PC Gamer

In an order to clamp down on Steam scammers, Valve is introducing "trade holds," which will insert a three-day waiting period between the conclusion of a trade deal and its actual execution. The idea is to give Steam users an opportunity to discover that their accounts have been compromised, and to do something about it, before their inventory is traded away.

What happens, simply put, is that some jerk gets hold of your Steam account, and then trades all your stuff to a second, fake account that's also under his control. Because trades happen immediately, your items are gone, baby, gone—and because Steam support is so notoriously slow, the odds of getting them back are not necessarily good.

Thus, trade holds. "If a user trading away items hasn't had their account protected by a Mobile Authenticator for the past 7 days, items delivery will be delayed by Steam for up to 3 days. This provides the user time to cancel the trade and any other that are pending," the Steam Support site explains. "Canceling trades that are pending or in a trade hold will begin a trading cooldown on your account to prevent any further unauthorized attempts to trade away items."

Using a Mobile Authenticator will eliminate the need for a trade hold, so obviously this is also a way of encouraging people to make use of them. Either way, this will be a boon all around: Your Steam stuff is better protected, and Valve will (hopefully) see a reduction in support requests for lost accounts or items. Given Valve's recent (and repeated) admission that its customer support is a gong show, reducing the demand for its services has to be a priority.

The Counter-Strike Blog says Steam trade holds will go into effect on December 9. To encourage people to get into the swing of things, Valve is also offering discounts of five to 33 percent on purchases from the Steam Community Market for anyone with a Mobile Authenticator until 10 am PST on December 16.

Thanks, RPS.

PC Gamer

Fallout 4 is best on the PC, not just because it just looks and runs best, but because console commands let you role-play a superhero, stage massive monster battles, or let you experiment with fashion no matter where you are. Problem is, typing in every command every time you boot up the game can take a bit of time. Luckily, there s a super easy way to expedite the process by making simple batch files.

Fallout 4 directory

First, you ll need to make a new .txt file using whatever program floats your boat. I m a Notepad++ man myself. Type all the console commands you d like to execute at once on separate lines in the text file, name it something simple you ll remember, and then save it directly to your primary Fallout 4 directory.

Once you re in game, hit the tilde key to open the console as normal, and then type bat [file name] to execute all of the file s commands at once. I ve yet to really stretch the limits of creativity with batch files, but I ve been using them to do a few things with quite a bit less typing. Here s a few examples.

Enable CPU multithreading

Off by default and difficult to change in the .ini files, making a batch file to take care of enabling CPU multithreading is a cinch. Some players have reported that it helps with hitchiness and framerate issues, so it might be worth giving a shot.

//enable CPU multithreading tMta ON tMtrdfl ON tMtr ppld

The information behind the slashes just denotes what that command does. They re completely unnecessary, but if you end up making some complex batch files, it might be worth denoting what is what. Save the text file to your Fallout 4 directory, open the game, enter the console, type "bat juiceme" (or whatever name you chose).

AdmiredInnocentChrysalis (gfyCat video)

Turn into an invincible nuclear skyscraper

Enabling god mode and setting player scale are pretty simple, but it can be hard to memorize every command or lookup item IDs each time you need to spawn something. Make breaking the game easy by throwing them all in a batch file. In this one, it enables god mode, gives me a Fat Man, makes me massive, and able to jump with the power of 200 Jordans. Entering the batch command feels like pressing the Fun Button. Throw something like this into a text file.

//GRONNIFER SMASH (God mode, jumps, and scale increase) tgm setgs fJumpHeightMin 2000 setscale 5 
//Adds Fat Man player.additem 000BD56F 1 
//SPECIAL maxed out player.modav strength 10 player.modav perception 10 player.modav endurance 10 player.modav charisma 10 player.modav intelligence 10 player.modav agility 10 player.modav luck 10

Press the tilde key, enter "bat smash" (or whatever you named it) and let the power flow through you. Make sure you go into third person and click on yourself so the batch knows what object to apply the scale settings to.

