of the creators of the popular Arma 3 ALiVE mod, Friznit. They will be accompanied by our very own Arma 3 Community Developer Greg Becksted (@BohemiaBeck) and QA Assistant Adam Hurta (@Adam_BIS).

The session is expected to be about two hours and will be streamed to the official Arma 3 channel on Twitch. The recording will be available later on Arma 3's Twitch Profile Page under Past Broadcasts and should be uploaded later to the Arma 3 YouTube Channel.

So, if you're curious about Arma 3 milsim gameplay, but perhaps never had the chance to experience it yourself, be sure to tune in on Saturday (or Sunday, depending on your time zone)!

*Although we'll do our best to ensure a smooth live stream, please note that, as all participating players are logging into the server from different locations, and the audio and video feeds are being transmitted across two continents, connection issues during the stream may occur. If this happens, we kindly ask you to please bear with us. We hope you'll enjoy the stream!
Apr 12
Community Announcements - YorisYan
FROM: High Command
TO: Arma 3 Users
INFO: Visual Upgrade, Milsim Live Stream, Respawn Screen
PRECEDENCE: Flash

SITUATION
With Release Candidate testing for 1.58 continuing this week, and major 1.60 features being staged to Dev-Branch, things are perhaps becoming a little confusing. That's why we're here to clarify when you can expect what on the #RoadToApex. The simplest way of looking at it is: we want the weapon switching package to be in 1.58, but the version is otherwise locked. Anything else is for 1.60 or Apex itself.

Full SITREP
Community Announcements - RoyaltyInExile
UNIT: Pavel Guglava, Senior Artist, Art Dept.
TO: Arma 3 Dev-Branch Users
OPSUM: Introducing splendid upgrades to Arma 3's lighting and visuals.

EVALUATION:
With the aim of pushing authenticity one step further, we have decided to upgrade the visual fidelity of Arma 3's terrains.

Although you are going to see the difference on first sight (available right now on Dev-Branch, and currently pencilled in - for everyone, for free - in Update 1.60, on the #RoadToApex), technology-wise, there is a lot going on under the new and vivid hood, which we'd like to share with our community.

Full Report
...

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