In Star Trek Online, the Star Trek universe appears for the first time on a truly massive scale. Players take the captain's chair as they command their own starship and crew. Explore strange new worlds, seek out new life and new civilizations, and boldly go where no one has gone before.
User reviews:
Mixed (164 reviews) - 69% of the 164 user reviews in the last 30 days are positive.
Mostly Positive (7,240 reviews) - 77% of the 7,240 user reviews for this game are positive.
Release Date: Feb 2, 2010

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Play Star Trek Online

Free to Play

Recent updates View all (26)

July 6

Agents of Yesterday Now Live!

To celebrate the 50th Anniversary of Star Trek, the crew of Star Trek Online could not be prouder to announce our third expansion - Agents of Yesterday - is now live! Prepare your classic Original Series tunics and dust off your Mark II phasers; you’re about to take an away mission to an amazing adventure in that classic 60’s era. Our expansion is full of amazing features to bring you a complete and classic experience here in Star Trek Online.

First and foremost, players can create brand new captains in the Original Series era and engage in a story that takes them through the 23rd century and beyond. There will be a sweeping mystery to solve, one that ties into the overall story Star Trek Online has been telling for years. For players that choose to keep playing with their existing characters, we have a can’t-miss set of five episodes that will tie up the story arc we’ve been telling for nearly a year. 

Next, we have an amazing cast of voice actors joining our captains on their adventure through this episodic content. Walter Koenig will be reprising his role as Chekov, and Chris Doohan will be filling in for his father by playing Montgomery “Scotty” Scott. Chase Masterson will be reprising her role as Admiral Leeta from the Mirror Universe, and Matt Winston will be making his Star Trek Online debut as Agent Daniels - originally seen on Star Trek: Enterprise. Finally, we have Joseph Gatt playing the cyborg crewman 0718, a character from the new Star Trek movies who joins us on our first adventure into that universe.

In addition to the amazing story content and voice actors we have a brand new Temporal Reputation that will grant people not only powers and a new suite of endgame gear but new queue-based content to play. The new Temporal Specialization will let people continue to differentiate their captains at endgame, and provides a full complement of brand new bridge officer powers. We will also be running a new “Temporal Agent Recruit” event for a limited time for any of our new TOS era captains. The recruitment system will provide challenges for players to complete that will provide a reward to that captain, and rewards for any other captains on their account.

This expansion truly captures the feel of the Original Series, and I can’t wait to see everyone in game!

Steve Ricossa
Executive Producer
Star Trek Online

20 comments Read more

April 12

Season 11.5 Now Live!

Nearly a year ago, the Alliance began to investigate the possibilities of using time travel as a tool to change the past in order to save the future. With the successful construction and deployment of the Annorax-class Science Dreadnought, the first steps were made into a new future of exploration and conflict mitigation. 

Unfortunately, the recent theft of that same ship has potentially planted the seeds of our destruction, and those seeds begin to bear fruit in the episode “Temporal Front”. There will be political intrigue, an enemy plot, and a massive fleet engagement while the past and future of the Alliance hangs in the balance. This Featured Episode will be an escalation point in this budding conflict that you definitely don’t want to miss!

On top of another amazing episode, we have a great collection of features and updates for everyone to enjoy. First and foremost, we have a complete revamp of the Skill System. This revamp will make creating any build you want clearer, simpler, and easier across the board. Everything in the Skill System has been laid out, rethought, continually tested, and iterated on with you on our test shard for nearly two months. I couldn’t be more excited for this change, and I can’t wait for everyone to get their hands on it. 

In addition to the skill revamp we have the brand new Strategist Secondary Specialization, the Romulan Admiralty Campaign, a new and exciting Na’kuhl-themed Red Alert, and last but certainly not least, the ability to slot ship visuals independent from your starship stats.

All in all, this is one of the largest mid-season updates in the history of Star Trek Online, and I can’t wait to see everyone enjoying it in game.

Stephen Ricossa
Executive Producer
Star Trek Online

To learn more about our Season 11.5 update, check out our overview blog here.

16 comments Read more

About This Game

In Star Trek Online, the Star Trek universe appears for the first time on a truly massive scale. Players take the captain's chair as they command their own starship and crew. Explore strange new worlds, seek out new life and new civilizations, and boldly go where no one has gone before in this ever-expanding online universe.