InsecureShadowyCapeghostfrog (gfyCat video)

Have an impromptu Super Mutant and Raider battle

Batch files let you assign behaviors and spawn specific amounts of NPCs into the world all at once. Phil gave us  a detailed tutorial on how to make it work, so let s expedite the process. First, I made the battlechill batch file, which just spawns a few behemoths and raiders on my location, turns off their aggressive AI, and gives me god mode. (Be careful though, if you use multiple batch files that have redundant commands, you might be turning things on and off without realizing it.) Here's an example to work with:

//Toggle AI tai
//Toggle combat AI tcai 
//Toggle god mode tgm 
//Monster spawns :D - 5 Super Mutant Behemoths vs 20 Raiders placeatme 000bb7dd 5 placeatme 000f757b 20

They'll spawn right on you, so you might have to turn on no clip (tcl) to get through.

GaseousMadIriomotecat (gfyCat video)

The next batch file is just the on switch, which returns the NPCs their normal behaviors. Name it whatever you like (battlekill in my example), hit it, and watch the mess unfold.

//Toggle AI tai 
//Toggle combat AI tcai

Or just turn the tide of the battle yourself. Just be sure you don't lose yourself.

UntidyWarmAbyssiniangroundhornbill (gfyCat video)

These are just a few examples of how to lump together console commands. Used for chaos or convenience, they save a good amount of pecking out abstract commands and researching obscure object ID numbers. Feel free to share your own batch files in the comments.

PC Gamer

Top Deals:

You can venture out into the scary mess that is Black Friday and hope not to get trampled, or you can score a sweat deal right from the comfort of your home. All you have to do is click through to today's top deal for a SuperCombo Black Friday Upgrade Special: Intel Core i7-4790K Devil's Canyon 4.0GHz Quad-Core CPU + EVGA Z97 Classified 152-HR Extended Motherboard + HyperX Fury 8GB DDR3 Memory + RaindbowSix Siege for $300 with free shipping (normally $681). That's a lot of sweet gear for not a lot of dough!

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Acer Black 27-inch WQHD 1ms LED Backlight LCD Monitor Built-in Speakers for $200 with free shipping (normally $220 - use coupon code: [EMCKKNS79])

PC Gamer

Explore and save

There are sales galore happening right now. Even though Black Friday isn't officially here yet, many stores kick off the deals a day or more ahead of time (check out our ongoing list of Black Friday / Cyber Monday deals to stay plugged in). On top of it all, Steam's annual autumn sale has begun.

This time around Valve is calling it the Exploration Sale because you can "discover thousands of great deals throughout Steam." Valve could have just as easily called it the "Stock Up on More Games You Don't Have Time to Play Sale" because if you're like us, you end up adding discounted titles to your library only to later fret that you never have enough time to play games. First world problem, we know.

As always, the latest Steam sale contains a variety of games at varying degrees of discount. Here's a sample:

Go here to start exploring (sale runs to December 1), and if you find any gems, be sure to let us know about it in the comments section below!

Follow Paul on Google+, Twitter, and Facebook

PC Gamer

The Rainbow Six Siege open beta, which was delayed at the last minute because of problems with matchmaking and connectivity, is now underway. In an update posted earlier today, Ubisoft announced that those problems have been solved and the beta, as of 12 pm EST, is open.

Ubisoft said in a prior update that the server issues were introduced while fixing a different aspect of the game. It added that the scheduled launch of Rainbow Six Siege will not be affected, and that it is "confident the game will work as intended" once it goes live.

"This Open Beta will ensure the cleanest launch possible," Ubisoft wrote. "Keep in mind that this beta is intended for this exact reason: find problems and troubleshoot them to ensure the most stable launch possible."

This is true, but I'd be lying if I said I wouldn't have more confidence in the process myself if it wasn't just five days away. The Rainbow Six Siege open beta runs until November 29 and, barring further breakdowns, the game will go into full launch on December 1.

PC Gamer
This is Tiny. He has an ability called 'Toss'. 'Toss' means 'throw'. This is not a suggestion.
Three Lane Highway

Every week, Chris documents his complex ongoing relationship with Dota 2 and wizards in general. To read more Three Lane Highway, click here

The game has run long, as pub games tend to do. It's relatively even—maybe you're ahead a little, maybe they are, but the thing just won't seem to end. At this point, you probably have about a 50% chance of winning: and really is going to be up to chance, unless you ask yourself a simple series of questions.

Here is how you don't lose this Dota game.

Where are you going and why are you going there

You are going somewhere, because clicking on the ground is a pretty good idea in Dota 2. Where are you going, though? Are you going to your jungle? Are you going to the Roshan pit? Are you going to their jungle, or to lane? Regardless of the answer: why are you doing this?

