I'm going to say it. I Hate Tower Defense. However, I loved this game. It is a new spin on the tower down Tower defense. You have the ability to take control of your turrets leading to hours of fun by hitting groups of infantry with a massive howitzer shell. The match starts you with a few seconds to a minute to prepare then the whistle is blown and both sides infantry charge. You have the ability to take control of the default defense, a Sniper tower, which provides a great overview, and chances to pick off pesky stragglers. On top of that, you have the ability to control authentic tanks, each equipped with a main cannon and Nossles on the side that fire gas or flames, or control Fighter-Bombers to shoot bomb enemy planes, Barrage balloons or bomb enemy formations. You can even control authentic looking Bombers with forward and backward facing machine guns. The bomber is equipped with a massive amounts of bombs that replenish after around 5-10 seconds. Great for taking out columns of infantry...or enemy artillery positions. That's right. On some missions, the enemy will have tower defense just like you, making building yours or destroying there's a lot more difficult.
Now let's get to the boss. This game has some interesting bosses, that keep in the time period. Some are failed products, some are only concept some are straight out of the developers minds.
With 10 hours plus, and I still haven't beat the other campaigns, this game is always fun, whether replaying old levels on Elite, where turrets you control only fire to playing just for fun, this game will be hours of fun.