Key Features:

  • Free-to-Play - Play a triple-A MMO experience without cost. Play from level 1 to 60 free of charge! There is no box price and no mandatory subscription. Enjoy Star Trek Online as you like, when you like.
  • Become part of Star Trek - In Star Trek Online, you will get to visit iconic locations from the popular Star Trek fiction, reach out to unexplored star systems, and make contact with new alien species. With Episode Missions, every moment spent playing Star Trek Online will feel like a new Star Trek episode.
  • Adventure in the Final Frontier - Explore strange new worlds and seek out new life and new civilizations in a vast, expanding universe. Establish contact with new races, discover resources, and uncover mysteries that will influence Star Trek's future.
  • You Are the Captain - Travel into the depths of space, across exotic planets, and even inside starships! Partake in epic space battles and lead away teams across unknown worlds, interacting with allies and battling enemies.
  • Duty Officers - Actively manage the unsung heroes of a starship and delegate assignments. Collect and trade officers with fellow captains to help a crew of legend. Earn special rewards, accolades and even advance in rank!
  • Total Customization - Using Cryptic’s Total Customization technology, every ship can be customized, from color to construction. What’s more, anyone can create a unique alien species in Star Trek Online. Leave your mark on the Star Trek universe!
  • Forge Your Own Strange New Worlds - With The Foundry, players can create and build brand new missions and stories to share with friends and the entire Star Trek Online community. Use the specialized toolset to create missions in space or on the ground. Craft custom missions, or really take your creativity to the next level by designing an entire series of episodes from the ground up!

Agents of Yesterday Expansion has launched!


  • Protect the Past – Agents of Yesterday allows players to embark on a brand new journey in Star Trek: The Original Series. See familiar characters and locales while commanding 22nd Century starships inspired by the Series that started it all.
  • Save the Future – Bringing all of the various Star Trek timelines and universes together, Agents of Yesterday sends players to the past to secure the timeline against interference. Play as a Temporal Agent and prevent enemies from changing the past…and the future.
  • New Starships – Command starships from every era! From the famous 22nd Century Constitution-class Cruiser to the 31st Century Chronos-class Temporal Dreadnought. With designs taken straight from the eras and inspired new designs, there’s a unique ship for every Captain.
  • New Specialization Tree – Become a Temporal Agent, gain the ability to manipulate time, and ensure the timeline is protected against those willing to destroy the past and reshape the future.
  • New Special Task Force Missions – Some battles are simply too big for just one Captain. Join up with other Captains and take on all new challenges in space and on the ground!
  • An Authentic Trek Experience – Featuring Chekov, Daniels, and more characters straight from the TV shows and movies voiced by the actual actors and actresses, Star Trek Online provides an unparalleled story experience.
Join us in Star Trek Online, and boldly go where no one has gone before!

System Requirements

    • OS: Windows XP SP2 / Windows Vista / Windows 7
    • Processor: Intel Core 2 Duo 1.8 Ghz or AMD Athlon X2 +3800
    • Memory: 1GB RAM
    • Graphics: NVIDIA GeForce 7800 / ATI Radeon X1800 / Intel HD Graphics
    • DirectX®: Version 9.0c or Higher
    • Hard Drive: 10GB Free Disk Space
    • Network: Broadband Internet Connection Required
Customer reviews
Customer Review system updated! Learn more
Mixed (164 reviews)
Mostly Positive (7,240 reviews)
Recently Posted
512.5 hrs
Posted: August 26
It's good i played for a long time... Recommended for any Star Trek fan or space game Lover :)
Helpful? Yes No Funny
Missouri Reaper
14.7 hrs
Posted: August 25
Its been a while but yes every one should play this.
Helpful? Yes No Funny
[WB] Wacky-alien32
11.6 hrs
Posted: August 25
Remember Be nice to Data and don't be racist to aliens.
Helpful? Yes No Funny
473.7 hrs
Posted: August 25
Awesome game! Interesting and fun for hours and hours of gameplay
Helpful? Yes No Funny
0.2 hrs
Posted: August 25
good game
Helpful? Yes No Funny
14.0 hrs
Posted: August 24
Every time I went to play it got stuck "patching".
Helpful? Yes No Funny
146.5 hrs
Posted: August 24
I really enjoy the space combat and outfitting my ship however I want, however I personally dont enjoy the ground combat, and you HAVE to do alot of it throughout the missions. blah
otherwise I love the game.
Helpful? Yes No Funny
Captain Pronin
138.0 hrs
Posted: August 24
Yeah, it gets grindy at times. Nonetheless it's a fun game overall. Flying your starship, commanding your away teams, failing Duty Officer tasks, it's all part of a great experience if you like Star Trek or spess games as a whole.

