Join the ranks of the Spiral Knights. Stranded on an alien world, you must explore the ever-changing Clockworks beneath its surface.
User reviews: Very Positive (12,393 reviews)
Release Date: Jun 14, 2011

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Buy Spiral Knights: Guardians Armor Pack

The Guardian Armor Pack contains two complete sets of unique costume armor as well several other valuable items suitable for any player.

 

Recommended By Curators

"A f2p Diablo styled mmo, where you take on waves of enemies, complete missions, and upgrade your knight. Not exactly for everyone, but fun nonetheless."

Recent updates View all (181)

July 22

Fire GOOD!



MEMORANDUM

TO: All Knights

FROM: Spiral HQ

SUBJECT: Fire GOOD!

Knights, we don't have to explain to you the effect fire has on the enemy. You've experienced that joy for yourselves on numerous occasions. Also, burning things is fun.

Even more fun: burning things while taking on the visage of a fiery deity of martial prowess, and having an excuse to use clever phrases like, "Is it hot in here, or is it just me?" Well, Spiral HQ is here to help fan this flame in your heart, with OPERATION SIZZLE! In the Blazing Prize Box, you may find such items as:

- Blazing costume items and accessories
- Magmatic Fanatic Mask
- Magmatic Fanatic Mail
- Magmatic Fanatic Wings
- Magmatic Valkyrie Wings
- Magmatic Shackles
- Magmatic Crown

Should you decide you have a burning need for this new hotness, you can get the Blazing Prize Box through August 4, 2015! Get the full item rundown here.

33 comments Read more

July 8

Ruby Red Resplendence!



Rarin' for razzle-dazzle? Ready to rock relucent rags and render your rivals rekt? We rallied resplendent raiment for the Ruby Prize Box, with items from the following roster:

- Ruby Aura
- Floating Rubies (for the shoulders)
- Ruby Disciple Wings
- Ruby Crown
- Ruby costume items
- Ruby accessories

RAWR, right? Requisition Ruby Prize Boxes through July 21, 2015. The full register is revealed here.

41 comments Read more

Steam Trading

This game participates in Steam Trading
Items from this game are tradable and can be viewed in your inventory on your Steam Community Profile.

About This Game

Band together and fight to the Core!
Spiral Knights is a cooperative adventure in a persistent world with a focus on instant, fast-paced action. Arm yourself and join the ranks of the Spiral Knights; stranded on an alien world, they must explore the ever-changing Clockworks beneath its surface in hopes of reaching its mysterious Core.

Key Features

Co-operative Exploration
  • The Clockworks offer challenges that are best tackled with friends.
  • Fight monsters, solve puzzles and discover treasures together!
Instant Action
  • Go from login to a multiplayer adventure in less than a minute.
Ever-changing World
  • The Clockworks cycle levels to explore in real time. Every moment of every day changes the world.
Create an Arsenal
  • There are hundreds of unique weapons and gear to discover and alchemize.
Form Powerful Guilds
  • Guild alliances allow greater influence over the world. Amass powerful minerals to transform the Clockworks!
Free to Play!
  • Spiral Knights is free to play, no subscription is required to enjoy everything the game has to offer.

Special Offer:

  • Team Fortress 2 "The Spiral Sallet" Hat
    Receive a free Spiral Knights-themed Team Fortress 2 hat by unlocking an achievement in Spiral Knights!
    To receive the free TF2 hat, players must reach the first Clockwork Terminal from any gate in the Haven Arcade and unlock the 'Mission Accomplished' achievement. (Players who've already unlocked it will also receive the hat.)

System Requirements

Windows
Mac OS X
    • OS: Windows XP, Vista or 7
    • Processor: 1.3ghz processor
    • Memory: 512MB for Windows XP or 1GB for Windows Vista/7
    • Graphics: 64MB Video Memory. GeForce 5 series, ATI Radeon 8500. Latest video driver.
    • Display: 1024x600
    • DirectX®:
    • Hard Drive: 700MB
    • Java: Version 1.6
    • OS: OS X version Snow Leopard 10.6.3 or later.
    • Processor: 1.3ghz processor
    • Memory: 1GB
    • Graphics: 64MB Video Memory. GeForce 5 series, ATI 8500. Latest video driver.
    • Display: 1024x600
    • Hard Drive: 700MB
    • Java: Version 1.6
Helpful customer reviews
143 of 184 people (78%) found this review helpful
1 person found this review funny
2,243.6 hrs on record
Posted: February 3
What used to be a flourishing indie game inspired from some of gaming's best retro is now a former shell of itself. Spiral Knights was fun when it was under indie ownership and it was still great when Nick was leading the development team. He left with a somber note and now I see why; the developer is clearly more interested in adding grind walls to get money out of it's players than it is providing a fun and balanced gameplay. RIP Spiral Knights.

Good night sweet prince.
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33 of 42 people (79%) found this review helpful
1 person found this review funny
1,136.4 hrs on record
Posted: June 16
I suppose it might be time for me to write this review, considering I've played since shortly after it became available on Steam. Granted, I've taken some pretty lengthy breaks, but I've logged quite a few hours into this game.

TL;DR: A personally nostalgiac MMO that isn't quite what it used to be.

When I started playing this game, I pretty much played solo. There were no missions, nor was the story something you had to experience along the way - back then, all it took was learning the mechanics and diving into it. It was pretty grindy back then, but definitely manageable. As a new player, and with content being released a little more regularly then, grinding consistently paid off. If that were still the case, I'd probably recommend this game.

I got about halfway through levelling up my first set of gear when I realized how quickly things would go if I were in a guild. My first guild experience lasted a day, and I hopped through a few smaller ones until I found my first home. I'm glad to say that a few people from that guild I'm still friends with in real life - and honestly, there are only a handful of MMOs that have actually brought people into my life for an extended period of time outside of game. I suppose that adds to the nostalgia. I got a little more levelled up in that guild, but my interest started to fade and I stopped playing.

