Marbles on Stream - Enderzworld
Attention, Marbleverse!

We have some fantastic news! The Marbles on Stream Trading Cards are now live on Steam!

Get ready to collect and trade cards featuring your favorite Morbies (Bloop, Boh, Bwa, Gal, Gurg, Jum, Toob, Vaw, and Zab).

Complete your sets to unlock exclusive badges, backgrounds, and awesome emotes—all through the Steam platform!

Don't miss out on this thrilling new addition. Roll into the fun and start your collection today. See you on the tracks!

Mad World - Age of Darkness - MMORPG - MadWorld
Hello, this is Mad World. 

We will be running weekly maintenance to provide stable gaming environment. 



1. Maintenance Period
  - May 23, 2024 (Thur) 14:00 ~ 16:00 (KST) - (2 hours)

2. Maintenance Servers
  - Asia, Europe, North America 

3. Maintenance Details  
  • Improvements
    • Growth
      • The maximum level is expanded from LV90 to LV95.
    • Skills
      • The enhancement level for Skill Source Stones is expanded from LV25 to LV30.
    • Increase in the success rate for Source Memories:
      • Common +1 enhancement success rate: 30% -> 30% (unchanged)
      • Uncommon +2 enhancement success rate: 15% -> 30% (increased)
      • Rare +2 enhancement success rate: 30% -> 45% (increased)
      • Unique +3 enhancement success rate: 20% -> 45% (increased)
      • Legendary +3 enhancement success rate: 30% -> 60% (increased)
    • Combat
      • The maximum value of critical hit damage increase in PVE is adjusted from 400% to 800%.
      • Skills
        • Two-Handed Sword:
          • Overall attack power increased by 20-30%.
        • Two-Handed Bow:
          • Overall attack power increased by 20-30%.
          • Additional adjustments
            • Bola Throw
              • Increased by 50%.
            • Aiming Shot
              • Increased by 50%.
            • Rain of Arrows
              • Increased by 80%.
        • Two-Handed Staff:
          • Overall attack power increased by 20-30%.
        • Abyss
          • Status Shift:
            • Cooldown increased from 20 seconds to 50 seconds, duration decreased.
 
  • Material Exchange
    • Abyss Stone/Life Stone/Spirit Stone exchange added.
  • Rewards
    • "Mastery Source Stone" will drop in Content Dungeons, ACT Dungeons, and Raid.
  • World Tier
    • Hard:
      • Increased drop rate for "Origin of Memory"
      • Gold: 5% -> 10% increase
      • High-grade item drop rate: 5% -> 15% increase
      • Item drop rate: 5% -> 10% increase
    • Fear:
      • Increased drop rate for "Origin of Memory"
      • Gold: 10% -> 20% increase
      • High-grade item drop rate: 10% -> 30% increase
      • Item drop rate: 10% -> 20% increase
  • MCASH Shop
    • Weekly package update
  • Bug Fixes
    • Fixed the issue where purchases could not be made with individual tribe currency in the tribe shop.
    • Fixed the issue where the level values displayed in skill information would reset.
    4. Caution
      - During the maintenance period, game access and gameplay will be unavailable.
      - Please note that the maintenance may end early or be extended depending on the situation.In case the date or details of the maintenance change, we will post a follow-up announcement.
      - Please make sure to completely exit the game to safely save your data prior to the maintenance.
      - We will make an announcement on the details of the maintenance after the maintenance is complete.



    We will continue to do our best to meet your expectations for Mad World. 

    Thank you. 
    Voor De Kroon - Future Minimalism
    Hello everyone,

    We are proud to show you the trailer for the new combat update!



    The update will go live on the 27th of may.

    The update adds directional stance based duels, updated mounted combat and more! We redesigned the player combat from the ground up and will continue to refine it with the feedback we will receive.

    Thank you for all the support so far!

    I am excited to hear all your thoughts and feedback!
    异界战记 - 路人bear
    即时模式下增加炸弹钥匙宝箱元素
    即时模式下增加伏兵事件
    Axiom of Maria - Studio Ganzheit
    • Fixed the way the camera moves when using the mouse
    • Added an option to remove the camera rotation speed limit when using the mouse
    • Added F key as a confirm key when using the keyboard
    Vindictus - vindi*****
    Announcement on Main Planned Changes, based on the June Level Cap Expansion Update

    Hello!

    We are making an announcement in advance regarding the June level cap expansion update, and planned changes to the existing content and system.

    June Level Cap Expansion/Planned Changes Update Schedule: 6/25/2024 (Tue) during maintenance

    Planned Changes for Content/System
    * Some aspects may change depending on how things develop, so please check what's actually reflected on the day of the official server update.