TL;DR- The Tholians did it.
Helpful? Yes No Funny
4.3 hrs
Posted: August 24
Doesn't work on max :( Still a good game from what I've played of it though.
Helpful? Yes No Funny
dekwon ☯
4.0 hrs
Posted: August 24
old but gold kek
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
27 of 31 people (87%) found this review helpful
3 people found this review funny
111.8 hrs on record
Posted: July 27
Just as enjoying the original series demands you forgive the rough edges and quirks, so too does STO.

The graphics are generally outdated, the ground combat/movement is quite clunky, there is a bit of a lack of compelling gameplay options for late game, the story delivery/UI is very outdated and limited, and there are many bugs and graphical glitches.

BUT, the newer content, and ships in particular look quite beautiful, the space combat is fluid, intuitive, and rewards trying out different builds or ships (of which there are many), and there is a large amount of different gameplay aspects to focus on so that you're never stuck for something to do or tinker with.

Generally though, it is quite a laid back MMO experience. STFs (STO's dungeons) reward you for playing well and completing optional objectives (meaning more marks for reputation/fleet), while giving you a base amount if your team can't complete their goal. The emphasis is placed on improving your performance and getting more rewards, rather than having players being locked behind a gear/skill wall they might struggle to get around.

If you want to do your own thing without feeling compelled to group up to see all the game's content, you can do that, and if you want to min/max your builds to complete elite STFs, you can do that to.

While this means that you won't get that euphoric rush that you might get from doing dungeons/raids in other games (wiping several times before fianlly downing the boss for example), it does mean you are always progressing. There is however a satisfaction in seeing your favorite ship and build strategy come together and improve in subsequent runs.

Outside of the combat based gameplay, you have a lot of "UI games". Things like sending duty officers and your ships (great addition that might give you reason to fill your ship roster) on missions to gain xp/credits/crafting materials/equipment etc, as well as R&D to craft items.

Finally, it is free to play but nearly every aspect of the game is affected by micro-transactions. The good news is that for the most part everything purchasable is either cosmetic (outfits/ships), for convenience(more bank slots/balance cap), or to decrease the grind (xp boosts/buy Dilithium). This means you can see all the game's mission/story content without spending a cent if you so desired, albeit in a slightly less powerful or exotic ship. As I said before though, given the nature of the game's content, this is adequate.

It's free to play, so there's really no reason not to try it if you're half interested or a fan (you have to at least try some of the space combat). Most importantly though, if you can handle some bugs and the archaic story mechanics you might find that you've found a bit of a diamond in the rough.
Was this review helpful? Yes No Funny
27 of 33 people (82%) found this review helpful
Not Recommended
307.7 hrs on record
Posted: July 31
This review is a thorough and comprehensive breakdown of what is in Star Trek Online. I fully expect it may make some want to play the game, even though my personal opinion is negative. I explain this in the conclusion.

An Overview of Star Trek Online
Star Trek Online (STO) is an MMO set in the Star Trek Universe created by Gene Roddenberry. This is the universe that started with Star Trek: The Original Series back in the 1960s and included The Next Generation as well as many more TV series and movies. This is NOT the Star Trek from the 2009 movie, Star Trek: Into Darkness, and Star Trek: Beyond.

tl;drYou thought I would just put it here and let you skip my whole thought out review? The NERVE. JK: it's at the bottom if you really don't want to read this.

The Story Gameplay
Your character, which you can go to extensive lengths to customize (more on that later), begins as an acting officer aboard a vessel. Almost immediately, they will become the captain due to an unfortunate series of events. From this point forward, you take permanent command of the vessel and complete missions which unfold into a story. Each season of missions covers a new storyline. This part of the game is what I found most enjoyable.