Here are some bad answers to this question:

  • There might be kills there and I'd like to get a kill. I want to be the 'kills guy', the guy who gets all the kills.
  • I am going to punch creeps until I can buy the big item I want. The big item will ensure that I become 'kills guy'.
  • I am going to place a ward because I would like my team to stop shouting at me.
  • I do not have any wards but I am going to use my face as a ward. My face-ward will find the enemy team, wherever they may be. My face-ward is not responsible for what happens after that.

Here are some good answers:

  • I am going to set up an ambush for the enemy split-pusher who has kept them in the game this far.
  • I am going to place a ward on the highground around our base and jungle so that we can push out and farm.
  • I am going to ensure that we have vision around the Roshan pit.
  • I am going to farm in an area that is safe because of the number of wards that we have. I am extremely grateful for all of these wards.

Do your friends know where you are

It's all very good to make solid right-clicking-on-the-ground decisions, but these can still become bad decisions if you choose to horde all of that wisdom for yourself. Why not share your plan of action with the rest of your team? This is why we call them 'a team', and not 'four assholes'.

You may think that they're four assholes, but this is one of those rare instances where thinking it makes it so—and making it so will lose you this game of Dota 2. Sharing your plan will result in one of two outcomes:

  • Your team will accompany you on your mission.
  • Somebody will call you an asshole.

There's nothing you can do about that second one, but the first one is pretty important.

Why are you going by yourself

If you're going alone, then you've done something wrong. You've either forgotten to tell your team about where you're going, in which case go back a step, or you've told them and they've called you an asshole and you've decided to go anyway. This may make you feel like a strong free independent Dota player, but it is also probably going to get you killed and lose you the game.

It's dangerous to go alone. Take this. It's a teammate. Or an asshole. It doesn't matter. Just don't go anywhere you don't have really good vision without somebody else. This will either prevent a disaster, or at the very least mitigate the blame for a disaster.

Do you have a Town Portal Scroll

You really should definitely have a teleport scroll. You do not need a Town Portal Scroll if you have Boots of Travel. There are no other exceptions. Not even for you, Nature's Prophet. Not even for you.

Your gold isn't your gold now, surplus gold is your gold

Mouse over your gold counter on the right hand side of the screen, near the shop button. See all that stuff that pops up? One number is incredibly important: the green number (presuming that it's green. If it's not green, earn gold until it's green.)

This number tells you how much gold you have. You might think that you've got much more than this, but you don't. You see, all that other gold is reserved for the buyback that you definitely need. You need that buyback more than you need the item you're thinking of buying. You might think "I don't really need buyback". Don't have that thought. Eradicate that thought. That thought will make you lose this game.

You don't look convinced. You think that second Daedalus is going to ensure that, when the smoke clears, you emerge as the 'kills guy'. You're wrong. You should save for buyback.

You can buy things, but only using your surplus. If your gold count says '1898' but the green number reads '86', you may purchase items that cost less than 86 gold. May I suggest a Town Portal Scroll.

No seriously save for buyback

Do you know what's a pretty good item? Daedalus. It's worth 5520 gold. That's a lot of gold!

Do you know what's a really good item? All of your current items, plus your hero and all of their stats and abilties. That's worth every single piece of gold that you've spent in this entire game plus all of the experience that you've earned. Do you know why? Because all of these things are worth zero gold when you are dead, and only regain their value when you come back to life.

Buyback is the button that makes you come back to life. It's a very important button. Save for buyback.

Why doesn't anybody have buyback

YOU: I thought we just spoke about this! We have wiped and nobody has buyback.

TEAMMATE ONE: I thought it would be fine if I bought this item that I have just bought and now don't get to use because I am dead.

TEAMMATE TWO: I thought it would be fine if I bought this item that I have just bought and now don't get to use because I am dead.

TEAMMATE THREE: I thought it would be fine if I bought this item that I have just bought and now don't get to use because I am dead.

TEAMMATE FOUR: I thought it would be fine if I bought this item that I have just bought and now don't get to use because I am dead.

YOU: I should not have bought this extra Daedalus.

They won't skip barracks and go straight for the Ancient, it's fine

It's not fine.

Pcgp Logo Red Small PC Gamer Pro is dedicated to esports and competitive gaming. Check back every day for exciting, fun and informative articles about League of Legends, Dota 2, Hearthstone, CS:GO and more. GL HF!