    Expertise
    • You can obtain top expertise through stories that can be completed after increasing each expertise to 399.
      - You can craft Lv. 115 weapons and armor into Lv. 120 weapons and armor using top expertise.
      - You can craft Lv. 120 accessories using top goldsmithing expertise.
      - You can craft certain outfit sets using top armorsmithing and tailoring expertise.
      - A weapon recipe that can be crafted using top expertise will be added. (The added weapons can be used by applying the appearance to a brandish.)
    • Equipment that cannot be crafted through your character's expertise can be crafted using the expertise shared from another character within your account. You may also request crafting from another player.

    Supply Depot
    • "Airtight Premium Armor Enhancement Runes" are no longer sold in the Supply Depot.
    • “Airtight Premium Armor Enhancement Runes” and "Airtight Premium Enhancement Runes" will not be included in future crystals.

    Exchange Shop
    • You can no longer purchase Goibhniu's Enhancement Stones from the Seal of Bravery Exchange Shop.

    NPC Crafting
    • You can request Enhancement Runes, Premium Enhancement Runes, Premium Armor Enhancement Runes, Premium Enhancement Runes+, Goibhniu's Enhancement Stones, and Goibhniu's Enhancement Stones+ from NPC Brynn in Colhen.
      - Like before, you can use the items when enhancing equipment below Lv. 115. They can also be used as required materials for advancing Lv. 120 items.

    Temporal Missions and Weekly Rewards
    • The mission content and rewards for daily, weekly, and monthly missions will change.
    • A new "Temporal Mission," that's given according to a character's completion status of Raid Battles, will be added.
    • A "Weekly Progress Reward," that can be obtained after completing a mission related to Raids, will be added.

    System
    • The "Core Boost System" will be added, while the "Deific Devotion" system will be retired.
    • The "Raid Passport Extraction" system will be retired.

    Battle
    • The "Royal Army Total War" Battle will end.
    • The required level for entry to Royal Army Battle will change from 60 to 115, and the minimum stat boost effect will be removed.
    • The required level for entry to Red Moon's Energy Battle will change from 100 to 110.
    • The required level for entry to Abyssal Arena 1 will change from 90 to 100.
    • The required level for entry to Abyssal Arena 2 will change from 100 to 110.
    • The required level for entry to Special Dungeon will change from 110 to 115.
      * Along with the changes to required levels for battles, there will be changes made to Monster Stats, battle limit numbers, and obtainable loot.

    Play Guide
    • "Reach Lv. 110" Growth Goals will be added to the Play Guide.
    • A new guide mission, based on the level cap expansion, will be applied.
      - The existing guide mission will be reset during maintenance on the day of the level cap update.
      - All statuses of existing missions, both in progress and completed, will be reset. Please make sure to accept any available rewards beforehand.

    Rank 7 Enchant Scroll
    • When a Rank 7 Enchant fails, the item will not be destroyed. (The item destruction penalty applies for items Rank 6 or higher.)
    • When a Rank 7 Enchant fails, an Enchant Scroll Scrap cannot be obtained. (It can be obtained from Rank 6 or higher.)
      - Even after the 6/25/2024 (Tue) update, four Rank 7 Enchant Scroll Scraps already in possession can be used to craft an Enchant Scroll.
    • The icon color for a Rank 7 Enchant Scroll will change from orange to purple.

    List of Updated Enchants
    • Fresh
    • Echoing
    • Immoral
    • The Dead
    • Righteous
    • Subdued
    • Spirited
    • Sealed
    • Judgment
    • Truth
    • Temporal
    • Quiet
    • Stigma
    • Resolved
    • Memorable
    • Meditating
    • Expeditionary
    • Stroll
    • Reinforced
    • Ardor

    Please refer to these notes when playing.

    Thank you!
    Untraveled Lands: Chantico - IndieArk
    Hey Adventurers!

    Untraveled Lands: Chantico has updated the Demo to include a Simplified Chinese version! Update game to the latest version to experience it in Chinese.

    Besides Simplified Chinese, we are also working on localizations for Traditional Chinese, Russian, Spanish (Spain), Portuguese (Brazil), German, Japanese, French, Polish, and Korean. Stay tuned!