The MMO Experience
Put simply, there is little in terms of actual MMO gameplay. You fly around at warp and can see other player-controlled ships flying by on their way to other destinations. In addition to that, there are PvE events which you have a fairly decent chance of filling up the mission queue to get it to start. But PvP is ABSOLUTELY DEAD. In all my hours of playing STO, I've never EVER been able to engage a PvP event because no one wants to play (and to be honest, the controls aren't exactly good for making this a PvP game anyway). And as far a co-oping missions, if there is a way to do it, no one told me. The missions, story or daily, seem to all be single player only.

Character Creation/Customization
Both when you first create your character and any time you're at a starbase, you'll have the opportunity to modify your character's outfit and appearance with an amazing amount of freedom. Pick from dozens of outfits (less if you don't spend ZEN on them) and use any color scheme you want to (Just a recommendation: make your character an ALIEN. By doing so, you'll be able to give your character almost any features from any race you want, other than a cat tail, and you can much more drastically alter your character's appearance later on.). Also, not only can you modify your own captain, you can also modify the appearance of any of your bridge officers.

The ship customization is also surprisingly liberal (no, not the political orientation). Your ship typically be configurable with parts from at least three classes of starship, allowing you to make starship combinations that never existed in movies or on the wiki. In addition, you can choose what type of windows you want, as well as painting your ship with a variety of decals, in the colors of your choice (though only some of the decals are actually good, and only on some ship classes).

The Progression System
As you complete more missions, you'll earn experience points that help you rank up and acquire bigger and better ships. At every 10th level (at least up to 50) you earn a free ship of the next tier, in any one of the three ship classes. However, to claim each bigger and better ship, you'll need an open ship slot. If you don't have any, you'll have to give up one of your smaller ships for it, and unless you bought it with ZEN Tokens, you'll have to pay to get it back.

The Currency(ies)
Energy Credits
At the start of your Star Fleet career (or Klingon or Romulan career), your missions will all award you in Energy Credits (EC). These are useful for buying basic upgrades for starships, low level healing kits, and basic weapons. Because of the upgrades you'll either collect as loot or be awarded for completing missions, this means that you'll rarely spend any EC outside of the Exchange, what you use to sell items to other players. In addition, they are also used to pay for appearance changes (to player and starship) that don't require the use of ZEN Tokens. These latter uses are what most of your EC will be spent on.

This will be what you both loathe and need during most of your STO gameplay. Dilithium crystals (DC) are the currency that is not only used for purchasing most starships, but also for fleet projects, purchasing ZEN on the Dilithium Exchance (DEx). As a result, you'll always be somewhat short on the stuff. However, you cannot get DC directly. Instead, you complete missions which award you Dilithium Ore (DO) that then has to be refined to DC. It occurs at a 1:1 ratio, but you can only convert a maximum of 8000 per day. In addition, the missions you can complete to earn DO are long, tedious, and low reward. It's difficult to even hit the maximum-refined-per-day. This is where the DEx comes into play. Some players will pay with real cash to get ZEN, then sell that ZEN on the DEx to get DC directly, with no daily limits and very little waiting.

ZEN Tokens
The paid, real-world based curency of STO, this annyoing gold coin is necessary to buy some higher tier items in STO. These include the refit and retrofit starship variants, as well as ALL Tier 6 starships and most small craft (except the Danube Runabout). As with all real-world-based currencies, ZEN is cheaper per-unit as you buy in larger amounts. However, by using the DEx, you can obtain ZEN without ever spending a penny on this game; it'll just take a long time. This is to do with how much grinding it takes to earn DO. It also doesn't help that the price of ZEN on the DEx is always increasing, since there's always more demand than supply. When I started playing STO, the exchange rate was around 80 DC per ZEN. Now, it's at 400 DC per ZEN, and it's only going to get higher. That said, if you can take advantage of a slow period of buying in the market, you can get ZEN a little cheaper and turn it around for a profit of DC. It'll only be a minor victory though, since you'll always want more. More for more character slots, more ship slots, more advanced ships, a character rename, a cool outfit, The Original Series ships and outfits, ... I think you get the idea. No matter how much ZEN you earn through the exchange, you'll have to buy some with cash at some point if you want to buy more than one or two things with ZEN during your STO career.

