Eurogamer


The first game of Housemarque's post-arcade future will be Stormdivers, a multiplayer game.

A very brief video was shown during Housemarque's Reboot Develop 2018 talk today (embedded below - skip to 45 minutes). The trailer shows a moody forest with some basic structures in and a storm raging through it.

Housemarque said Stormdivers began as a concept three years ago and had been in production for two. It is multiplayer-focused and made in Unreal, but the studio gave no detail beyond that. I found out more, however, speaking with head of publishing Mikael Haveri afterwards.

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Eurogamer

While I prepare to spend a worrying amount of time playing through the freshly released God of War, I've also been scouting around the various corners of the information superhighway in search of this week's set of the best gaming deals. Welcome back to another roundup of those very deals.

As usual, we've got deals that'll work in the UK, deals that'll work in the US and some deals that will work in both the UK and US, as well as presumably many other places. Let's get started.

The boys are back, this time in full-on personal computer style. Right now, you can buy yourself a ticket to the royal road trip that is Final Fantasy 15 on PC for 27.99 (around $33).

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Eurogamer

Back when I was 17, I took a chance on a CD single I found in a record shop where I'd wait for my bus home from sixth form. The song was called Birthday and it was by a band called The Julie Dolphin. No, you won't have heard of them.


I was an awful indie kid. The mid-90s was the golden age for kids like me. We were emboldened by the rise of grunge and Britpop was about to explode. I say 'we'. Truth is, I lived in the countryside outside Ipswich and few of my friends were into music, which meant that my music lived entirely between myself, what the NME told me to think, and the few CDs I could afford. But I was fiercely protective of a taste I'd cultivated for nearly a whole year. So, knowing The Julie Dolphin were extremely obscure and finding Birthday (an enthusiastic blend of My Bloody Valentine (who I'd yet to listen to) and Pixies (a friend wore their T-shirt)) pleasantly jangly, I ordered a copy of Lit, their first and as it turned out only album. I was so proud. I'd discovered a band. They got in the NME twice, enough to be affirmation of my discernment and not enough for them to be remotely popular. The Julie Dolphin were mine.


I got the same feeling the other day when, mistyping a search, I stumbled across a game on Steam called Scavenger SV-4. Steam is pitilessly effective at expressing how popular a game is, and this sci-fi roguelike hadn't attracted many reviews since its release at the end of January. None of my friends list had played it. But its trailer was promising and its pitch ended with, "It is not quite like any game you have played before". Music to my indie ears. Buy.

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Eurogamer

Hearthstone game director Ben Brode has announced his departure from Blizzard after 15 years with the company.

Brode made the announcement in a post on the official Blizzard forums earlier today, telling friends and fans that, "After 15 years at Blizzard and almost 10 years working on Hearthstone, I have made the incredibly difficult decision to embark on a new journey".

"I am very fortunate to be able to take a crazy risk right now in my life," Brode explained, "and I'm excited to be scrappy and a little scared."

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Eurogamer

Binding of Isaac creator Edmund McMillen has released the first gameplay trailer for his upcoming turn-based puzzle RPG (and Isaac prequel), The Legend of Bum-bo.

First announced back in 2016, The Legend of Bum-bo pits the titular lead character against "hordes of paper goons", according to McMillen's latest blog post. Victory means more coins, which can be gambled away at casinos.

Bum-bo's assailants can be found throughout the game's dungeons, which "much like Isaac", are randomly-generated to provide an always unpredictable mix of monsters, bosses, traps, puzzles, and spells. The latter can "range from jagging stuff with a fish hook to summoning mom's leg to crush all who stand in your path", says McMillen.

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PLAYERUNKNOWN'S BATTLEGROUNDS

Metal Rain, developer Bluehole's latest limited-time event for PlayUnknown's Battlegrounds, is now underway on PC.

Metal Rain is a Battle Royale experience designed for multiple eight-man squads, and unfolds across PUBG's classic Erangel map. Differentiating it from the usual rules of engagement, combatants are able to summon huge, heavily-armoured UAZs by firing flare guns into the sky.

Flare guns spawn randomly in normal loot locations and have different effects depending on where they're fired. Inside the white safe zone, flares will cause special care packages to fall to earth. It's only when flares are used outside the safe zone that UAZs will plunge into the fray.

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War for the Overworld

Dungeon Keeper-style game War for the Overworld gets its final expansion today alongside a big new update.

The expansion, called The Under Games, is a new seven-level campaign that revolves around skirmish-like matchups across new game modes. The AI has been overhauled, there are three new underlords and there are multiple difficulty settings that should go down well with veteran fans.

Meanwhile, patch 2.0 adds new scripting support for the map editor as well as a remastered main campaign, with new cutscenes and an extended ending sequence.

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Yoku's Island Express

Yoku's Island Express will launch for Nintendo Switch, PC, PlayStation 4 and Xbox One on 29th May, publisher Team17 has announced.

If you've not heard of Yoku before, well, it's a pinball-based platformer where you play as a dung beetle postman solving problems and delivering mail. It's even better than it sounds.

It's an odd pitch, but there's plenty of depth to the game - a large world to explore, missions to solve, and special abilities to equip. Here's a new trailer, so you can see it all in action.

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Eurogamer

Patrice Desilets showed in-game footage of his new human evolution game Ancestors: A Humankind Odyssey on stage at Reboot Develop 2018 today. The presentation was shown off-stream and wasn't to be videoed or captured. It was a pilot for experiences in the game, and was a pre-alpha build.

It began with a vulture flying over an African jungle, then went down to the floor as we saw the ape player run, climb, jump and swing through it. Trees were scaled quickly and effortlessly, and long distances could be jumped. The ape shot up a tree and grabbed a coconut in the blink of an eye.

We also saw the dangers the jungle presented. In one scene an ape was attacked and eaten, quite brutally, by a crocodile in the water. And then the crocodile was pounced upon by a kind of long-toothed big cat - something that looked a bit like a sabretooth panther. And then the big cat was caught and wrapped around by a huge kind of boa constrictor or anaconda snake.

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Psychonauts


Psychonauts in the Rhombus of Ruin, the PlayStation VR-exclusive new chapter of Double Fine's adventure game series, is now available for other virtual reality devices.

Launched for PSVR in February 2017, Rhombus of Ruin is now available for PC to play on Oculus Rift and HTC Vive.

A sort-of sequel to the original Psychonauts, Rhombus of Ruin can also be played as a standalone story. It's a decent return for the series, though, before the launch of the full Psychonauts 2 for PC and consoles - expected sometime next year.

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