PC Gamer

Originally released in 2013, Fez is a clever and tremendously popular platformer that, as we noted in our review, suffered from one particular shortcoming: "Being download-only, it's a pity that Fez can't somehow come packed with its most essential peripherals: a notepad and pen." Two and a half years later, that problem has been solved in the Fez Limited Edition—at least for gamers willing to pay the price.

The Fez Limited Edition is pretty much the opposite of a Black Friday deal, costing a whopping $100. For that, you'll get the notebook we wished for, "bound in red canvas with debossed gold foil inlay presented in a matching slipcase," as well as DRM-free copies of Fez for the PC and Mac, and the award-winning Disasterpeace soundtrack. It's physically small, measuring just 5.5" x 5.5" x 1.625", but the images on the Polyshop page really do look lovely. 500 are being made, and each one will be numbered and signed by Fez creator Phil Fish.

This is obviously for serious Fez fans only, but as an aficionado of swanky game boxes, I have to say that I'm impressed. The Fez Limited Edition is available for pre-purchase now, and has an estimated ship date of December 18; unfortunately for anyone looking for a killer holiday gift, Polytron warns that it "is not expected to ship in time for delivery before December 25." And if you'd just like to give Fez a try without all the fancy (and expensive) swag, it's also available for half price on Steam—that's $5/ 4—as part of the Autumn Exploration Sale.

Thanks, Gameranx.

PC Gamer

This article was originally published in the September 2005 issue of PC Gamer UK.

5 AM, April the 18th, 2005. Mirial, CEO of the giant Ubiqua Seraph corporation, warped into the Haras solar system with her most trusted lieutenant. And at that moment, a single word was sent silently, secretly and simultaneously to operatives of the Guiding Hand Social Club across the galaxy: "Nicole". Mirial would not leave alive.

She was piloting her prize ship, a Navy Apocalypse worth billions of ISK, Eve's currency. Her lieutenant, Arenis Xemdal, flew an Imperial Apocalypse, of which only two were known to exist in the entire game universe.

"Nicole" was the go-code for a hit that took ten months of infiltration to set up, and by 6am it was over. Every Ubiqua Seraph office in the galaxy was raided, the contents of every shared hangar - not to mention their corporate coffers - gone. Mirial's prize ship was annihilated, her escape pod nuked and her vacuum-frozen corpse sucked into the cargo bay of a Guiding Hand Social Club vessel.

The target

Mirial, CEO of major corporation Ubiqua Seraph

The simultaneous ambush and galaxy-wide hangar theft inflicted financial damage upwards of 30 billion ISK - $16,500 US dollars at IGE.com's prices at the time. The value of the stolen assets utterly dwarfed the original fee for the job. And yet the only item the Guiding Hand's anonymous client requested for himself was the cold, dead body of the target. It's safe to say this was personal.

"At the time of the contract's signing, we requested one billion ISK," says Guiding Hand CEO Istvaan Shogaatsu, "which was quite a sum so many months ago. We could never have foreseen, however, the gains upon its execution... we found ourselves staring at Fort Knox with the key in our hands."

Not that there was any question of the spoils distracting Guiding Hand's operatives from their objective. "The contract above all" is their philosophy. "The financial compensation becomes secondary to the recognition we garnered for our strike."

Et Tu, Arenis

By April 18th, the Guiding Hand had operatives in every level of Ubiqua Seraph's organisation. Several were on the board of directors, and primary agent Arenis Xemdal "rose to a rank sufficient to challenge the CEO's decisions."

"Multiple vector infiltration is a trademark of GHSC," Shogaatsu adds. "We feel one spy is rarely enough."

It took extraordinary effort, meticulous planning, and one moment of spectacularly orchestrated treachery. Xemdal had convinced Mirial - referred to as 'the objective' by Guiding Hand operatives - to fly her ridiculously valuable Navy Apocalypse alongside his even more ridiculously valuable Imperial Apocalypse "as a show of UQS (Ubiqua Seraph) might".

"The early-morning strike against Mirial's battleship was fraught with concern." Shogaatsu recalls. "One tense moment occurred when a pilot belonging to an unaffiliated third party hostile to UQS entered the system where our operatives' trap for Mirial lay. Another came soon after, when Guiding Hand operative Uuve Savisaalo - tasked with assisting the kill on Mirial - was spotted arriving in system by an Ubiqua Seraph pilot. These events spooked the objective, who made a short jump before being set upon by Uuve and - in a moment of 'Et tu, Brute' if ever there was one - Arenis Xemdal's Imperial Apocalypse."