This one is the most confusing and the last to worry about. Once you reach Level 50, you'll be able to take part in reputation missions for a variety of factions, including New Romulus, the Dyson Joint Command, and the Delta Alliance. These missions will give you Reputation Marks (RM) that you can use on projects for that specific faction. On completion of the missions, you will earn Reputation Points (RP) that can be spent in combination with DC on highly advanced equipment. There is also a similar system for Fleet advancement, but Fleet projects can be contributed to by anyone in the fleet, and only started by high ranking members.

The closest thing to a community or faction this game has, fleets are groups you join for a few small benefits. You get another daily mission, and when the fleet is big enough, access to another dilithium mine (and DO mission) which you can transwarp to from the fleet's starbase. If there's more to fleets than that and the projects, I never experienced it.

If you just want to play this game for the single-player story missions, go for it. I enjoyed the story. For a fun multiplayer MMO experience, I'm sorry. It's not here, and that's why I don't recommend this game.

Fun Fact: Character Limit -->
Was this review helpful? Yes No Funny
28 of 39 people (72%) found this review helpful
11 people found this review funny
160.0 hrs on record
Posted: August 2
10/10 would dabo again
Was this review helpful? Yes No Funny
15 of 19 people (79%) found this review helpful
1 person found this review funny
41.6 hrs on record
Posted: August 9
Ground combat is ♥♥♥♥ing boring, the whole crafting dynamic sucks, you need to pay to be competitive in PvP.

That being said, if you're like me, and you want to fly around in starships in the Trek universe and blow ♥♥♥♥ up, I fully recommend this game. Don't buy it to have a great MMORPG experience, buy it to have some fun playing around in starships and mentally reenacting your favorite episodes.

Personal advice: don't spend money on this game, just level up until you get the starship you want (for me it was the Sovereign-Class cruiser), play around for a bit, and just quit whenever you start feeling bored. Rinse and repeat if you want to try out different factions/classes.
Was this review helpful? Yes No Funny
5 of 5 people (100%) found this review helpful
432.9 hrs on record
Posted: August 19
I've always been a fan of Star Trek, and this game offers another path into it. Its great to see that some of the actors in the series have been part of it by supplying thier voices. It's definatly a commerical draw in the aspect where by you need to pump a lot of real life money into the game to have some of the cool things, but so far I've been happy with the choices Ive done on a limited budget.
For those of us who like single player games, its a good mass multiplayer game to play single player, yet have more than enough real players to make it not feel like a SP game.
I also like the development of constant new content and updates.
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
1,166.9 hrs on record
Posted: August 24
Interesting storyline, good mix of both ground and space combat, fun seasonal events, and tons of customizability throughout the game. A fun atmosphere overall.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
371.0 hrs on record
Posted: August 18
This game does a decent job of being entertaining sadly the dialouge feels bland after the first game "arc" as i call them after that it feels like faction choice never mattered. Star Trek Online's free to play model is very friendly to free players since you only loose access to some races for the Federation you can't play as a Klingon, Catian, Joined Trill, for the Klingon Defense Force you can't play as a Ferasian and Joined Trill, and for the Romulan Republic you can't play as a Reman so you aren't missing much unless you like those races. The class system is decent since any race can be any officer (Tactical, Engineering, and Science) and each class can get kits which allow you to pick the skills you want to use the highest is 5 kit skills after level 50 after that any skills you gain later are inherent skills that can be upgraded but racial traits change depending on what class you choose and while this is good it makes all classes seem the same after you start picking traits yourself.
Was this review helpful? Yes No Funny
3 of 4 people (75%) found this review helpful
669.2 hrs on record
Posted: August 20
From having played this game since the first day of the beta all the day to just yesterday, I've got to say that the game has been one of the most sporadic, random, and on-a-whim games I've ever seen. There have been periods where Star Trek Online is fundamentally evil and obviously run by a company that does not care for its players, and there's been times where the company has actually put in some effort and been a half decent group in favour for the players.

The game content shifts in regards to this-when the company is headed or run a particular way for whatever period of time it runs that way for, the game content and the stuff available to do either improves, worsens or stays roughly the same.