    Since the Demo release, we've received lots of feedback and have made several updates and fixes:
    • Resolved various bugs that were blocking the game, ensuring a smoother gameplay experience.
    • Added the Altar recipe to the journal to prevent it from being lost when removed from the playing field.
    • Improved the management and consumption of food for a more balanced gameplay experience.
    • Monkeys no longer consume food at the end of the day. Players now need to feed them bananas only to tame them.
    • Adjusted exploration times for better pacing and challenge.
    • Added a dedicated confirmation for videohints to prevent them from being closed accidentally or due to errors.

    We're committed to collecting your suggestions and feedback to keep improving the Demo and provide a better gaming experience! Feel free to join our discord channel or follow our Twitter (X) account to stay updated on the game's progress or to chat and connect with other players!

    If you enjoy the Demo, please adding it to your wishlist. Your support means a lot to us during the development process!



    Tall Troll Games
    No Rest for the Wicked - Jrdn
    Patch Notes - Early Access Patch 2

    We are incredibly excited to be releasing our biggest patch yet, marking the One Month Anniversary of our Launch! Patch 2 is chock full of highly requested features such as Weapon Tryout, the ability to Respec, DLSS / FSR Upscaling and Controller Remapping. Lots of Balancing and Quality of Life improvements, Audio, Animation, and Visual Effect polish as well as a multitude of bug fixes are also included!

    Between DLSS and FSR, numerous CPU, GPU performance improvements, and memory optimization we are confident that your experience of playing No Rest For The Wicked will be significantly smoother across a wide range of hardware.

    For NVIDIA users, we are excited to mention that there’s a new Game Ready Driver for No Rest for the Wicked!

    Be sure to check out our Patch 2 Highlight Video and the full patch notes below.

    ⚔️ Performance
    • Performance Mode now lowers texture resolution, reducing crashes on lower-end machines
    • Numerous Significant CPU optimizations
    • Fixed performance degradation that might occur on some gamepads
    • Fixed numerous memory leaks
    • Reduced instantiation spikes for numerous objects
    • Disabled detail meshes on generic humanoids faces when not needed
    • Reduced latency, overhead and improved stability of GPU Culling
    • Optimized texture resolution and memory budgets for Steam Deck
    • Optimized Art content in Ship Prologue and its cinematics
    • Removed unused weapon assets to free up memory
    • Removed leftover developer tools to free up memory
    • Optimized CPU spikes of a variety of common content loading operations
    • Added texture streaming for character portraits during dialogue interactions to save memory
    • Fixed some persistent log spam being generated by potatoes in Nameless Pass
    • Cleaned up numerous NPC prefabs, reducing memory footprint and instantiation costs
    • Optimized Ambient Occlusion Rendering
    • Extended GPU culling usage for more cases
    • Configured and optimized pooling for more prefab instantiations reducing CPU spikes

    ⚔️ Gameplay Systems
    • Added new Respec System!
      • Players can now Respec by examining the statue in the Cerim Crucible Atrium
      • Respec allows players to take back Attribute Points that have been allocated at the cost of 1 Fallen Ember per Attribute Point returned
      • Players can then allocate returned Attribute Points for no cost at the Respec screen or in the existing Stats screen

    ⚔️ Quality Of Life
    • All weapons can now be equipped regardless of their Attribute Requirements to allow players to try out weapons they acquire
      • Weapons that the player does not meet the requirements for will deal less damage through negative scaling on the Attributes that are below the weapon’s Attribute Requirements
    • Inventory Items can now be docked to compare them
      • Press F (Keyboard) or Y (Controller) to dock items and hover other items to compare
    • Brought back the Misc category to the Inventory
      • Housing items, Runes, Fallen Embers and other miscellaneous items will now be sorted into this category and free up space from other categories
    • Vendor screens are now sorted by item type so that items are more organized for purchase
    • Improved Stamina player HUD brightness for better visibility, and readability of stamina debt
    • Added side notifications for when Danos Sacrament Upgrades are completed
    • Added Floor Indicators under the Clock HUD to show the Cerim Crucible floors
    • Improved visibility of LB/RB button icons for Equipment HUD on Steam Deck

    ⚔️ Settings
    • Added support for Upscaling with DLSS 3.7 and FSR 2.2
    • Added custom key rebinding options for Controller
    • Added support for Mouse Buttons 4,5 and F1-F12 Keys for custom Keyboard bindings
    • Default Keyboard layout set to Mouse+WASD
    • Added support for worldspace Player HUD (Stamina wheel, NPC name tags, etc) brightness to UI Brightness setting

    ⚔️ Content Additions
    • Added a new set of enchantments
    • All Throw runes can now be added to Spears

    ⚔️ Loot
    • Added Pig Sticker Blueprint to Fillmore's Level 1 Shop
    • Added Assegai Blueprint to Whittacker's Level 1 Shop