The two Apocalypses clash.

The ambush was an unprecedented clash of the titans. A Navy Apocalypse is one of the most powerful and valuable ships in the galaxy, but even so, an Imperial Apocalypse is overkill - a few cheap Battleships would suffice. To use an even more valuable ship was an act of absurd bravado, and one with enormous risks. It's also typical of the Guiding Hand's flair for theatrical excess.

But the hard part, according to Shogaatsu, was to then 'pod' Mirial. Podding is the usually spiteful, some say dishonourable act of destroying a victim's escape pod when you've already destroyed their ship. The pod is no threat, and if it's destroyed the victim has to revert to an earlier clone of themselves - sometimes losing skills that take weeks to learn, and in this case losing an incredibly valuable set of cybernetic implants. For this reason some players log out on ship-death in an attempt to avoid being podded - Mirial included, the Guiding Hand say. Successful podding was the only way to attain the physical body of the victim, however, and Arenis pulled it off.

Thievery Corporation

The moment the go-code was uttered, every Guiding Hand double-agent within Ubiqua Seraph unloaded the contents of their assigned Corp hangar - a communal storage area for trusted corporation members - into their own cargo holds and left. The assets were replaced by a note in each, stating simply that this was an act of the Guiding Hand Social Club.

That afternoon, Istvaan Shogaatsu posted on the Intergalactic Summit - a section of the official Eve forums in which posters are required to stay in-character, and content is monitored by CONCORD, the in-game police.

The mastermind

Istvaan Shogaatsu, CEO of the Guiding Hand Social Club assassins.

Posted 2005.04.18
Istvaan Shogaatsu

Greetings, everyone - it has been some time since I last stood behind a podium and made a public announcement, so you'll have to forgive me if I'm somewhat out of form. The reason I stand here before you is to announce that my mercenary outfit, the Guiding Hand Social Club, has completed its most ambitious contract to date.

Our target was assigned to us many months ago - Mirial of Ubiqua Seraph. Our task was to carry out that which the GHSC has now become known for - to utterly demolish Mirial and bring all who followed her to their knees in one fell swoop. For those many months, we toiled, secreting our operatives among her ranks, steering her organization through a number of insidiously engineered events meant to engender trust and divert their attention from where it should have been.

Early this morning, our hard work bore fruit. Executing a meticulously planned, thoroughly flawless concerto of simultaneous corp-hangar heists, attacks in open space and facility invasions, the Ubiqua Seraph came to know the wrath of the GHSC first-hand. The result shatters any previous records for sheer scale of such an endeavour:

Hostile assets acquired:

  • Modulated Deep Core Miner II BPO
  • Covert Ops Cloak II BPO
  • Armageddon BPO
  • Prophecy BPO
  • Malediction BPO
  • Arkonor Crystal II BPO
  • Scordite Crystal II BPO
  • Numerous lesser tech II BPOs
  • A few billion ISK in minerals.
  • 717 million taken from corporate wallet.
  • Two billion taken under the guise of a loan from the executor.

Our net gain from this massive heist is roughly estimated at over 20 billion ISK.

Hostile assets destroyed:

  • One Amarr Navy Apocalypse.
  • One capsule, belonging to Mirial, known to possess a head full of +4s.
  • One dream.

Total damages inflicted are estimated at close to 30 billion ISK.

Further information pending - stay tuned. Thank you all for your time.

Terms Of Endearment

The same forum thread contains a curious post from fellow Guiding Hand operative Zeraph Dregamon, saying simply "What have we here?" and linking a screenshot which is no longer online. According to Shogaatsu, the shot was of Mirial's personal info page, and showed it to contain the sentence: "Friends of the Guiding Hand Social Club."

Gaining a corporation's trust enough to rise to a the upper echelons of its hierarchy is hard enough, but this seemed to be evidence of Guiding Hand operatives actually altering the Ubiqua policy even in the eyes of its own CEO. The name Guiding Hand was starting to make sense. But how could a double-agent exert so much influence over a corporation's political stance?

The double-agent

Arenis Xemdal, the Guiding Hand Social Club's key operative.