When I started again, I hopped around a few more times, settling in for a month or two with some relatively active guilds, but didn't find another in-game group that I clicked with until I joined my current guild. Again, I still keep in contact with several guild mates to this day, not as often lately but it's nice knowing they're there and that they helped me through a time in my life that was a bit troubled. I reached end game with them, and started to feel the interest fade, as well. The mission system took some of the mystery out of the game, but that wasn't too bad. Then energy was replaced with crystals, and the game essentially became pay-to-win. A lot of people stopped playing.

The community in this game has always been one of its strong suits, something that would be a definitive selling point so long as it thrived. However, I don't really see it thriving like it used to. Sure, I have friends that play still, and there are many other great people online pretty regularly. I could go on and on with examples about how changes have impacted the community, though - when I started playing, random clusters of players just chatting away was a regular sight in the more common areas. I don't see that as much now. A lot of community talk has gone from focusing on lore or gameplay elements to constant wondering when something new will happen with the game.

Overall, I concur with what many other reviews say. The Zelda-esque gameplay is really appealing, and the art, both audio and visual, is unforgettable. Yet it has lost its charm. For new players, getting to end-game would take a lot of time or money, or both, and even then, what good does it do? While the journey to the end itself is quite fun, and there is an opportunity to meet some great people along the way, there isn't much to expect after. Even as a completionist, I've pretty much given up on levelling all of my gear - it just doesn't seem worth it, and at this point, things are too repetitive.

Do I recommend this game? A few years ago, sure, but now, I sadly cannot. If that changes, I'll be sure to update my review, but I'm not counting on it.
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20 of 33 people (61%) found this review helpful
1 person found this review funny
930.2 hrs on record
Posted: May 3
It was quite fun when I got it, and still great 900 hours later. Not many free games have the very positive reviews this one does, and guess what?
OOO eliminated the mist energy system. Players can now play unlimited levels!
There's PvP, PvE, and a pretty decent chat system. Players can play with their friends or with random people, or even alone.
Even with the mist system I would still recommend it, and without that limitation I definitely suggest that people play this. It doesn't have very heavy graphics requirements and can run well on dinosaur computers on low.
The developers are updating, slowly but surely.
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11 of 16 people (69%) found this review helpful
1 person found this review funny
71.3 hrs on record
Posted: March 29
Used to be a good game, but you get to a point where you NEED to pay to win (tier 4 stuff). At that point it is immposible to progress without spending a dollar. I understand that the devs need money to run the game (I have bought the $7 DLC by the way), but this would be a far better game if it was a flat fee of $10 to buy the game, with no grinding and overpriced stuff. (Shadowkeys, energy)

So... i've completley lost my faith in this game.
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6 of 9 people (67%) found this review helpful
375.8 hrs on record
Posted: February 21
Overall, I love this game. I have been playing since March 2012, with more than 2k hours, but I did not start off on Steam, so you can't see that.

Graphics:
The graphics are amazing, that's all I really have to say. They are very smooth and refined, unless you have low graphics or graphics glitches, which I don't. Both on the knights and on the monsters, there is detail, but not so much to make them realistic, which I think would ruin the game.

Advancing:
It's an MMO, be prepared to grind. I have completed the game (mostly) so I don't have to worry about grinding, but there is a massive grindwall. For the most part, I got over this grindwall F2P, which is possible, but it is hard. If you want to get over this grindwall, I suggest grinding with friends. If you don't have any friends, go make some! This game has an awesome community! As long as you're not a beggar...

Weaponry:
I will be rather blunt here. Some of the weaponry is extremely unrealistic, and some of it is waaay too OP. The Dark Retribution (the DLC bomb) is rediculously powerful. It can cause massive damage in a matter of seconds, redering everything else obsolete, depending on what you are fighting.

The rapiers in the game (flourishes and Snarby swords) are the only swords of their damage type, leaving you no other options, unfortunately. Personally, I love them, but if you don't, you're out of luck.

The guns in the game are fairly well balanced, but, as with everything, some are better than others. Recently, the Magnus/Tundrus line has become OP, but before they were useless. Pulsar lines are not as powerful as before, but they are still a good choice of weaponry. The Antigua lines are situational: you don't want to use them against just anything.

Lastly, some of the weaponry is just terrible for everything, even though they look powerful.

PvP:
P2W. P2W. P2W. PvP is based on unique variants that you have to spend a lot of money to get. You also have to have the right armor, some of which is hard to acquire. The weapons are NOT balanced. Rocket Hammers, rapiers, Pulsars, Sealed Sword lines, and Brandishes are all OP, but some other things that are great on monsters, such as the Blitz Needle, are terrible.

Community:
The community is very small, which is an advantage. A lot of the players are older, mature people. If anyone acts like a ♥♥♥♥, EVERYONE soon knows it, and they can be shunned. The P2W Lockdown players (PvP) can be those ♥♥♥♥♥, but, knowing some of them myself, not all of them are that bad. One problem with the general community is the noobs that don't know how to grind. They sit there begging for money in Haven (the safe zone). Personally, I hate it.

Guilds are an amazing part of the game, which boost the community. Guilds are groups of players, and your guild is sort of like an entension of your friends list. You can do guild versus guild Lockdown, which can be very enjoyable, unless you are a small guild person like me. Unfortunately, the guilds with the richer players have more members. Wealth attracts people.

Conclusion:
Although I have found many faults in this game, it is my favorite game. This game has ruined my life. If you are a player of MMOs, you would enjoy this game greatly. I think I'll give this game a 9.5/10.
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