    ⚔️ Balance
    • Nerfed Throw runes
      • Reduced Poise Damage On All Throw Runes
      • Reduced Damage On Ice Throw Rune
    • Nerfed Focus Regeneration enchant curve so that it no longer generates too much Focus too quickly
    • Focus Regeneration enchantment no longer drops with Gloves and now only drops with Helmets
      • This Includes Enchanting Items At Eleanor
    • Falling Sky and Woodland Protector’s initial item levels were set too high and have been lowered to the intended levels

    ⚔️ Weapons
    • Updated animation for backstabbing with Staves, Spears, Greatswords and Great Hammers
    • Updated visual effects for Piercing type weapon attacks (such as Spear or Rapier)

    ⚔️ Enemies and Bosses
    • Polished Darak boss fight
      • Improved behavior to prevent him standing idle after attacking
      • Improved behavior when fighting ranged builds
    • Added Bite Attack to Plague Rat
    • Added Back Attack to Risen Axe Bruiser
    • Added escape logic to Risen Fire Bomber
    • Added Elemental Affix visual effects to Nith Brute, Nith Screamer and Shackled Brute
    • Adding cloth simulation to Boarskin Bruiser
    • Polished rigging on Plagued Boomer
    • Reduced camera shake intensity on Risen Hammer Bruiser, Boarskin Bruiser and Riven Twins
    • Smaller enemies can now smash breakable objects (barrels, crates, etc.)

    ⚔️ NPCs
    • Changed the name of the worried woman in the Sacrament Town Square to Nell
    • Polishing dialog for Druo, Lucian and Everwyn
    • Updated the dialog for NPCs at the Cerim Gate in Nameless Pass
    • Added eavesdrop to Sleeping Guard Gerard in Sacrament

    ⚔️ Areas
    • Improved collision, faders and set dressing in Prologue Ship, Orban Glades, Mariner’s Keep, Nameless Pass, Sacrament, Multiple Sacrament Interiors, Cerim Crucible, Cerim Cave, Riven Twins Boss Arena and Potion Seller Cave
    • Polished lighting for the ship in Prologue, Sacrament and Cerim Crucible
    • Updated foliage in various locations
    • Added physics and wind simulation to Spruce trees

    ⚔️ Cinematics
    • Polished animations for characters in the Inquisition Arrival cinematic
    • Improved lighting, character rim lighting and volumetrics for the Prologue Ship Crash Outro and Inquisition Arrival cinematics
    • Removed a background character who was blocking part of the view in the Inquisition Arrival cinematic
    • Fixed cloth and camera pops in the Inquisition Arrival cinematic

    ⚔️ Audio
    • Environment update for Sacrament:
      • Added Ambience Emitters for certain Residential and Vendor buildings like the Cook, Tavern, Woodcrafter and Enchantress
      • Updated zone beds and oneshots for unique parts of town (Cemetery, Poor Area,Training Grounds, Dasha Sanctuary)
      • The church near the cemetery now has bells ringing to service playing at certain times of day, followed by churchgoers praying and chanting from behind the doors.
      • Updated ambience for Sacrament Town Square to feel busier during the day
      • Updated environment audio for the Cerim Gate zone in Mountain Pass
    • Increased audio buffer to help alleviate audio crackle artifacts
    • Increased available audio resources to help prevent sounds from dropping out during long play sessions
    • Updated audio for Cerim Vision cinematic
    • Updated audio mix for Barrel and Crate destruction
    • Saluting Guards in Sacrament now have sound
    • Added Weapon-specific Impacts on parrying and blocking actions
    • Added ladder sliding sound effects for Kickdown Ladders
    • Added sound effects for going down Ladders
    • Added new sound effects for Plague-Enchanted weapons
    • Polished audio for Bounties enemies
    • Fixed missing sounds for Plagued Mutant Soldier
    • Fixed rain sounds appearing in Sacrament Interiors
    • Fixed enchantment-specific weapon whooshes cutting a bit too early
    • Fixed NPCs not making footstep sounds when walking around
    • Fixed environment states sometimes not resetting when returning to the main menu

    ⚔️ VFX
    • Blood effects are now juicier and used more often!
    • Improved blood visual effects attachment to characters bodies from attacking and getting hit
    • Increased intensity of shiny item drop VFX

    ⚔️ Bounties and Challenges
    • Updated Crustacean Conundrum bounty to spawn 14 Crabs while still only requiring 8 Crabs be killed to complete

    ⚔️ Localization
    • Added and updated localized text in many places across multiple languages
    • Added localization support for new Controller Remapping screen and for various missing localized elements
    • Fixed incorrect font on the Activities screen