"Arenis Xemdal is what we call a Valentine Operative." Shogaatsu explains. "Essentially his job is to seduce and entice an objective into a state of trust and confidence. As such, we'd call Mirial's relationship to him moments before the strike... 'endeared'."

Of course, we only have the Guiding Hand's word for this; at time of going to press, Mirial had not responded to our attempts to contact her for comment. It should be noted, too, that Ubiqua Seraph members role-play. While it's certain that players belonging to Ubiqua Seraph genuinely trusted the Guided Hand double-agents, claims of a relationship beyond that are likely to be attributable to role-playing fun. Still, it's a hell of a job title.

Proportional Response

Naturally the forum thread exploded with reactions. This was one of the single most devastating acts ever performed in Eve - in fact, it was at the time the largest monetary value of any in-game theft we'd heard of. It was an act of such staggering audacity and duplicity that it calls into question the very distinction between gaming and reality. Is it really still just a game when you inflict this kind of damage? At what point does an in-game act become morally wrong in real life?

Opinion was divided between the impressed, the disgusted, and the impressed but disgusted. But a few commenters hint that Mirial herself has engaged in scams similar to those perpetrated against her - a few even express satisfaction at what they see as deserved revenge. For the Guiding Hand's part, they've heard similar stories but aren't concerned as to their veracity. "Allegedly, she is herself a corp thief, and escrow scammer. This is a large part of why we were hired, although I have not personally verified it - it is simply not my business to."

Mirial, seconds from destruction.

The personal nature of the contract - particularly the request for Mirial's frozen corpse - would certainly be consistent with the client having fallen afoul of Mirial's actions in some way.

"The client requested Pearl Harbor," says Shogaatsu. "Specifically a single, surprise strike designed to cause as much pain to a heavily fortified target in as little time as possible. The contract was the result of a vendetta between the primary target and our client, who, while certainly satisfied with the outcome, never expected the utter destruction we wrought."

"While Ubiqua Seraph was our way of getting at Mirial, and their reliance on shared assets meant that each member likely lost a fair share of hard earned possessions, we do not believe they sustained any irrecoverable damage - save for, perhaps, their sense of security."

The Intergalactic Summit Responds

Pictured: Murino, Gara, Paratwa

Khaldorn Murino, Freelance Unincorporated I am but a simple warrior, and the great galactic game of espionage and politics are but a closed book to me.

But even I have heard of the mercenaries that are the guiding hand social club. I have no doubt that Istvaan Shogaatsu's ego will be boosted to an even greater size as a result of his actions.

I have no pity for the slavers, they deserve no mercy. But the guiding hands? I wonder if they are any better. For enough money I am sure they themselves would become slavers and attempt to destroy any opposition to it.

Be careful what you feed, for it is a dangerous person who will do anything for isk. Even the slavers have their moral code, as wrong as screwed as it is.

Ak Gara I can't help but wonder about what they did that asked for so much wrath.

I also can't help but wonder if the person who hired the GH-SC is having regrets, not knowing just how much wrath he paid for.

RageChild, Rona Paratwa I can attest that Mirial is well known for robbing hangers and using escrow scams. Karma.

Pictured: Bonesy, Fell, Yu

bonesy19uk, Stormriders Whoever the target maybe, whatever moral or political standing towards them may be, I have to say that no-one deserves that.

Viqer Fell, The Peoples Front of Minmatar Quite quite pathetic. Podding someone is one thing robbing the entire corps assets thereby stealing from every pilot member is the act of losers. Contemptible.

Zhou Yu, Yu Excavations Ltd People work very hard for months to save up to buy things like battleship BPO's. A lot of personal time and effort is put into things like that.

By all means, lead a sustained empire war against them, hassle thier mining ops, gank them everywhere, but don't be *****. To infiltrate a corp for months with the sole intent to steal its BPOs is the most disgusting act that could ever be commited.

Pictured: Parkite, Aridin, Gordo, Sky

Nanus Parkite, BoB0 MONKIES INSURANCE VENDORS I see theres a number of people congratulating them on a such a good operation, why? Is it tought to earn someones trust over a matter of months? I don't think so. Once you've gained someones trust in this game is it hard to get hangar access? Not normally. So so far I don't see an awful lot to be proud of. Bob0's fight wars all the time but we fight them within the bounds of the game mechanics. We don't cheat people out of the effort they put in like this. You my friend are the kind of person I would happily face a court for beating 7 multi-coloured kinds of **** out of. To me the original post is on a par with gloating about having worked in a concentration camp, or how it was so funny when you stole an old ladies savings. I hope you rot in your own filth.