At current, the game is good, and the TOS content/missions/ships added is amongst the best I've personally seen in years. Some of its a bit odd and fanservicey, but this is a Star Trek game-who cares if Scotty is magically on the same station you're on? It's Scotty!

Overall, this game has some highlights. I'd say if you're going to play this game, play it for the space combat and the smattering of missions that have a Star Trek feel. If you're not into Star Trek, this game is bearable and fun with friends, as you can build your own space station for all of you; alone, though, this game will hold little entertainment for anyone not invested in the Star Trek universe.

It's still the best star trek space sim we have out there, in my opinion, and the best star trek game still in circulation. It's also the only star trek game of its kind.

Play with friends or if you're a fanatic; otherwise, unless you really like the space combat and *shudder* the ground combat, you're not going to get the most out of this.

7/10 in recent times, could fall as low as 5 or 4/10 depending on what content is currently being released.
Was this review helpful? Yes No Funny
3 of 4 people (75%) found this review helpful
1 person found this review funny
Not Recommended
434.2 hrs on record
Posted: August 20
I've played this game so much I need to justify my time with a review before people start looking at my play time and believe I somehow enjoy this game enough to endorse it and encourage others to play it.

To make this clear - no, I do not think you or anyone else should play this game no matter how much time I spent and possibly continue spending in this game.

This is a subpar MMO and doesn't even get good marks on the sci-fi MMO scene with several other examples being higher in quality and time investment. The game's mechanics are at this point extremely dated and were dated when the game was released. At this point, the developers have no idea which direction to take the game or what sort of players to encourage, satisfied with keeping things in the status quo.

As far as value goes, the game is free to play and free to patch. However, a lot of things in the game require a bit of investment from actual money out of your actual wallet. Current ships and equipment with current mechancics require you to either pay for them or to grind the real money currency with in-game activities. This grind will take an extremely long time as there is a currency cap which makes you either buy more character slots or wait a long, long time to buy a current ship. This extends to everything out of the cash shop - which you need to go to for end-game ships, you either need real money, a lot of time grinding the time gated currency, or a lot of time spent grinding the in-game currency. If you're smart you'll be able to do it, you'll also understand the way you're being gamed by the system and may feel disinterested in continuing.

The combat and mechanics are a little dated, the graphics are servicable enough but there are some crash problems on modern systems, and older systems, and systems where you don't set the graphical options properly. Ground combat is hilariously imbalanced, and space combat is ok, if a bit clunky. Other space sims have much better and fluid mechanics, but this is a combat transitioned to an MMO and ok is a passable requirement.

The endgame in this game is a repitition of the same short instanced encounters and a lengthy reputation grind to get better and better gear with the future promising more grinds and rep tracks. You can also grind currency or spend time goofing off with friends. As far as the choices go, goofing off with friends and nerding out about star trek is probably the preferable activity.

The game is not without its positives. The missions, while set up with pre-planned and cut-and paste mechanics are very well written and enough care has been put in the story to entertain and keep any fan of star trek playing. In my opinion the writing in the Romulan storyline is one of the best written things you'll find in sci-fi gaming.

The other thing I enjoyed or found surprisingly enjoyable was the mission editor. This is one of the few MMOs with a mission editor and user-created content. Some of the content is terrible but some of the content is very well done and well written by the community. Playing around in the mission editor can be something rewarding for anyone with the patience required to develop interesting work.

In all, this is a very poor MMO which I don't think anyone should play. Much of the gameplay is pulled from and copied from other MMO's and replicated in an inferior form. The Star Trek content can have some interest for fans, but it will lack the staying power to keep you involved. The only reason it has its hooks in me is because its one of the few Star Trek games you can find. Even if you are interested in it for the star trek content, you should still just play the missions for the story and forget about the rest of the game when you run out of story content.
Was this review helpful? Yes No Funny
5 of 8 people (63%) found this review helpful
Not Recommended
4.3 hrs on record
Posted: August 16
Honestly the space combat is wonderful, a beauty to play and if that was all that was in the game I would recomemd this game to everyone that I know. The thing is the ground combat is very unpolished, trully making those sections very boring and tedious. The other issues I have are that the design of the ground spaces and the very little help of the mini-map make even getting through the tutorial a chore.
Was this review helpful? Yes No Funny