    ⚔️ Bug Fixes
    • Fixed various enchantments on unique weapons and rings that weren’t working properly
    • Fixed Rested Bonuses for sleeping in beds
    • Fixed Key Items respawning after pick up
    • Fixed navigation in Nameless Pass which was preventing certain enemies and the Riven Twins boss from patrolling and moving to the player
    • Fixed Echo Knight falling off the arena and blocking progress
    • Fixed Cerim Armor missing upgrades at Filmore
    • Fixed Risen Pavise, Eye of the Beholder and Wooden Howler Shields not showing their proper models
    • Fixed SHIFT key not being recognized in the Main Menu
    • Fixed certain environment textures overriding certain armor textures
    • Fixed certain armor having missing or incorrect cloth simulation
    • Fixed rigging on certain armor
    • Fixed The Wallow boss attacks not having sound effects
    • Fixed Falling Sky Blueprint not giving the Unique version of the weapon when crafting
    • Fixed an issue where completed but not yet turned in bounty/challenge rewards were being automatically given to the player at reset
    • Fixed wall cannons not firing in Cerim Crucible
    • Fixed XP UI not showing “Max Level” after reaching the level cap
    • Fixed Level and XP UI being present without a Character selected in the Main Menu
    • Fixed “Long Area Name” appearing on the map where map is unavailable (such as Cerim Crucible)
    • Fixed being able to skip through locked doors in The Shallows
    • Fixed players getting stuck at the end of the entrance corridor in the Echo Knight Arena
    • Fixed Enchant Item Challenge counting enchanted items that are picked up
    • Fixed mortuary guard popping in on screen during Spoken and Unspoken quest
    • Fixed extra Elsa map marker during the Spoken and Unspoken quest
    • Fixed Giles and Petra standing instead of sitting on the chairs in Caroline’s Inn
    • Fixed Arrows not hitting Plagued Wolf
    • Fixed Wolf and Plagued Wolf target point
    • Fixed Tanth Knight getting stuck during patrolling in Mariner’s Keep at Endgame state
    • Fixed Darak leaving his shield in Orban Glades when he escapes
    • Fixed chest opening VFX in Performance and Balanced quality presets
    • Fixed Wolf having a dance party after death
    • Fixed Chest floating in the air in Mariner’s Keep
    • Fixed incorrect texture on the Crafting Table
    • Fixed 4096x2160 resolution appearing as 256x135 aspect ratio, instead displays as 1.9:1
    • Fixed overblown bonfire lighting at The Shallows
    • Removed rogue rim light at The Shallows
    • Removed lighting debug shortcut
    Speglar - CurlyFry
    • Fixed an issue where connecting 4 controllers to Steam Deck would not work properly. Now, it is possible to connect and use 4 external controllers by navigating to "Help & Options" > "Controllers" > "Assign", and assigning the 4 external controllers (making sure the Steam Deck itself is not assigned to any of the slots).
    Exoprimal - miyazaki_chk
    Trial 37 of Savage Gauntlet will arrive soon!

    Five players join together and battle through insurmountable odds in this extremely challenging game mode. Complete the mission within the time limit and prove yourself as an elite exofighter.
    The mission objectives are fixed for the duration of each Savage Gauntlet event, so play repeatedly and look for ways to optimize your strategy and complete the mission as fast as possible. Players around the world will be competing for the fastest completion times, with special awards available for the most elite exofighters.


    Trial 37 Playable Period
    24/05 2024 03:00 UTC ~ 28/05 2024 02:59 UTC
    05/23 2024 20:00 PDT ~ 05/27 2024 19:59 PDT

    Map
    Ruins


    Rewards
    Rank Awards

    Acquisition Requirement
    Complete Savage Gauntlet at least once.

    Rank
    Condition
    Obtainable Award
    Master
    Completion time ranking in the top 20%

    Gauntlet Master
    Fighter
    Completion time ranking in the top 50%

    Gauntlet Fighter
    Survivor
    Complete Savage Gauntlet at least once

    Gauntlet Survivor
    Note: Players with high-ranking clear times can also receive the awards from lower ranks. Results will be displayed on the Main Menu after rankings are calculated. Completion time rankings vary from platform to platform. Award levels can be increased by earning multiple rank awards.

    Participation Requirements
    Complete the main story.
    Players who have fulfilled the participation requirements will be able to join via the "Savage Gauntlet" item in the main menu.

    We expect all exofighters to put their best foot forward for the Savage Gauntlet.
    ...

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