Zaridin, V I R I I I can't help but express my awe at the precision and completness for which this operation occured having read about it.

Eddie Gordo, Masuat'aa Matari It seems you have achieved a near fatal blow to UQS and for that I applaud you. You have done the minmatar rebels a tremendous favour.

Ashley Sky As a small-time thief and villain, this kind of thing could happen only in my evil dreams.

I kneel in awe at this incredible story of deception. I stand in the cool shadows of giants.

Invite Only

For other corporation CEOs suddenly feeling vulnerable, Shogaatsu let us in on how his corporation avoids being penetrated itself.

"The Guiding Hand relies on distributed assets, rendering us impervious to theft. Since every module and warship belongs to someone, nothing is shared and thus nothing can be taken. As for infiltration with the intent to gather information, we are almost neurotic regarding the compartmentalization of any knowledge we have. The identity of clients is usually kept to the contractor who signed them, with the rest of GHSC never knowing who they're working for. Regarding new members, we rarely recruit, doing so strictly on an invitational basis and preferring to rely on an old guard of players who know each other well."

This is exactly the kind of extraordinary player politics that you can't find anywhere else.

"Beyond common sense," he adds, "I'm afraid sharing any other 'tricks of the trade' would be counter-productive for my corporation."

For my money, the Ubiqua Seraph infiltration was an act of despicable brilliance. An operation as cruel as it is astonishing, it serves as a simultaneous testament to both the virtues and the evils of a truly open-ended massively multiplayer game. Players crying for developers CCP to step in and redress the balance miss the point - this is exactly the kind of extraordinary player politics that you can't find anywhere else. CCP been very vocal in the past about their intention to simply create a world - a galaxy, in fact - and let people do what they may within it. If you stop people from doing horrible things to each other in it, you lose the full scope of what a game can be.

Shogaatsu confirms that many of the Guided Hand Social Club's operations have caused players to leave Eve Online for good. But there will be many more - myself included - who get an irrepressible urge to play it when they read about the dark machinations of this extraordinary universe. If there's another game in which 'Valentine Operative' is a viable occupation, I've yet to play it.

PC Gamer

It's Thanksgiving, so this is the natural time to add giant fire-breathing Dodos to your game. Sadly you can only summon Ark: Survival Evolved's newest monster after harvesting wishbones from tough Super Turkeys. Alternatively, because this is a survival game in 2015, you can turn those Super Turkey bits into a "Chieftain" hat, modeled above.

You reportedly have to throw 1,000 wishbones into a cooking pot to summon the Dodorex, and he vanishes after 15 minutes. That probably isn't worth it. You'll need 60 to craft the new hat at the smithy, and that may also take a while, as Super Turkeys are uncommon creatures. So uncommon in fact that players have reported individual animals dropping more than one wishbone, which isn't how wishbones usually work.

The event started yesterday and runs until Tuesday December 1. The game is also 40% off in the current Steam sale, at  13.79 / $ 17.99, until the event is over. Watch the Dodorex in action in the video below. It might be the only one you see this weekend.

PC Gamer

On December 14 Rocket League players will be able to take to the ice in a Christmassy new game mode that replaces the ball with a giant puck. The update will also add a bunch of rare "Winter Games" items for a limited time, which you can unlock by playing. Psyonix says that if you don't get the items this time around, "you ll have to wait until next year to get them again!" 

Here's the list of items. Winning and losing games won't affect your likelihood of receiving them, it's all RNG.

  • Xmas Rocket Trail
  • Blitzen Topper
  • Christmas Tree Topper
  • Sad Sapling Topper
  • Santa Topper
  • Candy Cane Antenna
  • Holiday Gift Antenna

The winter games mode will be free, but before that the Chaos Run DLC be released on December 1 for $3.99. That adds a bunch of cosmetic items with a post-apocalyptic theme. The accompanying Wasteland map will be free to all who own the game. Hooray for not splitting the community! 

This is all very well and good, but we're left fearing for Sam's sanity after he discovered that Rocket League awakens the competitive spirit that sleeps deep inside him. A Mad Max themed makeover might send him over the edge.


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